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model_point_uncertainty_circle.go 5.21 KB
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MrCoder 提交于 2023-12-22 15:27 . update
/*
3gpp-mo-lcs-notify
API for UE updated location information notification. © 2022, 3GPP Organizational Partners (ARIB, ATIS, CCSA, ETSI, TSDSI, TTA, TTC). All rights reserved.
API version: 1.1.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package OpenAPI_MoLcsNotify
import (
"encoding/json"
"fmt"
)
// checks if the PointUncertaintyCircle type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &PointUncertaintyCircle{}
// PointUncertaintyCircle Ellipsoid point with uncertainty circle.
type PointUncertaintyCircle struct {
GADShape
Point GeographicalCoordinates `json:"point"`
// Indicates value of uncertainty.
Uncertainty float32 `json:"uncertainty"`
}
type _PointUncertaintyCircle PointUncertaintyCircle
// NewPointUncertaintyCircle instantiates a new PointUncertaintyCircle object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPointUncertaintyCircle(point GeographicalCoordinates, uncertainty float32, shape SupportedGADShapes) *PointUncertaintyCircle {
this := PointUncertaintyCircle{}
this.Shape = shape
this.Point = point
this.Uncertainty = uncertainty
return &this
}
// NewPointUncertaintyCircleWithDefaults instantiates a new PointUncertaintyCircle object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPointUncertaintyCircleWithDefaults() *PointUncertaintyCircle {
this := PointUncertaintyCircle{}
return &this
}
// GetPoint returns the Point field value
func (o *PointUncertaintyCircle) GetPoint() GeographicalCoordinates {
if o == nil {
var ret GeographicalCoordinates
return ret
}
return o.Point
}
// GetPointOk returns a tuple with the Point field value
// and a boolean to check if the value has been set.
func (o *PointUncertaintyCircle) GetPointOk() (*GeographicalCoordinates, bool) {
if o == nil {
return nil, false
}
return &o.Point, true
}
// SetPoint sets field value
func (o *PointUncertaintyCircle) SetPoint(v GeographicalCoordinates) {
o.Point = v
}
// GetUncertainty returns the Uncertainty field value
func (o *PointUncertaintyCircle) GetUncertainty() float32 {
if o == nil {
var ret float32
return ret
}
return o.Uncertainty
}
// GetUncertaintyOk returns a tuple with the Uncertainty field value
// and a boolean to check if the value has been set.
func (o *PointUncertaintyCircle) GetUncertaintyOk() (*float32, bool) {
if o == nil {
return nil, false
}
return &o.Uncertainty, true
}
// SetUncertainty sets field value
func (o *PointUncertaintyCircle) SetUncertainty(v float32) {
o.Uncertainty = v
}
func (o PointUncertaintyCircle) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o PointUncertaintyCircle) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
serializedGADShape, errGADShape := json.Marshal(o.GADShape)
if errGADShape != nil {
return map[string]interface{}{}, errGADShape
}
errGADShape = json.Unmarshal([]byte(serializedGADShape), &toSerialize)
if errGADShape != nil {
return map[string]interface{}{}, errGADShape
}
toSerialize["point"] = o.Point
toSerialize["uncertainty"] = o.Uncertainty
return toSerialize, nil
}
func (o *PointUncertaintyCircle) UnmarshalJSON(bytes []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"point",
"uncertainty",
"shape",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(bytes, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varPointUncertaintyCircle := _PointUncertaintyCircle{}
err = json.Unmarshal(bytes, &varPointUncertaintyCircle)
if err != nil {
return err
}
*o = PointUncertaintyCircle(varPointUncertaintyCircle)
return err
}
type NullablePointUncertaintyCircle struct {
value *PointUncertaintyCircle
isSet bool
}
func (v NullablePointUncertaintyCircle) Get() *PointUncertaintyCircle {
return v.value
}
func (v *NullablePointUncertaintyCircle) Set(val *PointUncertaintyCircle) {
v.value = val
v.isSet = true
}
func (v NullablePointUncertaintyCircle) IsSet() bool {
return v.isSet
}
func (v *NullablePointUncertaintyCircle) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePointUncertaintyCircle(val *PointUncertaintyCircle) *NullablePointUncertaintyCircle {
return &NullablePointUncertaintyCircle{value: val, isSet: true}
}
func (v NullablePointUncertaintyCircle) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePointUncertaintyCircle) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
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