# NES-Hello-World **Repository Path**: zinface/NES-Hello-World ## Basic Information - **Project Name**: NES-Hello-World - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2022-04-18 - **Last Updated**: 2022-04-18 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ************************************************************** * NES Hello World * Made by Pedro A. Fabri - https://github.com/pedroafabri * Based on Nerdy Nights Tutorials: * http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=7155 ************************************************************** How to see the Hello World: It's basically a game, so you just need to open "helloworld.nes" with your NES emulator of choice! Source Files: scr/helloworld.asm - 6502 Assembly file. All the logic is there. src/mario.chr - CHR file extracted from Super Mario Bros 1. It contains all the sprites of the game! How to compile: > Download NESASM3.exe. It's the 6502 compiler. Sadly I only have the windows version of it. Link: http://nespowerpak.com/nesasm/ > Put NESASM3.exe at /src folder > cd /src > NESASM3 helloworld.asm > TaaDaa! To Do: > Make the words move with the controller > Improve ReadMe > Include the Windows and Linux versions of NESASM3