# away3d **Repository Path**: zygameui/away3d ## Basic Information - **Project Name**: away3d - **Description**: An open source, real-time 3D engine for OpenFL - **Primary Language**: Haxe - **License**: Apache-2.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-10-25 - **Last Updated**: 2021-10-25 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README [![Apache 2.0 License](https://img.shields.io/badge/license-Apache-blue.svg?style=flat)](LICENSE.md) [![Haxelib Version](https://img.shields.io/github/tag/openfl/away3d.svg?style=flat&label=haxelib)](http://lib.haxe.org/p/away3d) [![Build Status](https://img.shields.io/circleci/project/github/openfl/away3d/master.svg)](https://circleci.com/gh/openfl/away3d) Away3D ====== Away3D is an open source platform for developing interactive 3D graphics for video games and applications. Features -------- - Cross-platform target support (Flash, HTML5, iOS, Android, Windows, Mac, Linux) - Texture mapping with mipmapping - Lighting - Shadow mapping (in most cases) - Model loading: 3DS, AWD, MD5, MD2, DAE - Skeleton animation - Skinned animation - 3D particle system - Line drawing (Segments & SegmentSets) Installation ------------ You can easily install Away3D with OpenFL: openfl install away3d To add it to an OpenFL project, add this to your project file: ```xml ``` To list available samples, run: openfl create away3d Development Builds ------------------ Clone the Away3D repository: git clone https://github.com/openfl/away3d Tell haxelib where your development copy of Away3D is installed: haxelib dev away3d away3d To return to release builds: haxelib dev away3d