# unity-movement-ai **Repository Path**: zhangkaipeng/unity-movement-ai ## Basic Information - **Project Name**: unity-movement-ai - **Description**: unity-movement-ai - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2022-03-02 - **Last Updated**: 2022-12-04 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Unity Movement AI **Unity Movement AI** is a library of common movement AI scripts known as Steering Behaviors. You can use these scripts to help your NPCs move around your game. Currently the library only moves game objects in the x/y direction. # How to Use If you want to add this library to your game then import the [**unity-movement-ai.package**](https://github.com/antonpantev/unity-movement-ai/raw/master/unity-movement-ai.unitypackage). This package includes all of the movement scripts along with some premade game objects that use the scripts. Feel free to only use what you need from the package. #Examples If you would like to play around with the library then download this whole repository and open it in Unity. The **Examples** folder holds a number of premade scenes for you to play around with. #Additional Info The library comes with the following steering behaviors: `Arrive`, `Cohesion`, `Collision Avoidance`, `Evade`, `Flee`, `Follow Path`, `Hide`, `Interpose`, `Offset Pursuit`, `Pursue`, `Seek`, `Separation`, `Velocity Match`, `Wall Avoidance`, and `Wander`. Most steering behaviors have their own file, but `Arrive`, `Interpose`, and `Seek` are all located within the **SteeringBasics.cs** file. #Previews Here are some previews of the different movement AI that come with this library. ### Arrive ### Hide ### Flocking ### Wall Avoidance