# OutlineFx **Repository Path**: zhoujx/OutlineFx ## Basic Information - **Project Name**: OutlineFx - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-01-14 - **Last Updated**: 2026-01-14 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # OutlineFx ⚪ Dev by NullTale
[![Twitter](https://img.shields.io/badge/Twitter-Twitter?logo=X&color=red)](https://x.com/NullTale) [![Itch](https://img.shields.io/badge/Web-Itch?logo=Itch.io&color=white)](https://nulltale.itch.io) [![Tg](https://img.shields.io/badge/Tg-Telegram?logo=telegram&color=white)](https://t.me/nulltalescape) Simplified screen-space outline for Unity Urp.
Supports transparency and does not require the use of special materials.
Includes customization options such as:
- Edge softness - Shape fill - Mask with its animation Support developement https://boosty.to/nulltale/single-payment/donation/639461/target?share=target_link ![A](https://github.com/NullTale/OutlineFx/assets/1497430/d6367587-2203-47e7-8a13-6d16195f2adc) The outline effect is achieved in the following way: selected objects are first rendered into a texture.
Then, the edges of objects on this texture are drawn over the main texture.
Optionally, the outline can be drawn in a separate texture and then used through a shader.
# Usage Unity PackageManager url ``` https://github.com/NullTale/OutlineFx.git ``` Basically, all you need to do is add `OutlineFxFeature` to the Urp Renderer
and `OutlineFx` script to the object you want to outline.
That's it, the outline settings are common for all objects,
you can also customize the outline shape, fill and its texture. ![B](https://github.com/NullTale/OutlineFx/assets/1497430/2d05e249-61dd-40e8-af98-cc3a645495c8) The texture source can also be output to a global texture
and used manually via a shader or processed with [VolFx](https://github.com/NullTale/VolFx) ![ _cover](https://github.com/user-attachments/assets/5a95752e-e751-4377-b102-898415db8362)
> example demonstrates the VolFx flow effect applied to the outline source to simulate a fire effect.