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gproc_proccess.go 3.09 KB
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John 提交于 2018-08-24 17:11 . gproc增加执行shell命令方法
// Copyright 2018 gf Author(https://gitee.com/johng/gf). All Rights Reserved.
//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://gitee.com/johng/gf.
package gproc
import (
"os"
"fmt"
"os/exec"
"errors"
"strings"
)
// 子进程
type Process struct {
exec.Cmd
Manager *Manager // 所属进程管理器
PPid int // 自定义关联的父进程ID
}
// 创建一个进程(不执行)
func NewProcess(path string, args []string, environment...[]string) *Process {
var env []string
if len(environment) > 0 {
env = make([]string, 0)
for _, v := range environment[0] {
env = append(env, v)
}
} else {
env = os.Environ()
}
env= append(env, fmt.Sprintf("%s=%s", gPROC_TEMP_DIR_ENV_KEY, os.TempDir()))
p := &Process {
Manager : nil,
PPid : os.Getpid(),
Cmd : exec.Cmd {
Args : []string{path},
Path : path,
Stdin : os.Stdin,
Stdout : os.Stdout,
Stderr : os.Stderr,
Env : env,
ExtraFiles : make([]*os.File, 0),
},
}
// 当前工作目录
if d, err := os.Getwd(); err == nil {
p.Dir = d
}
if len(args) > 0 {
start := 0
if strings.EqualFold(path, args[0]) {
start = 1
}
p.Args = append(p.Args, args[start : ]...)
}
return p
}
// 开始执行(非阻塞)
func (p *Process) Start() (int, error) {
if p.Process != nil {
return p.Pid(), nil
}
p.Env = append(p.Env, fmt.Sprintf("%s=%d", gPROC_ENV_KEY_PPID_KEY, p.PPid))
if err := p.Cmd.Start(); err == nil {
if p.Manager != nil {
p.Manager.processes.Set(p.Process.Pid, p)
}
return p.Process.Pid, nil
} else {
return 0, err
}
}
// 运行进程(阻塞等待执行完毕)
func (p *Process) Run() error {
if _, err := p.Start(); err == nil {
return p.Wait()
} else {
return err
}
}
// PID
func (p *Process) Pid() int {
if p.Process != nil {
return p.Process.Pid
}
return 0
}
// 向进程发送消息
func (p *Process) Send(data []byte) error {
if p.Process != nil {
return Send(p.Process.Pid, data)
}
return errors.New("invalid process")
}
// Release releases any resources associated with the Process p,
// rendering it unusable in the future.
// Release only needs to be called if Wait is not.
func (p *Process) Release() error {
return p.Process.Release()
}
// Kill causes the Process to exit immediately.
func (p *Process) Kill() error {
if err := p.Process.Kill(); err == nil {
if p.Manager != nil {
p.Manager.processes.Remove(p.Pid())
}
return nil
} else {
return err
}
}
// Signal sends a signal to the Process.
// Sending Interrupt on Windows is not implemented.
func (p *Process) Signal(sig os.Signal) error {
return p.Process.Signal(sig)
}
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v1.4.7

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