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风流小青年5311 authored 2023-10-20 14:02 . ai礼包协议添加字段
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// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.28.1
// protoc v3.21.12
// source: game_server_rpc.proto
package gsrpc
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type K32V64 struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
K int32 `protobuf:"varint,1,opt,name=k,proto3" json:"k,omitempty"`
V int64 `protobuf:"varint,2,opt,name=v,proto3" json:"v,omitempty"`
}
func (x *K32V64) Reset() {
*x = K32V64{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *K32V64) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*K32V64) ProtoMessage() {}
func (x *K32V64) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use K32V64.ProtoReflect.Descriptor instead.
func (*K32V64) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{0}
}
func (x *K32V64) GetK() int32 {
if x != nil {
return x.K
}
return 0
}
func (x *K32V64) GetV() int64 {
if x != nil {
return x.V
}
return 0
}
type GmSendGMReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Gmid int32 `protobuf:"varint,1,opt,name=gmid,proto3" json:"gmid,omitempty"`
Params []string `protobuf:"bytes,2,rep,name=params,proto3" json:"params,omitempty"`
}
func (x *GmSendGMReq) Reset() {
*x = GmSendGMReq{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *GmSendGMReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GmSendGMReq) ProtoMessage() {}
func (x *GmSendGMReq) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GmSendGMReq.ProtoReflect.Descriptor instead.
func (*GmSendGMReq) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{1}
}
func (x *GmSendGMReq) GetGmid() int32 {
if x != nil {
return x.Gmid
}
return 0
}
func (x *GmSendGMReq) GetParams() []string {
if x != nil {
return x.Params
}
return nil
}
type GmSendGMResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *GmSendGMResp) Reset() {
*x = GmSendGMResp{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *GmSendGMResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GmSendGMResp) ProtoMessage() {}
func (x *GmSendGMResp) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GmSendGMResp.ProtoReflect.Descriptor instead.
func (*GmSendGMResp) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{2}
}
type ExportRoleDataIn struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Rid int32 `protobuf:"varint,1,opt,name=rid,proto3" json:"rid,omitempty"`
}
func (x *ExportRoleDataIn) Reset() {
*x = ExportRoleDataIn{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ExportRoleDataIn) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ExportRoleDataIn) ProtoMessage() {}
func (x *ExportRoleDataIn) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ExportRoleDataIn.ProtoReflect.Descriptor instead.
func (*ExportRoleDataIn) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{3}
}
func (x *ExportRoleDataIn) GetRid() int32 {
if x != nil {
return x.Rid
}
return 0
}
type ExportRoleDataOut struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Code int32 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"`
Message string `protobuf:"bytes,2,opt,name=message,proto3" json:"message,omitempty"`
Data []byte `protobuf:"bytes,3,opt,name=data,proto3" json:"data,omitempty"`
}
func (x *ExportRoleDataOut) Reset() {
*x = ExportRoleDataOut{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ExportRoleDataOut) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ExportRoleDataOut) ProtoMessage() {}
func (x *ExportRoleDataOut) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ExportRoleDataOut.ProtoReflect.Descriptor instead.
func (*ExportRoleDataOut) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{4}
}
func (x *ExportRoleDataOut) GetCode() int32 {
if x != nil {
return x.Code
}
return 0
}
func (x *ExportRoleDataOut) GetMessage() string {
if x != nil {
return x.Message
}
return ""
}
func (x *ExportRoleDataOut) GetData() []byte {
if x != nil {
return x.Data
}
return nil
}
type ImportRoleDataIn struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Uid int32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"`
Rid int32 `protobuf:"varint,2,opt,name=rid,proto3" json:"rid,omitempty"`
Data []byte `protobuf:"bytes,3,opt,name=data,proto3" json:"data,omitempty"`
}
func (x *ImportRoleDataIn) Reset() {
*x = ImportRoleDataIn{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ImportRoleDataIn) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ImportRoleDataIn) ProtoMessage() {}
func (x *ImportRoleDataIn) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ImportRoleDataIn.ProtoReflect.Descriptor instead.
func (*ImportRoleDataIn) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{5}
}
func (x *ImportRoleDataIn) GetUid() int32 {
if x != nil {
return x.Uid
}
return 0
}
func (x *ImportRoleDataIn) GetRid() int32 {
if x != nil {
return x.Rid
}
return 0
}
func (x *ImportRoleDataIn) GetData() []byte {
if x != nil {
return x.Data
}
return nil
}
type ImportRoleDataOut struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Code int32 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"`
Message string `protobuf:"bytes,2,opt,name=message,proto3" json:"message,omitempty"`
}
func (x *ImportRoleDataOut) Reset() {
*x = ImportRoleDataOut{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ImportRoleDataOut) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ImportRoleDataOut) ProtoMessage() {}
func (x *ImportRoleDataOut) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ImportRoleDataOut.ProtoReflect.Descriptor instead.
func (*ImportRoleDataOut) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{6}
}
func (x *ImportRoleDataOut) GetCode() int32 {
if x != nil {
return x.Code
}
return 0
}
func (x *ImportRoleDataOut) GetMessage() string {
if x != nil {
return x.Message
}
return ""
}
//多语言邮件内容
type MailLanInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Language string `protobuf:"bytes,1,opt,name=language,proto3" json:"language,omitempty"` // 对应语言
Header string `protobuf:"bytes,2,opt,name=header,proto3" json:"header,omitempty"` // 自定义标题
Content string `protobuf:"bytes,3,opt,name=content,proto3" json:"content,omitempty"` // 自定义内容
BackgroundUrl string `protobuf:"bytes,4,opt,name=backgroundUrl,proto3" json:"backgroundUrl,omitempty"`
}
func (x *MailLanInfo) Reset() {
*x = MailLanInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *MailLanInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*MailLanInfo) ProtoMessage() {}
func (x *MailLanInfo) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use MailLanInfo.ProtoReflect.Descriptor instead.
