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dispatch_async / SGPlayer

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compile-build.sh 1.83 KB
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哦斗哦斗哦斗K 提交于 2017-04-07 16:00 . update build sh
#!/bin/bash
ARGV1=$1
ROOT_PATH=`pwd`
LIB_FFMPEG_DOWNLOAD_URL=""
LIB_FFMPEG_FILE_NAME=""
LIB_FFMPEG_FILE_NAME_IOS="lib-iOS"
LIB_FFMPEG_FILE_NAME_MACOS="lib-macOS"
LIB_FFMPEG_FILE_NAME_TVOS="lib-tvOS"
do_lib_ffmpeg () {
if [ -d $ROOT_PATH/SGPlayer/Classes/Core/SGFFPlayer/ffmpeg/$LIB_FFMPEG_FILE_NAME ]; then
echo "lib ffmpeg exist."
else
LIB_FFMPEG_DOWNLOAD_URL="http://omw595ki7.bkt.clouddn.com/ffmpeg2/$LIB_FFMPEG_FILE_NAME.zip"
echo "download lib ffmpeg..."
curl -o $ROOT_PATH/$LIB_FFMPEG_FILE_NAME.zip $LIB_FFMPEG_DOWNLOAD_URL
echo "unzip lib ffmpeg..."
unzip $ROOT_PATH/$LIB_FFMPEG_FILE_NAME.zip -d $ROOT_PATH/SGPlayer/Classes/Core/SGFFPlayer/ffmpeg/
echo "clean temp file..."
rm -rf $ROOT_PATH/$LIB_FFMPEG_FILE_NAME.zip
echo "download lib ffmpeg done."
fi
}
do_framework_SGPlatform () {
echo "check SGPlatform..."
if [ -d ".git" ]; then
git submodule update --init --recursive
else
echo "no git repository."
fi
if [ ! -d "Vendors/SGPlatform/SGPlatform.xcodeproj" ]; then
echo "clone SGPlatform from GitHub..."
git clone https://github.com/libobjc/SGPlatform.git Vendors/SGPlatform
echo "SGPlatform done."
else
echo "SGPlatform done."
fi
}
if [ "$ARGV1" == "iOS" ]; then
echo "build for iOS."
LIB_FFMPEG_FILE_NAME=$LIB_FFMPEG_FILE_NAME_IOS
do_framework_SGPlatform
do_lib_ffmpeg
echo "build iOS done."
elif [ "$ARGV1" == "macOS" ]; then
echo "build for macOS."
LIB_FFMPEG_FILE_NAME=$LIB_FFMPEG_FILE_NAME_MACOS
do_framework_SGPlatform
do_lib_ffmpeg
echo "build macOS done."
elif [ "$ARGV1" == "tvOS" ]; then
echo "build for tvOS."
LIB_FFMPEG_FILE_NAME=$LIB_FFMPEG_FILE_NAME_TVOS
do_framework_SGPlatform
do_lib_ffmpeg
echo "build tvOS done."
else
echo echo "Usage:"
echo " build.sh iOS"
echo " build.sh macOS"
echo " build.sh tvOS"
exit 1
fi
Objective-C
1
https://gitee.com/dispatch_async/SGPlayer.git
git@gitee.com:dispatch_async/SGPlayer.git
dispatch_async
SGPlayer
SGPlayer
master

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