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// java Timer
// java -Xms100m -Xmx100m -Xmn80m Timer
// java -XX:+UseParallelGC Timer
// java -XX:+UseShenandoahGC Timer
// java -XX:+UseZGC Timer
// java -XX:+UnlockExperimentalVMOptions -XX:+UseEpsilonGC Timer
public class Timer {
public static abstract class Node {
private Node next;
private long runTime;
public boolean inTimer() {
return next != null;
}
public long runTime() {
return runTime;
}
public long doTimer() {
try {
return onTimer();
} catch (Exception ignored) {
return 0;
}
}
public long onTimer() {
return 0;
}
}
private static final int SLOT_SHIFT = 8;
private static final int SLOTS_COUNT = 5;
private static final int SLOT_MASK = (1 << SLOT_SHIFT) - 1;
private static final int SLOT_SIZE = (1 << SLOT_SHIFT) * SLOTS_COUNT;
private final Node[] nodeHeads = new Node[SLOT_SIZE + 1];
private long curTime;
public Timer(long curTime) {
this.curTime = curTime;
}
public long curTime() {
return curTime;
}
public void add(long runTime, Node node) {
if (node.next != null)
throw new IllegalStateException("added already");
final int idx;
final long dt = runTime - curTime;
if (dt < 1L << SLOT_SHIFT) {
if (dt < 0)
idx = runTime < curTime ? (int)(runTime = curTime) & SLOT_MASK : SLOT_SIZE;
else
idx = (int)runTime & SLOT_MASK;
} else if (dt < 1L << (SLOT_SHIFT * 2))
idx = (1 << SLOT_SHIFT) + ((int)(runTime >>> SLOT_SHIFT) & SLOT_MASK);
else if (dt < 1L << (SLOT_SHIFT * 3))
idx = (2 << SLOT_SHIFT) + ((int)(runTime >>> (SLOT_SHIFT * 2)) & SLOT_MASK);
else if (dt < 1L << (SLOT_SHIFT * 4))
idx = (3 << SLOT_SHIFT) + ((int)(runTime >>> (SLOT_SHIFT * 3)) & SLOT_MASK);
else if (dt < 1L << (SLOT_SHIFT * 5))
idx = (4 << SLOT_SHIFT) + ((int)(runTime >>> (SLOT_SHIFT * 4)) & SLOT_MASK);
else // SLOTS_COUNT overflow
idx = SLOT_SIZE;
final Node[] heads = nodeHeads;
final Node head = heads[idx];
if (head == null)
node.next = node;
else {
node.next = head.next;
head.next = node;
}
heads[idx] = node;
node.runTime = runTime;
}
public void update(long curTime) {
long t = this.curTime;
if (curTime < t)
return;
final Node[] heads = nodeHeads;
for (int idx = (int)t & SLOT_MASK; ; ) {
Node head = heads[idx];
if (head != null) {
this.curTime = t;
do {
heads[idx] = null;
for (Node node = head.next; ; ) {
final Node next = node.next;
node.next = null;
final long nextTime = node.doTimer();
if (nextTime > 0)
add(t + nextTime, node);
if (node == head)
break;
node = next;
}
}
while ((head = heads[idx]) != null);
}
if (t == curTime) {
this.curTime = t;
return;
}
if ((idx = (int)++t & SLOT_MASK) == 0) {
int i = 1;
while (((t >>> (i * SLOT_SHIFT)) & SLOT_MASK) == 0 && i < SLOTS_COUNT - 1)
i++;
for (; i > 0; i--) {
int base = i << SLOT_SHIFT;
int shift = i * SLOT_SHIFT;
int idx1 = base + ((int)(t >>> shift) & SLOT_MASK);
if ((head = heads[idx1]) != null) {
heads[idx1] = null;
base -= 1 << SLOT_SHIFT;
shift -= SLOT_SHIFT;
for (Node node = head.next; ; ) {
final Node next = node.next;
idx1 = base + ((int)(node.runTime >>> shift) & SLOT_MASK);
final Node head1 = heads[idx1];
if (head1 == null)
node.next = node;
else {
node.next = head1.next;
head1.next = node;
}
heads[idx1] = node;
if (node == head)
break;
node = next;
}
}
}
}
}
}
public static void main(String[] args) {
final long t = System.nanoTime();
final var state = new Object() {
final Timer timer = new Timer((int)rand());
long seed;
long runCount;
long rand() {
final long r = seed * 6364136223846793005L + 1442695040888963407L;
seed = r;
return r;
}
};
final Timer timer = state.timer;
final long curTime = timer.curTime();
for (int i = 0; i < 100_000; i++) {
timer.add(curTime + (state.rand() & 0x1_ffff), new Node() {
@Override
public long onTimer() {
final long runTime = runTime();
final long curTime = state.timer.curTime();
if (runTime != curTime)
throw new AssertionError(String.format("0x%X != 0x%X", runTime, curTime));
state.runCount++;
return state.rand() & 0x1_ffff;
}
});
}
for (int i = 0; i < 86_400_000; i += 33)
timer.update(curTime + i);
System.out.println(state.runCount + ", " + (System.nanoTime() - t) / 1_000_000 + " ms");
}
}
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