func (*MailLanInfo) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{7}
}
func (x *MailLanInfo) GetLanguage() string {
if x != nil {
return x.Language
}
return ""
}
func (x *MailLanInfo) GetHeader() string {
if x != nil {
return x.Header
}
return ""
}
func (x *MailLanInfo) GetContent() string {
if x != nil {
return x.Content
}
return ""
}
func (x *MailLanInfo) GetBackgroundUrl() string {
if x != nil {
return x.BackgroundUrl
}
return ""
}
// 发送角色邮件
type ServerArgsSendRoleMail struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Rids []int32 `protobuf:"varint,1,rep,packed,name=rids,proto3" json:"rids,omitempty"` // 角色Id集合
//int32 char_f=2; // 多语言Key
//int32 char_s=3; // 多语言Key
Items []*K32V64 `protobuf:"bytes,2,rep,name=items,proto3" json:"items,omitempty"` // 奖励物品
//repeated string lan=5;
//repeated string custom_title=6; // 自定义标题
//repeated string custom_content=7; // 自定义内容
MailLan []*MailLanInfo `protobuf:"bytes,3,rep,name=mail_lan,json=mailLan,proto3" json:"mail_lan,omitempty"` // 邮件标题内容,多语言列表
}
func (x *ServerArgsSendRoleMail) Reset() {
*x = ServerArgsSendRoleMail{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ServerArgsSendRoleMail) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ServerArgsSendRoleMail) ProtoMessage() {}
func (x *ServerArgsSendRoleMail) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[8]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ServerArgsSendRoleMail.ProtoReflect.Descriptor instead.
func (*ServerArgsSendRoleMail) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{8}
}
func (x *ServerArgsSendRoleMail) GetRids() []int32 {
if x != nil {
return x.Rids
}
return nil
}
func (x *ServerArgsSendRoleMail) GetItems() []*K32V64 {
if x != nil {
return x.Items
}
return nil
}
func (x *ServerArgsSendRoleMail) GetMailLan() []*MailLanInfo {
if x != nil {
return x.MailLan
}
return nil
}
type ServerReplySendRoleMail struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Code int32 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"` // 错误码
Message string `protobuf:"bytes,2,opt,name=message,proto3" json:"message,omitempty"` // 信息
}
func (x *ServerReplySendRoleMail) Reset() {
*x = ServerReplySendRoleMail{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ServerReplySendRoleMail) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ServerReplySendRoleMail) ProtoMessage() {}
func (x *ServerReplySendRoleMail) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[9]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ServerReplySendRoleMail.ProtoReflect.Descriptor instead.
func (*ServerReplySendRoleMail) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{9}
}
func (x *ServerReplySendRoleMail) GetCode() int32 {
if x != nil {
return x.Code
}
return 0
}
func (x *ServerReplySendRoleMail) GetMessage() string {
if x != nil {
return x.Message
}
return ""
}
// 发送区服邮件
type ServerArgsSendServMail struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
ServId int32 `protobuf:"varint,1,opt,name=serv_id,json=servId,proto3" json:"serv_id,omitempty"` // 区服Id
Items []*K32V64 `protobuf:"bytes,2,rep,name=items,proto3" json:"items,omitempty"` // 奖励物品
MailLan []*MailLanInfo `protobuf:"bytes,3,rep,name=mail_lan,json=mailLan,proto3" json:"mail_lan,omitempty"` // 邮件标题内容,多语言列表
NeedLvMin int32 `protobuf:"varint,4,opt,name=need_lv_min,json=needLvMin,proto3" json:"need_lv_min,omitempty"` // 最小收到等级
NeedLvMax int32 `protobuf:"varint,5,opt,name=need_lv_max,json=needLvMax,proto3" json:"need_lv_max,omitempty"` // 最大收到等级
RegisteredBefore int64 `protobuf:"varint,6,opt,name=registered_before,json=registeredBefore,proto3" json:"registered_before,omitempty"` // 创角时间在此之前 13位时间戳(ms)
RegisteredAfter int64 `protobuf:"varint,7,opt,name=registered_after,json=registeredAfter,proto3" json:"registered_after,omitempty"` // 创角时间在此之后 13位时间戳(ms)
MailId int64 `protobuf:"varint,8,opt,name=mail_id,json=mailId,proto3" json:"mail_id,omitempty"` // 邮件id
FirstType int32 `protobuf:"varint,9,opt,name=first_type,json=firstType,proto3" json:"first_type,omitempty"` // 大类
SecondType int32 `protobuf:"varint,10,opt,name=second_type,json=secondType,proto3" json:"second_type,omitempty"` // 小类
}
func (x *ServerArgsSendServMail) Reset() {
*x = ServerArgsSendServMail{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[10]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ServerArgsSendServMail) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ServerArgsSendServMail) ProtoMessage() {}
func (x *ServerArgsSendServMail) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[10]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ServerArgsSendServMail.ProtoReflect.Descriptor instead.
