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int32.go 4.25 KB
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// Copyright 2020 Lingfei Kong <colin404@foxmail.com>. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
// Code generated by set-gen. DO NOT EDIT.
package sets
import (
"reflect"
"sort"
)
// sets.Int32 is a set of int32s, implemented via map[int32]struct{} for minimal memory consumption.
type Int32 map[int32]Empty
// NewInt32 creates a Int32 from a list of values.
func NewInt32(items ...int32) Int32 {
ss := Int32{}
ss.Insert(items...)
return ss
}
// Int32KeySet creates a Int32 from a keys of a map[int32](? extends interface{}).
// If the value passed in is not actually a map, this will panic.
func Int32KeySet(theMap interface{}) Int32 {
v := reflect.ValueOf(theMap)
ret := Int32{}
for _, keyValue := range v.MapKeys() {
ret.Insert(keyValue.Interface().(int32))
}
return ret
}
// Insert adds items to the set.
func (s Int32) Insert(items ...int32) Int32 {
for _, item := range items {
s[item] = Empty{}
}
return s
}
// Delete removes all items from the set.
func (s Int32) Delete(items ...int32) Int32 {
for _, item := range items {
delete(s, item)
}
return s
}
// Has returns true if and only if item is contained in the set.
func (s Int32) Has(item int32) bool {
_, contained := s[item]
return contained
}
// HasAll returns true if and only if all items are contained in the set.
func (s Int32) HasAll(items ...int32) bool {
for _, item := range items {
if !s.Has(item) {
return false
}
}
return true
}
// HasAny returns true if any items are contained in the set.
func (s Int32) HasAny(items ...int32) bool {
for _, item := range items {
if s.Has(item) {
return true
}
}
return false
}
// Difference returns a set of objects that are not in s2
// For example:
// s1 = {a1, a2, a3}
// s2 = {a1, a2, a4, a5}
// s1.Difference(s2) = {a3}
// s2.Difference(s1) = {a4, a5}
func (s Int32) Difference(s2 Int32) Int32 {
result := NewInt32()
for key := range s {
if !s2.Has(key) {
result.Insert(key)
}
}
return result
}
// Union returns a new set which includes items in either s1 or s2.
// For example:
// s1 = {a1, a2}
// s2 = {a3, a4}
// s1.Union(s2) = {a1, a2, a3, a4}
// s2.Union(s1) = {a1, a2, a3, a4}
func (s1 Int32) Union(s2 Int32) Int32 {
result := NewInt32()
for key := range s1 {
result.Insert(key)
}
for key := range s2 {
result.Insert(key)
}
return result
}
// Intersection returns a new set which includes the item in BOTH s1 and s2
// For example:
// s1 = {a1, a2}
// s2 = {a2, a3}
// s1.Intersection(s2) = {a2}
func (s1 Int32) Intersection(s2 Int32) Int32 {
var walk, other Int32
result := NewInt32()
if s1.Len() < s2.Len() {
walk = s1
other = s2
} else {
walk = s2
other = s1
}
for key := range walk {
if other.Has(key) {
result.Insert(key)
}
}
return result
}
// IsSuperset returns true if and only if s1 is a superset of s2.
func (s1 Int32) IsSuperset(s2 Int32) bool {
for item := range s2 {
if !s1.Has(item) {
return false
}
}
return true
}
// Equal returns true if and only if s1 is equal (as a set) to s2.
// Two sets are equal if their membership is identical.
// (In practice, this means same elements, order doesn't matter)
func (s1 Int32) Equal(s2 Int32) bool {
return len(s1) == len(s2) && s1.IsSuperset(s2)
}
type sortableSliceOfInt32 []int32
func (s sortableSliceOfInt32) Len() int { return len(s) }
func (s sortableSliceOfInt32) Less(i, j int) bool { return lessInt32(s[i], s[j]) }
func (s sortableSliceOfInt32) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
// List returns the contents as a sorted int32 slice.
func (s Int32) List() []int32 {
res := make(sortableSliceOfInt32, 0, len(s))
for key := range s {
res = append(res, key)
}
sort.Sort(res)
return []int32(res)
}
// UnsortedList returns the slice with contents in random order.
func (s Int32) UnsortedList() []int32 {
res := make([]int32, 0, len(s))
for key := range s {
res = append(res, key)
}
return res
}
// Returns a single element from the set.
func (s Int32) PopAny() (int32, bool) {
for key := range s {
s.Delete(key)
return key, true
}
var zeroValue int32
return zeroValue, false
}
// Len returns the size of the set.
func (s Int32) Len() int {
return len(s)
}
func lessInt32(lhs, rhs int32) bool {
return lhs < rhs
}
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