# 防原神渲染工程示例 **Repository Path**: zhu-xingming/NahidaRenderProject2 ## Basic Information - **Project Name**: 防原神渲染工程示例 - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2023-12-10 - **Last Updated**: 2023-12-10 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # NahidaRenderProject A Unity sample project, for rendering Genshin characters like Nahida. 一个用于渲染原神角色 (例如纳西妲) 的 Unity 示例项目 ## Requirements Unity Version: 2022.3 URP Version: 14.0.9 ## References [UnityGenshinToonShader](https://github.com/kaze-mio/UnityGenshinToonShader) [UnityGenshinPostProcessing](https://github.com/kaze-mio/UnityGenshinPostProcessing) ## Render Examples ![image_0](Images/image_0.png) ![image_1](Images/image_1.png)