func (*ServerArgsSendServMail) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{10}
}
func (x *ServerArgsSendServMail) GetServId() int32 {
if x != nil {
return x.ServId
}
return 0
}
func (x *ServerArgsSendServMail) GetItems() []*K32V64 {
if x != nil {
return x.Items
}
return nil
}
func (x *ServerArgsSendServMail) GetMailLan() []*MailLanInfo {
if x != nil {
return x.MailLan
}
return nil
}
func (x *ServerArgsSendServMail) GetNeedLvMin() int32 {
if x != nil {
return x.NeedLvMin
}
return 0
}
func (x *ServerArgsSendServMail) GetNeedLvMax() int32 {
if x != nil {
return x.NeedLvMax
}
return 0
}
func (x *ServerArgsSendServMail) GetRegisteredBefore() int64 {
if x != nil {
return x.RegisteredBefore
}
return 0
}
func (x *ServerArgsSendServMail) GetRegisteredAfter() int64 {
if x != nil {
return x.RegisteredAfter
}
return 0
}
func (x *ServerArgsSendServMail) GetMailId() int64 {
if x != nil {
return x.MailId
}
return 0
}
func (x *ServerArgsSendServMail) GetFirstType() int32 {
if x != nil {
return x.FirstType
}
return 0
}
func (x *ServerArgsSendServMail) GetSecondType() int32 {
if x != nil {
return x.SecondType
}
return 0
}
type ServerReplySendServMail struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Code int32 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"` // 错误码
Message string `protobuf:"bytes,2,opt,name=message,proto3" json:"message,omitempty"` // 信息
}
func (x *ServerReplySendServMail) Reset() {
*x = ServerReplySendServMail{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[11]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ServerReplySendServMail) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ServerReplySendServMail) ProtoMessage() {}
func (x *ServerReplySendServMail) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[11]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ServerReplySendServMail.ProtoReflect.Descriptor instead.
func (*ServerReplySendServMail) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{11}
}
func (x *ServerReplySendServMail) GetCode() int32 {
if x != nil {
return x.Code
}
return 0
}
func (x *ServerReplySendServMail) GetMessage() string {
if x != nil {
return x.Message
}
return ""
}
// 通知下线
type ServerArgsOffline struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Rid int32 `protobuf:"varint,1,opt,name=rid,proto3" json:"rid,omitempty"`
}
func (x *ServerArgsOffline) Reset() {
*x = ServerArgsOffline{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[12]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ServerArgsOffline) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ServerArgsOffline) ProtoMessage() {}
func (x *ServerArgsOffline) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[12]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ServerArgsOffline.ProtoReflect.Descriptor instead.
func (*ServerArgsOffline) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{12}
}
func (x *ServerArgsOffline) GetRid() int32 {
if x != nil {
return x.Rid
}
return 0
}
type ServerReplyOffline struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *ServerReplyOffline) Reset() {
*x = ServerReplyOffline{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[13]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ServerReplyOffline) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ServerReplyOffline) ProtoMessage() {}
func (x *ServerReplyOffline) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[13]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ServerReplyOffline.ProtoReflect.Descriptor instead.
func (*ServerReplyOffline) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{13}
}
// 充值推送
type ServerArgsRechargePush struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
OrderId string `protobuf:"bytes,1,opt,name=order_id,json=orderId,proto3" json:"order_id,omitempty"` // 订单Id
PackageType int32 `protobuf:"varint,2,opt,name=package_type,json=packageType,proto3" json:"package_type,omitempty"` // 包类型
PayType string `protobuf:"bytes,3,opt,name=pay_type,json=payType,proto3" json:"pay_type,omitempty"` // 支付类型
SdkProductId string `protobuf:"bytes,4,opt,name=sdk_product_id,json=sdkProductId,proto3" json:"sdk_product_id,omitempty"` // SDK商品Id
ProductId int32 `protobuf:"varint,5,opt,name=product_id,json=productId,proto3" json:"product_id,omitempty"` // SDK商品Id
Rid int32 `protobuf:"varint,6,opt,name=rid,proto3" json:"rid,omitempty"` // 角色Id
CheckAmount bool `protobuf:"varint,7,opt,name=check_amount,json=checkAmount,proto3" json:"check_amount,omitempty"`
Amount string `protobuf:"bytes,8,opt,name=amount,proto3" json:"amount,omitempty"`
}
func (x *ServerArgsRechargePush) Reset() {
*x = ServerArgsRechargePush{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[14]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ServerArgsRechargePush) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ServerArgsRechargePush) ProtoMessage() {}
func (x *ServerArgsRechargePush) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[14]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ServerArgsRechargePush.ProtoReflect.Descriptor instead.
func (*ServerArgsRechargePush) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{14}
}
func (x *ServerArgsRechargePush) GetOrderId() string {
if x != nil {
return x.OrderId
}
return ""
}
func (x *ServerArgsRechargePush) GetPackageType() int32 {
if x != nil {
return x.PackageType
}
return 0
}
func (x *ServerArgsRechargePush) GetPayType() string {
if x != nil {
return x.PayType
}
return ""
}
func (x *ServerArgsRechargePush) GetSdkProductId() string {
if x != nil {
return x.SdkProductId
}
return ""
}
func (x *ServerArgsRechargePush) GetProductId() int32 {
if x != nil {
return x.ProductId
}
return 0
}
func (x *ServerArgsRechargePush) GetRid() int32 {
if x != nil {
return x.Rid
}
return 0
}
func (x *ServerArgsRechargePush) GetCheckAmount() bool {
if x != nil {
return x.CheckAmount
}
return false
}
func (x *ServerArgsRechargePush) GetAmount() string {
if x != nil {
return x.Amount
}
return ""
}
type ServerReplyRechargePush struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Code int32 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"` // 错误码
Message string `protobuf:"bytes,2,opt,name=message,proto3" json:"message,omitempty"` // 信息
}
func (x *ServerReplyRechargePush) Reset() {
*x = ServerReplyRechargePush{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[15]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ServerReplyRechargePush) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ServerReplyRechargePush) ProtoMessage() {}
func (x *ServerReplyRechargePush) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[15]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ServerReplyRechargePush.ProtoReflect.Descriptor instead.
