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// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"gitee.com/damengde/ent/dialect"
"gitee.com/damengde/ent/dialect/sql"
"gitee.com/damengde/ent/dialect/sql/sqlgraph"
"gitee.com/damengde/ent/entc/integration/customid/ent/blob"
"gitee.com/damengde/ent/schema/field"
"github.com/google/uuid"
)
// BlobCreate is the builder for creating a Blob entity.
type BlobCreate struct {
config
mutation *BlobMutation
hooks []Hook
conflict []sql.ConflictOption
}
// SetUUID sets the "uuid" field.
func (bc *BlobCreate) SetUUID(u uuid.UUID) *BlobCreate {
bc.mutation.SetUUID(u)
return bc
}
// SetNillableUUID sets the "uuid" field if the given value is not nil.
func (bc *BlobCreate) SetNillableUUID(u *uuid.UUID) *BlobCreate {
if u != nil {
bc.SetUUID(*u)
}
return bc
}
// SetCount sets the "count" field.
func (bc *BlobCreate) SetCount(i int) *BlobCreate {
bc.mutation.SetCount(i)
return bc
}
// SetNillableCount sets the "count" field if the given value is not nil.
func (bc *BlobCreate) SetNillableCount(i *int) *BlobCreate {
if i != nil {
bc.SetCount(*i)
}
return bc
}
// SetID sets the "id" field.
func (bc *BlobCreate) SetID(u uuid.UUID) *BlobCreate {
bc.mutation.SetID(u)
return bc
}
// SetNillableID sets the "id" field if the given value is not nil.
func (bc *BlobCreate) SetNillableID(u *uuid.UUID) *BlobCreate {
if u != nil {
bc.SetID(*u)
}
return bc
}
// SetParentID sets the "parent" edge to the Blob entity by ID.
func (bc *BlobCreate) SetParentID(id uuid.UUID) *BlobCreate {
bc.mutation.SetParentID(id)
return bc
}
// SetNillableParentID sets the "parent" edge to the Blob entity by ID if the given value is not nil.
func (bc *BlobCreate) SetNillableParentID(id *uuid.UUID) *BlobCreate {
if id != nil {
bc = bc.SetParentID(*id)
}
return bc
}
// SetParent sets the "parent" edge to the Blob entity.
func (bc *BlobCreate) SetParent(b *Blob) *BlobCreate {
return bc.SetParentID(b.ID)
}
// AddLinkIDs adds the "links" edge to the Blob entity by IDs.
func (bc *BlobCreate) AddLinkIDs(ids ...uuid.UUID) *BlobCreate {
bc.mutation.AddLinkIDs(ids...)
return bc
}
// AddLinks adds the "links" edges to the Blob entity.
func (bc *BlobCreate) AddLinks(b ...*Blob) *BlobCreate {
ids := make([]uuid.UUID, len(b))
for i := range b {
ids[i] = b[i].ID
}
return bc.AddLinkIDs(ids...)
}
// Mutation returns the BlobMutation object of the builder.
func (bc *BlobCreate) Mutation() *BlobMutation {
return bc.mutation
}
// Save creates the Blob in the database.
func (bc *BlobCreate) Save(ctx context.Context) (*Blob, error) {
bc.defaults()
return withHooks(ctx, bc.sqlSave, bc.mutation, bc.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (bc *BlobCreate) SaveX(ctx context.Context) *Blob {
v, err := bc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (bc *BlobCreate) Exec(ctx context.Context) error {
_, err := bc.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (bc *BlobCreate) ExecX(ctx context.Context) {
if err := bc.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (bc *BlobCreate) defaults() {
if _, ok := bc.mutation.UUID(); !ok {
v := blob.DefaultUUID()
bc.mutation.SetUUID(v)
}
if _, ok := bc.mutation.Count(); !ok {
v := blob.DefaultCount
bc.mutation.SetCount(v)
}
if _, ok := bc.mutation.ID(); !ok {
v := blob.DefaultID()
bc.mutation.SetID(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (bc *BlobCreate) check() error {
if _, ok := bc.mutation.UUID(); !ok {
return &ValidationError{Name: "uuid", err: errors.New(`ent: missing required field "Blob.uuid"`)}
}
if _, ok := bc.mutation.Count(); !ok {
return &ValidationError{Name: "count", err: errors.New(`ent: missing required field "Blob.count"`)}
}
return nil
}
func (bc *BlobCreate) sqlSave(ctx context.Context) (*Blob, error) {
if err := bc.check(); err != nil {
return nil, err
}
_node, _spec := bc.createSpec()
if err := sqlgraph.CreateNode(ctx, bc.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
if _spec.ID.Value != nil {
if id, ok := _spec.ID.Value.(*uuid.UUID); ok {
_node.ID = *id
} else if err := _node.ID.Scan(_spec.ID.Value); err != nil {
return nil, err
}
}
bc.mutation.id = &_node.ID
bc.mutation.done = true
return _node, nil
}
func (bc *BlobCreate) createSpec() (*Blob, *sqlgraph.CreateSpec) {
var (
_node = &Blob{config: bc.config}
_spec = sqlgraph.NewCreateSpec(blob.Table, sqlgraph.NewFieldSpec(blob.FieldID, field.TypeUUID))
)
_spec.OnConflict = bc.conflict
if id, ok := bc.mutation.ID(); ok {
_node.ID = id
_spec.ID.Value = &id
}
if value, ok := bc.mutation.UUID(); ok {
_spec.SetField(blob.FieldUUID, field.TypeUUID, value)
_node.UUID = value
}
if value, ok := bc.mutation.Count(); ok {
_spec.SetField(blob.FieldCount, field.TypeInt, value)
_node.Count = value
}
if nodes := bc.mutation.ParentIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: false,
Table: blob.ParentTable,
Columns: []string{blob.ParentColumn},
Bidi: true,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(blob.FieldID, field.TypeUUID),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_node.blob_parent = &nodes[0]
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := bc.mutation.LinksIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: false,
Table: blob.LinksTable,
Columns: blob.LinksPrimaryKey,
Bidi: true,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(blob.FieldID, field.TypeUUID),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
createE := &BlobLinkCreate{config: bc.config, mutation: newBlobLinkMutation(bc.config, OpCreate)}
createE.defaults()
_, specE := createE.createSpec()
edge.Target.Fields = specE.Fields
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.Blob.Create().
