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StadenElysium authored 2017-03-16 01:27 +08:00 . License update (#27)
/*
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
* Copyright (C) 2009-2011 MaNGOSZero <https://github.com/mangos/zero>
* Copyright (C) 2011-2016 Nostalrius <https://nostalrius.org>
* Copyright (C) 2016-2017 Elysium Project <https://github.com/elysium-project>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef FIELD_H
#define FIELD_H
#include "Common.h"
class Field
{
public:
enum DataTypes
{
DB_TYPE_UNKNOWN = 0x00,
DB_TYPE_STRING = 0x01,
DB_TYPE_INTEGER = 0x02,
DB_TYPE_FLOAT = 0x03,
DB_TYPE_BOOL = 0x04
};
Field() : mValue(NULL), mType(DB_TYPE_UNKNOWN) {}
Field(const char* value, enum DataTypes type) : mValue(value), mType(type) {}
~Field() {}
enum DataTypes GetType() const { return mType; }
bool IsNULL() const { return mValue == NULL; }
const char *GetString() const { return mValue; }
std::string GetCppString() const
{
return mValue ? mValue : ""; // std::string s = 0 have undefine result in C++
}
float GetFloat() const { return mValue ? static_cast<float>(atof(mValue)) : 0.0f; }
bool GetBool() const { return mValue ? atoi(mValue) > 0 : false; }
int32 GetInt32() const { return mValue ? static_cast<int32>(atol(mValue)) : int32(0); }
uint8 GetUInt8() const { return mValue ? static_cast<uint8>(atol(mValue)) : uint8(0); }
uint16 GetUInt16() const { return mValue ? static_cast<uint16>(atol(mValue)) : uint16(0); }
int16 GetInt16() const { return mValue ? static_cast<int16>(atol(mValue)) : int16(0); }
uint32 GetUInt32() const { return mValue ? static_cast<uint32>(atol(mValue)) : uint32(0); }
uint64 GetUInt64() const
{
uint64 value = 0;
if(!mValue || sscanf(mValue,UI64FMTD,&value) == -1)
return 0;
return value;
}
void SetType(enum DataTypes type) { mType = type; }
//no need for memory allocations to store resultset field strings
//all we need is to cache pointers returned by different DBMS APIs
void SetValue(const char* value) { mValue = value; };
private:
Field(Field const&);
Field& operator=(Field const&);
const char* mValue;
enum DataTypes mType;
};
#endif
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