func (*ServerReplyRechargePush) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{15}
}
func (x *ServerReplyRechargePush) GetCode() int32 {
if x != nil {
return x.Code
}
return 0
}
func (x *ServerReplyRechargePush) GetMessage() string {
if x != nil {
return x.Message
}
return ""
}
// 时间跳跃
type ServerArgsTimeJump struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Time string `protobuf:"bytes,1,opt,name=time,proto3" json:"time,omitempty"` // time str
Cancel bool `protobuf:"varint,2,opt,name=cancel,proto3" json:"cancel,omitempty"` // 取消
}
func (x *ServerArgsTimeJump) Reset() {
*x = ServerArgsTimeJump{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[16]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ServerArgsTimeJump) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ServerArgsTimeJump) ProtoMessage() {}
func (x *ServerArgsTimeJump) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[16]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ServerArgsTimeJump.ProtoReflect.Descriptor instead.
func (*ServerArgsTimeJump) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{16}
}
func (x *ServerArgsTimeJump) GetTime() string {
if x != nil {
return x.Time
}
return ""
}
func (x *ServerArgsTimeJump) GetCancel() bool {
if x != nil {
return x.Cancel
}
return false
}
type ServerReplyTimeJump struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Code int32 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"` // 错误码
Message string `protobuf:"bytes,2,opt,name=message,proto3" json:"message,omitempty"` // 信息
}
func (x *ServerReplyTimeJump) Reset() {
*x = ServerReplyTimeJump{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[17]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ServerReplyTimeJump) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ServerReplyTimeJump) ProtoMessage() {}
func (x *ServerReplyTimeJump) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[17]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ServerReplyTimeJump.ProtoReflect.Descriptor instead.
func (*ServerReplyTimeJump) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{17}
}
func (x *ServerReplyTimeJump) GetCode() int32 {
if x != nil {
return x.Code
}
return 0
}
func (x *ServerReplyTimeJump) GetMessage() string {
if x != nil {
return x.Message
}
return ""
}
// 未创角的用户列表
type NotInited struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Cuid string `protobuf:"bytes,1,opt,name=cuid,proto3" json:"cuid,omitempty"`
Rid int32 `protobuf:"varint,2,opt,name=rid,proto3" json:"rid,omitempty"`
}
func (x *NotInited) Reset() {
*x = NotInited{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[18]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *NotInited) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*NotInited) ProtoMessage() {}
func (x *NotInited) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[18]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use NotInited.ProtoReflect.Descriptor instead.
func (*NotInited) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{18}
}
func (x *NotInited) GetCuid() string {
if x != nil {
return x.Cuid
}
return ""
}
func (x *NotInited) GetRid() int32 {
if x != nil {
return x.Rid
}
return 0
}
type GetNotInitedRidsReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *GetNotInitedRidsReq) Reset() {
*x = GetNotInitedRidsReq{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[19]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *GetNotInitedRidsReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GetNotInitedRidsReq) ProtoMessage() {}
func (x *GetNotInitedRidsReq) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[19]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GetNotInitedRidsReq.ProtoReflect.Descriptor instead.
func (*GetNotInitedRidsReq) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{19}
}
type GetNotInitedRidsResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Ids []*NotInited `protobuf:"bytes,1,rep,name=ids,proto3" json:"ids,omitempty"`
}
func (x *GetNotInitedRidsResp) Reset() {
*x = GetNotInitedRidsResp{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[20]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *GetNotInitedRidsResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GetNotInitedRidsResp) ProtoMessage() {}
func (x *GetNotInitedRidsResp) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[20]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GetNotInitedRidsResp.ProtoReflect.Descriptor instead.
func (*GetNotInitedRidsResp) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{20}
}
func (x *GetNotInitedRidsResp) GetIds() []*NotInited {
if x != nil {
return x.Ids
}
return nil
}
// 删除未创角的用户数据
type DeleteNotInitedRidReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Rid int32 `protobuf:"varint,1,opt,name=rid,proto3" json:"rid,omitempty"`
}
func (x *DeleteNotInitedRidReq) Reset() {
*x = DeleteNotInitedRidReq{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[21]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *DeleteNotInitedRidReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DeleteNotInitedRidReq) ProtoMessage() {}
func (x *DeleteNotInitedRidReq) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[21]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DeleteNotInitedRidReq.ProtoReflect.Descriptor instead.
func (*DeleteNotInitedRidReq) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{21}
}
func (x *DeleteNotInitedRidReq) GetRid() int32 {
if x != nil {
return x.Rid
}
return 0
}
type DeleteNotInitedRidResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *DeleteNotInitedRidResp) Reset() {
*x = DeleteNotInitedRidResp{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[22]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *DeleteNotInitedRidResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DeleteNotInitedRidResp) ProtoMessage() {}
func (x *DeleteNotInitedRidResp) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[22]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DeleteNotInitedRidResp.ProtoReflect.Descriptor instead.
func (*DeleteNotInitedRidResp) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{22}
}
// 充值-发货
type RechargeDeliveReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Cuid string `protobuf:"bytes,2,opt,name=cuid,proto3" json:"cuid,omitempty"`
Rid int32 `protobuf:"varint,3,opt,name=rid,proto3" json:"rid,omitempty"`
ServerId int32 `protobuf:"varint,4,opt,name=server_id,json=serverId,proto3" json:"server_id,omitempty"`
Id int32 `protobuf:"varint,5,opt,name=id,proto3" json:"id,omitempty"` // 商品 id
}
func (x *RechargeDeliveReq) Reset() {
*x = RechargeDeliveReq{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[23]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *RechargeDeliveReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*RechargeDeliveReq) ProtoMessage() {}
func (x *RechargeDeliveReq) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[23]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use RechargeDeliveReq.ProtoReflect.Descriptor instead.
