#ifndef __MAGICITE_GAME_CHICKEN__ #define __MAGICITE_GAME_CHICKEN__ #include "cocos2d.h" #include "MagiciteGameMoveAbleLiving.h" class MagiciteGameChicken : public MagiciteGameMoveAbleLiving { public: MagiciteGameChicken(); enum : int { chicken_hp = 1, chicken_mp = 1, chicken_speed = 3, }; virtual void initAnimation(); virtual bool init(); CREATE_FUNC(MagiciteGameChicken); protected: cocos2d::RepeatForever* createAnimateJump(); cocos2d::RepeatForever* createAnimateMove(); }; #endif //__MAGICITE_GAME_CHICKEN__