// SetUUID(v).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.BlobUpsert) {
// SetUUID(v+v).
// }).
// Exec(ctx)
func (bc *BlobCreate) OnConflict(opts ...sql.ConflictOption) *BlobUpsertOne {
bc.conflict = opts
return &BlobUpsertOne{
create: bc,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.Blob.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (bc *BlobCreate) OnConflictColumns(columns ...string) *BlobUpsertOne {
bc.conflict = append(bc.conflict, sql.ConflictColumns(columns...))
return &BlobUpsertOne{
create: bc,
}
}
type (
// BlobUpsertOne is the builder for "upsert"-ing
// one Blob node.
BlobUpsertOne struct {
create *BlobCreate
}
// BlobUpsert is the "OnConflict" setter.
BlobUpsert struct {
*sql.UpdateSet
}
)
// SetUUID sets the "uuid" field.
func (u *BlobUpsert) SetUUID(v uuid.UUID) *BlobUpsert {
u.Set(blob.FieldUUID, v)
return u
}
// UpdateUUID sets the "uuid" field to the value that was provided on create.
func (u *BlobUpsert) UpdateUUID() *BlobUpsert {
u.SetExcluded(blob.FieldUUID)
return u
}
// SetCount sets the "count" field.
func (u *BlobUpsert) SetCount(v int) *BlobUpsert {
u.Set(blob.FieldCount, v)
return u
}
// UpdateCount sets the "count" field to the value that was provided on create.
func (u *BlobUpsert) UpdateCount() *BlobUpsert {
u.SetExcluded(blob.FieldCount)
return u
}
// AddCount adds v to the "count" field.
func (u *BlobUpsert) AddCount(v int) *BlobUpsert {
u.Add(blob.FieldCount, v)
return u
}
// UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field.
// Using this option is equivalent to using:
//
// client.Blob.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// sql.ResolveWith(func(u *sql.UpdateSet) {
// u.SetIgnore(blob.FieldID)
// }),
// ).
// Exec(ctx)
func (u *BlobUpsertOne) UpdateNewValues() *BlobUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
if _, exists := u.create.mutation.ID(); exists {
s.SetIgnore(blob.FieldID)
}
}))
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.Blob.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *BlobUpsertOne) Ignore() *BlobUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *BlobUpsertOne) DoNothing() *BlobUpsertOne {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the BlobCreate.OnConflict
// documentation for more info.
func (u *BlobUpsertOne) Update(set func(*BlobUpsert)) *BlobUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&BlobUpsert{UpdateSet: update})
}))
return u
}
// SetUUID sets the "uuid" field.
func (u *BlobUpsertOne) SetUUID(v uuid.UUID) *BlobUpsertOne {
return u.Update(func(s *BlobUpsert) {
s.SetUUID(v)
})
}
// UpdateUUID sets the "uuid" field to the value that was provided on create.
func (u *BlobUpsertOne) UpdateUUID() *BlobUpsertOne {
return u.Update(func(s *BlobUpsert) {
s.UpdateUUID()
})
}
// SetCount sets the "count" field.
func (u *BlobUpsertOne) SetCount(v int) *BlobUpsertOne {
return u.Update(func(s *BlobUpsert) {
s.SetCount(v)
})
}
// AddCount adds v to the "count" field.
func (u *BlobUpsertOne) AddCount(v int) *BlobUpsertOne {
return u.Update(func(s *BlobUpsert) {
s.AddCount(v)
})
}
// UpdateCount sets the "count" field to the value that was provided on create.
func (u *BlobUpsertOne) UpdateCount() *BlobUpsertOne {
return u.Update(func(s *BlobUpsert) {
s.UpdateCount()
})
}
// Exec executes the query.
func (u *BlobUpsertOne) Exec(ctx context.Context) error {
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for BlobCreate.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *BlobUpsertOne) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}
// Exec executes the UPSERT query and returns the inserted/updated ID.
