# PhysX-3.3 **Repository Path**: zhfelon/PhysX-3.3 ## Basic Information - **Project Name**: PhysX-3.3 - **Description**: PhysX SDK and APEX SDK source distributions. - **Primary Language**: C - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 1 - **Created**: 2018-02-22 - **Last Updated**: 2021-06-21 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # PhysX-3.3 Welcome to NVIDIA's PhysX and APEX SDK source code repository. ============================================================== To begin, clone this repository onto your local drive. _________________________________________________________ See Documentation under \PhysX\PhysXSDK\Documentation and \PhysX\APEXSDK\docs. __________________________________________________________________________________ Install PhysX Visual Debugger by running the installer located at PhysX\PhysXVisualDebugger. _____________________________________________________________________________________________ To build PhysX and APEX SDKs: (1) Build PhysX SDK by opening one of the solutions found under PhysX\PhysXSDK\Source\compiler. Supported platforms: Windows, Linux, OSX, Android,iOS (2) Build APEX SDK by opening one of the solutions found under PhysX\APEXSDK\compiler. Supported platform: Windows, Linux, Android ________________________________________________________________________________________________ To build PhysX Snippets: open one of the solutions found under \PhysXSDK\Snippets\compiler. To build PhysX Samples: open one of the solutions found under \PhysXSDK\Samples\compiler.