# nothing-design-skill **Repository Path**: zhouwd/nothing-design-skill ## Basic Information - **Project Name**: nothing-design-skill - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-04-13 - **Last Updated**: 2026-04-13 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Nothing Design Skill A design system skill for [Claude Code](https://claude.ai/code) inspired by Nothing's visual language. Monochrome, typographic, industrial. I kept describing the same design rules to Claude over and over — Swiss typography, OLED blacks, segmented progress bars, dot-matrix motifs. So I packaged it into a reusable skill. ![Preview](preview.gif) ## What you get Tell Claude `/nothing-design` or say "Nothing style" and it generates UI following these principles: - Three-layer visual hierarchy (display, body, metadata — that's it) - Space Grotesk + Space Mono + Doto font stack - Full dark and light mode token system - Segmented progress bars, mechanical toggles, instrument-style widgets - Output as HTML/CSS, SwiftUI, or React/Tailwind ## Install Copy the `nothing-design` folder into your Claude Code skills directory: ```sh git clone https://github.com/dominikmartn/nothing-design-skill.git cp -r nothing-design-skill/nothing-design ~/.claude/skills/ ``` That's it. Next time you start Claude Code, the skill is available. ## What's inside | File | | |------|---| | `SKILL.md` | Design philosophy, craft rules, workflow | | `references/tokens.md` | Colors, fonts, spacing, motion tokens | | `references/components.md` | Buttons, cards, lists, tables, overlays | | `references/platform-mapping.md` | CSS, SwiftUI, React output mappings | ## License MIT