func (u *BlobUpsertOne) ID(ctx context.Context) (id uuid.UUID, err error) {
if u.create.driver.Dialect() == dialect.MySQL {
// In case of "ON CONFLICT", there is no way to get back non-numeric ID
// fields from the database since MySQL does not support the RETURNING clause.
return id, errors.New("ent: BlobUpsertOne.ID is not supported by MySQL driver. Use BlobUpsertOne.Exec instead")
}
node, err := u.create.Save(ctx)
if err != nil {
return id, err
}
return node.ID, nil
}
// IDX is like ID, but panics if an error occurs.
func (u *BlobUpsertOne) IDX(ctx context.Context) uuid.UUID {
id, err := u.ID(ctx)
if err != nil {
panic(err)
}
return id
}
// BlobCreateBulk is the builder for creating many Blob entities in bulk.
type BlobCreateBulk struct {
config
err error
builders []*BlobCreate
conflict []sql.ConflictOption
}
// Save creates the Blob entities in the database.
func (bcb *BlobCreateBulk) Save(ctx context.Context) ([]*Blob, error) {
if bcb.err != nil {
return nil, bcb.err
}
specs := make([]*sqlgraph.CreateSpec, len(bcb.builders))
nodes := make([]*Blob, len(bcb.builders))
mutators := make([]Mutator, len(bcb.builders))
for i := range bcb.builders {
func(i int, root context.Context) {
builder := bcb.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*BlobMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, bcb.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
spec.OnConflict = bcb.conflict
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, bcb.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, bcb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (bcb *BlobCreateBulk) SaveX(ctx context.Context) []*Blob {
v, err := bcb.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (bcb *BlobCreateBulk) Exec(ctx context.Context) error {
_, err := bcb.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (bcb *BlobCreateBulk) ExecX(ctx context.Context) {
if err := bcb.Exec(ctx); err != nil {
panic(err)
}
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.Blob.CreateBulk(builders...).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.BlobUpsert) {
// SetUUID(v+v).
// }).
// Exec(ctx)
func (bcb *BlobCreateBulk) OnConflict(opts ...sql.ConflictOption) *BlobUpsertBulk {
bcb.conflict = opts
return &BlobUpsertBulk{
create: bcb,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.Blob.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (bcb *BlobCreateBulk) OnConflictColumns(columns ...string) *BlobUpsertBulk {
bcb.conflict = append(bcb.conflict, sql.ConflictColumns(columns...))
return &BlobUpsertBulk{
create: bcb,
}
}
// BlobUpsertBulk is the builder for "upsert"-ing
// a bulk of Blob nodes.
type BlobUpsertBulk struct {
create *BlobCreateBulk
}
// UpdateNewValues updates the mutable fields using the new values that
// were set on create. Using this option is equivalent to using:
//
// client.Blob.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// sql.ResolveWith(func(u *sql.UpdateSet) {
// u.SetIgnore(blob.FieldID)
// }),
// ).
// Exec(ctx)
func (u *BlobUpsertBulk) UpdateNewValues() *BlobUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
for _, b := range u.create.builders {
if _, exists := b.mutation.ID(); exists {
s.SetIgnore(blob.FieldID)
}
}
}))
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.Blob.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *BlobUpsertBulk) Ignore() *BlobUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *BlobUpsertBulk) DoNothing() *BlobUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the BlobCreateBulk.OnConflict
// documentation for more info.
func (u *BlobUpsertBulk) Update(set func(*BlobUpsert)) *BlobUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&BlobUpsert{UpdateSet: update})
}))
return u
}
// SetUUID sets the "uuid" field.
func (u *BlobUpsertBulk) SetUUID(v uuid.UUID) *BlobUpsertBulk {
return u.Update(func(s *BlobUpsert) {
s.SetUUID(v)
})
}
// UpdateUUID sets the "uuid" field to the value that was provided on create.
func (u *BlobUpsertBulk) UpdateUUID() *BlobUpsertBulk {
return u.Update(func(s *BlobUpsert) {
s.UpdateUUID()
})
}
// SetCount sets the "count" field.
func (u *BlobUpsertBulk) SetCount(v int) *BlobUpsertBulk {
return u.Update(func(s *BlobUpsert) {
s.SetCount(v)
})
}
// AddCount adds v to the "count" field.
func (u *BlobUpsertBulk) AddCount(v int) *BlobUpsertBulk {
return u.Update(func(s *BlobUpsert) {
s.AddCount(v)
})
}
// UpdateCount sets the "count" field to the value that was provided on create.
func (u *BlobUpsertBulk) UpdateCount() *BlobUpsertBulk {
return u.Update(func(s *BlobUpsert) {
s.UpdateCount()
})
}
// Exec executes the query.
func (u *BlobUpsertBulk) Exec(ctx context.Context) error {
if u.create.err != nil {
return u.create.err
}
for i, b := range u.create.builders {
if len(b.conflict) != 0 {
return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the BlobCreateBulk instead", i)
}
}
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for BlobCreateBulk.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *BlobUpsertBulk) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}
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