func (*RechargeDeliveReq) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{23}
}
func (x *RechargeDeliveReq) GetCuid() string {
if x != nil {
return x.Cuid
}
return ""
}
func (x *RechargeDeliveReq) GetRid() int32 {
if x != nil {
return x.Rid
}
return 0
}
func (x *RechargeDeliveReq) GetServerId() int32 {
if x != nil {
return x.ServerId
}
return 0
}
func (x *RechargeDeliveReq) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
type RechargeDeliveResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *RechargeDeliveResp) Reset() {
*x = RechargeDeliveResp{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[24]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *RechargeDeliveResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*RechargeDeliveResp) ProtoMessage() {}
func (x *RechargeDeliveResp) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[24]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use RechargeDeliveResp.ProtoReflect.Descriptor instead.
func (*RechargeDeliveResp) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{24}
}
// 充值-礼包
type Item struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Itemid int32 `protobuf:"varint,1,opt,name=itemid,proto3" json:"itemid,omitempty"`
Itemnum int32 `protobuf:"varint,2,opt,name=itemnum,proto3" json:"itemnum,omitempty"`
}
func (x *Item) Reset() {
*x = Item{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[25]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *Item) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*Item) ProtoMessage() {}
func (x *Item) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[25]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use Item.ProtoReflect.Descriptor instead.
func (*Item) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{25}
}
func (x *Item) GetItemid() int32 {
if x != nil {
return x.Itemid
}
return 0
}
func (x *Item) GetItemnum() int32 {
if x != nil {
return x.Itemnum
}
return 0
}
type BackGround struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Enabled bool `protobuf:"varint,1,opt,name=enabled,proto3" json:"enabled,omitempty"`
BackGround string `protobuf:"bytes,2,opt,name=backGround,proto3" json:"backGround,omitempty"`
}
func (x *BackGround) Reset() {
*x = BackGround{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[26]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *BackGround) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*BackGround) ProtoMessage() {}
func (x *BackGround) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[26]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use BackGround.ProtoReflect.Descriptor instead.
func (*BackGround) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{26}
}
func (x *BackGround) GetEnabled() bool {
if x != nil {
return x.Enabled
}
return false
}
func (x *BackGround) GetBackGround() string {
if x != nil {
return x.BackGround
}
return ""
}
type RechargeGiftReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
G123Id string `protobuf:"bytes,1,opt,name=g123_id,json=g123Id,proto3" json:"g123_id,omitempty"`
VipPoints int32 `protobuf:"varint,2,opt,name=vipPoints,proto3" json:"vipPoints,omitempty"`
AmountToDiamond int32 `protobuf:"varint,3,opt,name=amountToDiamond,proto3" json:"amountToDiamond,omitempty"`
Price int32 `protobuf:"varint,4,opt,name=price,proto3" json:"price,omitempty"`
Duration int32 `protobuf:"varint,5,opt,name=duration,proto3" json:"duration,omitempty"`
PurchaseLimitAmount int32 `protobuf:"varint,6,opt,name=purchaseLimitAmount,proto3" json:"purchaseLimitAmount,omitempty"`
IsAISupported bool `protobuf:"varint,7,opt,name=isAISupported,proto3" json:"isAISupported,omitempty"`
Items []*Item `protobuf:"bytes,8,rep,name=items,proto3" json:"items,omitempty"`
BackGround *BackGround `protobuf:"bytes,9,opt,name=backGround,proto3" json:"backGround,omitempty"`
Rid int32 `protobuf:"varint,10,opt,name=rid,proto3" json:"rid,omitempty"`
TemplateId string `protobuf:"bytes,11,opt,name=template_id,json=templateId,proto3" json:"template_id,omitempty"`
EndTs int64 `protobuf:"varint,12,opt,name=end_ts,json=endTs,proto3" json:"end_ts,omitempty"`
Status int32 `protobuf:"varint,13,opt,name=status,proto3" json:"status,omitempty"`
Id int64 `protobuf:"varint,14,opt,name=id,proto3" json:"id,omitempty"`
}
func (x *RechargeGiftReq) Reset() {
*x = RechargeGiftReq{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[27]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *RechargeGiftReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*RechargeGiftReq) ProtoMessage() {}
func (x *RechargeGiftReq) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[27]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use RechargeGiftReq.ProtoReflect.Descriptor instead.
