# lv_port_pc_vscode_linux **Repository Path**: zzzzhan3_pri/lv_port_pc_vscode_linux ## Basic Information - **Project Name**: lv_port_pc_vscode_linux - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-05-16 - **Last Updated**: 2024-05-16 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Simulator project for LVGL embedded GUI Library The [LVGL](https://github.com/lvgl/lvgl) is written mainly for microcontrollers and embedded systems, however you can run the library **on your PC** as well without any embedded hardware. The code written on PC can be simply copied when your are using an embedded system. This project is configured for [VSCode](https://code.visualstudio.com) and only tested on Linux, although this may work on OSx or WSL. It requires a working version of GCC, GDB and make in your path. To allow debugging inside VSCode you will also require a GDB [extension](https://marketplace.visualstudio.com/items?itemName=webfreak.debug) or other suitable debugger. All the requirements, build and debug settings have been pre-configured in the [.workspace](simulator.code-workspace) file. The project can use **SDL** but it can be easily relaced by any other built-in LVGL dirvers. ## Get started ### Get the PC project Clone the PC project and the related sub modules: ```bash git clone --recursive https://github.com/lvgl/lv_port_pc_vscode ``` ### Install SDL and build tools You can download SDL from https://www.libsdl.org/ #### Linux Copy this in the Terminal: ```bash sudo apt-get update && sudo apt-get install -y build-essential libsdl2-dev cmake ``` ## Usage ### Visual Studio Code 1. Be sure you have installed [SDL and the build tools](#install-sdl-and-build-tools) 1. Open the project by double clicking on `simulator.code-workspace` or opening it with `File/Open Workspace from File` 2. Install the recommended plugins 3. Click the Run and Debug page on the left, and select `Debug LVGL demo with gdb` from the drop-down on the top. Like this: ![image](https://github.com/lvgl/lv_port_pc_vscode/assets/7599318/f527b235-5718-4949-b5f0-bd807b3a64ba) 4. Click the Play button or hit F5 to start debugging. ### CMake This project uses CMake under the hood which can be used without Visula Studio Code too. Just type these in a Terminal when you are in the project's root folder: ```bash mkdir build cd build cmake .. make -j ``` ## Optional library There are also FreeType and FFmpeg support. You can install these according to the followings: ### Linux ```bash # FreeType support wget https://kumisystems.dl.sourceforge.net/project/freetype/freetype2/2.13.2/freetype-2.13.2.tar.xz tar -xf freetype-2.13.2.tar.xz cd freetype-2.13.2 make make install ``` ```bash # FFmpeg support git clone https://git.ffmpeg.org/ffmpeg.git ffmpeg cd ffmpeg git checkout release/6.0 ./configure --disable-all --disable-autodetect --disable-podpages --disable-asm --enable-avcodec --enable-avformat --enable-decoders --enable-encoders --enable-demuxers --enable-parsers --enable-protocol='file' --enable-swscale --enable-zlib make sudo make install ```