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model_cs_user_state.go 3.77 KB
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MrCoder 提交于 2023-12-22 15:27 +08:00 . update
/*
Nhss_imsSDM
Nhss Subscriber Data Management Service for IMS. © 2022, 3GPP Organizational Partners (ARIB, ATIS, CCSA, ETSI, TSDSI, TTA, TTC). All rights reserved.
API version: 1.1.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package OpenAPI_Nhss_imsSDM
import (
"encoding/json"
"fmt"
)
// checks if the CsUserState type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &CsUserState{}
// CsUserState User state in CS domain
type CsUserState struct {
MscVlrUserState UserStateCs `json:"mscVlrUserState"`
}
type _CsUserState CsUserState
// NewCsUserState instantiates a new CsUserState object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCsUserState(mscVlrUserState UserStateCs) *CsUserState {
this := CsUserState{}
this.MscVlrUserState = mscVlrUserState
return &this
}
// NewCsUserStateWithDefaults instantiates a new CsUserState object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewCsUserStateWithDefaults() *CsUserState {
this := CsUserState{}
return &this
}
// GetMscVlrUserState returns the MscVlrUserState field value
func (o *CsUserState) GetMscVlrUserState() UserStateCs {
if o == nil {
var ret UserStateCs
return ret
}
return o.MscVlrUserState
}
// GetMscVlrUserStateOk returns a tuple with the MscVlrUserState field value
// and a boolean to check if the value has been set.
func (o *CsUserState) GetMscVlrUserStateOk() (*UserStateCs, bool) {
if o == nil {
return nil, false
}
return &o.MscVlrUserState, true
}
// SetMscVlrUserState sets field value
func (o *CsUserState) SetMscVlrUserState(v UserStateCs) {
o.MscVlrUserState = v
}
func (o CsUserState) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o CsUserState) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["mscVlrUserState"] = o.MscVlrUserState
return toSerialize, nil
}
func (o *CsUserState) UnmarshalJSON(bytes []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"mscVlrUserState",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(bytes, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varCsUserState := _CsUserState{}
err = json.Unmarshal(bytes, &varCsUserState)
if err != nil {
return err
}
*o = CsUserState(varCsUserState)
return err
}
type NullableCsUserState struct {
value *CsUserState
isSet bool
}
func (v NullableCsUserState) Get() *CsUserState {
return v.value
}
func (v *NullableCsUserState) Set(val *CsUserState) {
v.value = val
v.isSet = true
}
func (v NullableCsUserState) IsSet() bool {
return v.isSet
}
func (v *NullableCsUserState) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCsUserState(val *CsUserState) *NullableCsUserState {
return &NullableCsUserState{value: val, isSet: true}
}
func (v NullableCsUserState) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCsUserState) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
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