func (*RechargeGiftReq) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{27}
}
func (x *RechargeGiftReq) GetG123Id() string {
if x != nil {
return x.G123Id
}
return ""
}
func (x *RechargeGiftReq) GetVipPoints() int32 {
if x != nil {
return x.VipPoints
}
return 0
}
func (x *RechargeGiftReq) GetAmountToDiamond() int32 {
if x != nil {
return x.AmountToDiamond
}
return 0
}
func (x *RechargeGiftReq) GetPrice() int32 {
if x != nil {
return x.Price
}
return 0
}
func (x *RechargeGiftReq) GetDuration() int32 {
if x != nil {
return x.Duration
}
return 0
}
func (x *RechargeGiftReq) GetPurchaseLimitAmount() int32 {
if x != nil {
return x.PurchaseLimitAmount
}
return 0
}
func (x *RechargeGiftReq) GetIsAISupported() bool {
if x != nil {
return x.IsAISupported
}
return false
}
func (x *RechargeGiftReq) GetItems() []*Item {
if x != nil {
return x.Items
}
return nil
}
func (x *RechargeGiftReq) GetBackGround() *BackGround {
if x != nil {
return x.BackGround
}
return nil
}
func (x *RechargeGiftReq) GetRid() int32 {
if x != nil {
return x.Rid
}
return 0
}
func (x *RechargeGiftReq) GetTemplateId() string {
if x != nil {
return x.TemplateId
}
return ""
}
func (x *RechargeGiftReq) GetEndTs() int64 {
if x != nil {
return x.EndTs
}
return 0
}
func (x *RechargeGiftReq) GetStatus() int32 {
if x != nil {
return x.Status
}
return 0
}
func (x *RechargeGiftReq) GetId() int64 {
if x != nil {
return x.Id
}
return 0
}
type RechargeGiftResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *RechargeGiftResp) Reset() {
*x = RechargeGiftResp{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[28]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *RechargeGiftResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*RechargeGiftResp) ProtoMessage() {}
func (x *RechargeGiftResp) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[28]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use RechargeGiftResp.ProtoReflect.Descriptor instead.
func (*RechargeGiftResp) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{28}
}
// Gvg玩家舰队信息
type GvgFleetReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Rid int32 `protobuf:"varint,1,opt,name=rid,proto3" json:"rid,omitempty"`
Pos int32 `protobuf:"varint,2,opt,name=pos,proto3" json:"pos,omitempty"`
}
func (x *GvgFleetReq) Reset() {
*x = GvgFleetReq{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[29]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *GvgFleetReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GvgFleetReq) ProtoMessage() {}
func (x *GvgFleetReq) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[29]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GvgFleetReq.ProtoReflect.Descriptor instead.
func (*GvgFleetReq) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{29}
}
func (x *GvgFleetReq) GetRid() int32 {
if x != nil {
return x.Rid
}
return 0
}
func (x *GvgFleetReq) GetPos() int32 {
if x != nil {
return x.Pos
}
return 0
}
//伙伴基本信息
type HERO_ITEM struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Hid int32 `protobuf:"varint,1,opt,name=hid,proto3" json:"hid,omitempty"`
Hp int64 `protobuf:"varint,2,opt,name=hp,proto3" json:"hp,omitempty"`
}
func (x *HERO_ITEM) Reset() {
*x = HERO_ITEM{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[30]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *HERO_ITEM) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*HERO_ITEM) ProtoMessage() {}
func (x *HERO_ITEM) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[30]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use HERO_ITEM.ProtoReflect.Descriptor instead.
func (*HERO_ITEM) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{30}
}
func (x *HERO_ITEM) GetHid() int32 {
if x != nil {
return x.Hid
}
return 0
}
func (x *HERO_ITEM) GetHp() int64 {
if x != nil {
return x.Hp
}
return 0
}
//舰队基本信息
type WARSHIP_ITEM struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Wid int32 `protobuf:"varint,1,opt,name=wid,proto3" json:"wid,omitempty"` //战舰id
Atk int64 `protobuf:"varint,2,opt,name=atk,proto3" json:"atk,omitempty"`
Def int64 `protobuf:"varint,3,opt,name=def,proto3" json:"def,omitempty"`
Heros []*HERO_ITEM `protobuf:"bytes,4,rep,name=heros,proto3" json:"heros,omitempty"` //英雄
}
func (x *WARSHIP_ITEM) Reset() {
*x = WARSHIP_ITEM{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[31]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *WARSHIP_ITEM) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*WARSHIP_ITEM) ProtoMessage() {}
func (x *WARSHIP_ITEM) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[31]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use WARSHIP_ITEM.ProtoReflect.Descriptor instead.
func (*WARSHIP_ITEM) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{31}
}
func (x *WARSHIP_ITEM) GetWid() int32 {
if x != nil {
return x.Wid
}
return 0
}
func (x *WARSHIP_ITEM) GetAtk() int64 {
if x != nil {
return x.Atk
}
return 0
}
func (x *WARSHIP_ITEM) GetDef() int64 {
if x != nil {
return x.Def
}
return 0
}
func (x *WARSHIP_ITEM) GetHeros() []*HERO_ITEM {
if x != nil {
return x.Heros
}
return nil
}
type GvgFleetResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Fleets []*WARSHIP_ITEM `protobuf:"bytes,1,rep,name=fleets,proto3" json:"fleets,omitempty"`
}
func (x *GvgFleetResp) Reset() {
*x = GvgFleetResp{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[32]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *GvgFleetResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GvgFleetResp) ProtoMessage() {}
func (x *GvgFleetResp) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[32]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GvgFleetResp.ProtoReflect.Descriptor instead.
func (*GvgFleetResp) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{32}
}
func (x *GvgFleetResp) GetFleets() []*WARSHIP_ITEM {
if x != nil {
return x.Fleets
}
return nil
}
type GvgReportReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Rid int32 `protobuf:"varint,1,opt,name=rid,proto3" json:"rid,omitempty"`
Cid string `protobuf:"bytes,2,opt,name=cid,proto3" json:"cid,omitempty"`
V string `protobuf:"bytes,3,opt,name=v,proto3" json:"v,omitempty"`
}
func (x *GvgReportReq) Reset() {
*x = GvgReportReq{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[33]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *GvgReportReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GvgReportReq) ProtoMessage() {}
func (x *GvgReportReq) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[33]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GvgReportReq.ProtoReflect.Descriptor instead.
func (*GvgReportReq) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{33}
}
func (x *GvgReportReq) GetRid() int32 {
if x != nil {
return x.Rid
}
return 0
}
func (x *GvgReportReq) GetCid() string {
if x != nil {
return x.Cid
}
return ""
}
func (x *GvgReportReq) GetV() string {
if x != nil {
return x.V
}
return ""
}
type GvgReportResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *GvgReportResp) Reset() {
*x = GvgReportResp{}
if protoimpl.UnsafeEnabled {
mi := &file_game_server_rpc_proto_msgTypes[34]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *GvgReportResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GvgReportResp) ProtoMessage() {}
func (x *GvgReportResp) ProtoReflect() protoreflect.Message {
mi := &file_game_server_rpc_proto_msgTypes[34]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GvgReportResp.ProtoReflect.Descriptor instead.
func (*GvgReportResp) Descriptor() ([]byte, []int) {
return file_game_server_rpc_proto_rawDescGZIP(), []int{34}
}
var File_game_server_rpc_proto protoreflect.FileDescriptor
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}
var (
file_game_server_rpc_proto_rawDescOnce sync.Once
file_game_server_rpc_proto_rawDescData = file_game_server_rpc_proto_rawDesc
)
func file_game_server_rpc_proto_rawDescGZIP() []byte {
file_game_server_rpc_proto_rawDescOnce.Do(func() {
file_game_server_rpc_proto_rawDescData = protoimpl.X.CompressGZIP(file_game_server_rpc_proto_rawDescData)
})
return file_game_server_rpc_proto_rawDescData
}
var file_game_server_rpc_proto_msgTypes = make([]protoimpl.MessageInfo, 35)
var file_game_server_rpc_proto_goTypes = []interface{}{
(*K32V64)(nil), // 0: gsrpc.k32v64
(*GmSendGMReq)(nil), // 1: gsrpc.GmSendGMReq
(*GmSendGMResp)(nil), // 2: gsrpc.GmSendGMResp
(*ExportRoleDataIn)(nil), // 3: gsrpc.ExportRoleDataIn
(*ExportRoleDataOut)(nil), // 4: gsrpc.ExportRoleDataOut
(*ImportRoleDataIn)(nil), // 5: gsrpc.ImportRoleDataIn
(*ImportRoleDataOut)(nil), // 6: gsrpc.ImportRoleDataOut
(*MailLanInfo)(nil), // 7: gsrpc.MailLanInfo
(*ServerArgsSendRoleMail)(nil), // 8: gsrpc.ServerArgsSendRoleMail
(*ServerReplySendRoleMail)(nil), // 9: gsrpc.ServerReplySendRoleMail
(*ServerArgsSendServMail)(nil), // 10: gsrpc.ServerArgsSendServMail
(*ServerReplySendServMail)(nil), // 11: gsrpc.ServerReplySendServMail
(*ServerArgsOffline)(nil), // 12: gsrpc.ServerArgsOffline
(*ServerReplyOffline)(nil), // 13: gsrpc.ServerReplyOffline
(*ServerArgsRechargePush)(nil), // 14: gsrpc.ServerArgsRechargePush
(*ServerReplyRechargePush)(nil), // 15: gsrpc.ServerReplyRechargePush
(*ServerArgsTimeJump)(nil), // 16: gsrpc.ServerArgsTimeJump
(*ServerReplyTimeJump)(nil), // 17: gsrpc.ServerReplyTimeJump
(*NotInited)(nil), // 18: gsrpc.NotInited
(*GetNotInitedRidsReq)(nil), // 19: gsrpc.GetNotInitedRidsReq
(*GetNotInitedRidsResp)(nil), // 20: gsrpc.GetNotInitedRidsResp
(*DeleteNotInitedRidReq)(nil), // 21: gsrpc.DeleteNotInitedRidReq
(*DeleteNotInitedRidResp)(nil), // 22: gsrpc.DeleteNotInitedRidResp
(*RechargeDeliveReq)(nil), // 23: gsrpc.RechargeDeliveReq
(*RechargeDeliveResp)(nil), // 24: gsrpc.RechargeDeliveResp
(*Item)(nil), // 25: gsrpc.Item
(*BackGround)(nil), // 26: gsrpc.BackGround
(*RechargeGiftReq)(nil), // 27: gsrpc.RechargeGiftReq
(*RechargeGiftResp)(nil), // 28: gsrpc.RechargeGiftResp
(*GvgFleetReq)(nil), // 29: gsrpc.GvgFleetReq
(*HERO_ITEM)(nil), // 30: gsrpc.HERO_ITEM
(*WARSHIP_ITEM)(nil), // 31: gsrpc.WARSHIP_ITEM
(*GvgFleetResp)(nil), // 32: gsrpc.GvgFleetResp
(*GvgReportReq)(nil), // 33: gsrpc.GvgReportReq
(*GvgReportResp)(nil), // 34: gsrpc.GvgReportResp
}
var file_game_server_rpc_proto_depIdxs = []int32{
0, // 0: gsrpc.ServerArgsSendRoleMail.items:type_name -> gsrpc.k32v64
7, // 1: gsrpc.ServerArgsSendRoleMail.mail_lan:type_name -> gsrpc.MailLanInfo
0, // 2: gsrpc.ServerArgsSendServMail.items:type_name -> gsrpc.k32v64
7, // 3: gsrpc.ServerArgsSendServMail.mail_lan:type_name -> gsrpc.MailLanInfo
18, // 4: gsrpc.GetNotInitedRidsResp.ids:type_name -> gsrpc.NotInited
25, // 5: gsrpc.RechargeGiftReq.items:type_name -> gsrpc.Item
26, // 6: gsrpc.RechargeGiftReq.backGround:type_name -> gsrpc.BackGround
30, // 7: gsrpc.WARSHIP_ITEM.heros:type_name -> gsrpc.HERO_ITEM
31, // 8: gsrpc.GvgFleetResp.fleets:type_name -> gsrpc.WARSHIP_ITEM
1, // 9: gsrpc.GmGameServerRpc.sendGM:input_type -> gsrpc.GmSendGMReq
8, // 10: gsrpc.ServerService2.sendRoleMail:input_type -> gsrpc.ServerArgsSendRoleMail
3, // 11: gsrpc.ServerService2.exportRoleData:input_type -> gsrpc.ExportRoleDataIn
5, // 12: gsrpc.ServerService2.importRoleData:input_type -> gsrpc.ImportRoleDataIn
10, // 13: gsrpc.ServerService2.sendServMail:input_type -> gsrpc.ServerArgsSendServMail
12, // 14: gsrpc.ServerService2.offline:input_type -> gsrpc.ServerArgsOffline
16, // 15: gsrpc.ServerService2.timeJump:input_type -> gsrpc.ServerArgsTimeJump
19, // 16: gsrpc.ServerService2.getNotInitedRids:input_type -> gsrpc.GetNotInitedRidsReq
21, // 17: gsrpc.ServerService2.deleteNotInitRid:input_type -> gsrpc.DeleteNotInitedRidReq
23, // 18: gsrpc.RechargeGameServerRpc.delive:input_type -> gsrpc.RechargeDeliveReq
27, // 19: gsrpc.RechargeGameServerRpc.addGift:input_type -> gsrpc.RechargeGiftReq
29, // 20: gsrpc.GvgGameServerRpc.getGvgFleetByRid:input_type -> gsrpc.GvgFleetReq
33, // 21: gsrpc.GvgGameServerRpc.sendGvgReport:input_type -> gsrpc.GvgReportReq
2, // 22: gsrpc.GmGameServerRpc.sendGM:output_type -> gsrpc.GmSendGMResp
9, // 23: gsrpc.ServerService2.sendRoleMail:output_type -> gsrpc.ServerReplySendRoleMail
4, // 24: gsrpc.ServerService2.exportRoleData:output_type -> gsrpc.ExportRoleDataOut
6, // 25: gsrpc.ServerService2.importRoleData:output_type -> gsrpc.ImportRoleDataOut
11, // 26: gsrpc.ServerService2.sendServMail:output_type -> gsrpc.ServerReplySendServMail
13, // 27: gsrpc.ServerService2.offline:output_type -> gsrpc.ServerReplyOffline
17, // 28: gsrpc.ServerService2.timeJump:output_type -> gsrpc.ServerReplyTimeJump
20, // 29: gsrpc.ServerService2.getNotInitedRids:output_type -> gsrpc.GetNotInitedRidsResp
22, // 30: gsrpc.ServerService2.deleteNotInitRid:output_type -> gsrpc.DeleteNotInitedRidResp
24, // 31: gsrpc.RechargeGameServerRpc.delive:output_type -> gsrpc.RechargeDeliveResp
28, // 32: gsrpc.RechargeGameServerRpc.addGift:output_type -> gsrpc.RechargeGiftResp
32, // 33: gsrpc.GvgGameServerRpc.getGvgFleetByRid:output_type -> gsrpc.GvgFleetResp
34, // 34: gsrpc.GvgGameServerRpc.sendGvgReport:output_type -> gsrpc.GvgReportResp
22, // [22:35] is the sub-list for method output_type
9, // [9:22] is the sub-list for method input_type
9, // [9:9] is the sub-list for extension type_name
9, // [9:9] is the sub-list for extension extendee
0, // [0:9] is the sub-list for field type_name
}
func init() { file_game_server_rpc_proto_init() }
func file_game_server_rpc_proto_init() {
if File_game_server_rpc_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_game_server_rpc_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*K32V64); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*GmSendGMReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*GmSendGMResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ExportRoleDataIn); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ExportRoleDataOut); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ImportRoleDataIn); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ImportRoleDataOut); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*MailLanInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ServerArgsSendRoleMail); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ServerReplySendRoleMail); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ServerArgsSendServMail); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ServerReplySendServMail); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ServerArgsOffline); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ServerReplyOffline); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ServerArgsRechargePush); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ServerReplyRechargePush); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ServerArgsTimeJump); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ServerReplyTimeJump); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*NotInited); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*GetNotInitedRidsReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*GetNotInitedRidsResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[21].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DeleteNotInitedRidReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[22].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DeleteNotInitedRidResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[23].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*RechargeDeliveReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*RechargeDeliveResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[25].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*Item); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[26].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BackGround); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[27].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*RechargeGiftReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[28].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*RechargeGiftResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[29].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*GvgFleetReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[30].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HERO_ITEM); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[31].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WARSHIP_ITEM); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[32].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*GvgFleetResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[33].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*GvgReportReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_server_rpc_proto_msgTypes[34].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*GvgReportResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_game_server_rpc_proto_rawDesc,
NumEnums: 0,
NumMessages: 35,
NumExtensions: 0,
NumServices: 4,
},
GoTypes: file_game_server_rpc_proto_goTypes,
DependencyIndexes: file_game_server_rpc_proto_depIdxs,
MessageInfos: file_game_server_rpc_proto_msgTypes,
}.Build()
File_game_server_rpc_proto = out.File
file_game_server_rpc_proto_rawDesc = nil
file_game_server_rpc_proto_goTypes = nil
file_game_server_rpc_proto_depIdxs = nil
}
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