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model_status_response_data.go 5.53 KB
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MrCoder 提交于 2023-12-22 15:27 +08:00 . update
/*
Ntsctsf_ASTI Service API
TSCTSF Access Stratum time distribution configuration Service. © 2022, 3GPP Organizational Partners (ARIB, ATIS, CCSA, ETSI, TSDSI, TTA, TTC). All rights reserved.
API version: 1.0.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package OpenAPI_Ntsctsf_ASTI
import (
"encoding/json"
)
// checks if the StatusResponseData type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &StatusResponseData{}
// StatusResponseData Contains the parameters for the status of the access stratum time distribution for a list of UEs.
type StatusResponseData struct {
InactiveUes []string `json:"inactiveUes,omitempty"`
InactiveGpsis []string `json:"inactiveGpsis,omitempty"`
ActiveUes []ActiveUe `json:"activeUes,omitempty"`
}
// NewStatusResponseData instantiates a new StatusResponseData object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewStatusResponseData() *StatusResponseData {
this := StatusResponseData{}
return &this
}
// NewStatusResponseDataWithDefaults instantiates a new StatusResponseData object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewStatusResponseDataWithDefaults() *StatusResponseData {
this := StatusResponseData{}
return &this
}
// GetInactiveUes returns the InactiveUes field value if set, zero value otherwise.
func (o *StatusResponseData) GetInactiveUes() []string {
if o == nil || IsNil(o.InactiveUes) {
var ret []string
return ret
}
return o.InactiveUes
}
// GetInactiveUesOk returns a tuple with the InactiveUes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *StatusResponseData) GetInactiveUesOk() ([]string, bool) {
if o == nil || IsNil(o.InactiveUes) {
return nil, false
}
return o.InactiveUes, true
}
// HasInactiveUes returns a boolean if a field has been set.
func (o *StatusResponseData) HasInactiveUes() bool {
if o != nil && !IsNil(o.InactiveUes) {
return true
}
return false
}
// SetInactiveUes gets a reference to the given []string and assigns it to the InactiveUes field.
func (o *StatusResponseData) SetInactiveUes(v []string) {
o.InactiveUes = v
}
// GetInactiveGpsis returns the InactiveGpsis field value if set, zero value otherwise.
func (o *StatusResponseData) GetInactiveGpsis() []string {
if o == nil || IsNil(o.InactiveGpsis) {
var ret []string
return ret
}
return o.InactiveGpsis
}
// GetInactiveGpsisOk returns a tuple with the InactiveGpsis field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *StatusResponseData) GetInactiveGpsisOk() ([]string, bool) {
if o == nil || IsNil(o.InactiveGpsis) {
return nil, false
}
return o.InactiveGpsis, true
}
// HasInactiveGpsis returns a boolean if a field has been set.
func (o *StatusResponseData) HasInactiveGpsis() bool {
if o != nil && !IsNil(o.InactiveGpsis) {
return true
}
return false
}
// SetInactiveGpsis gets a reference to the given []string and assigns it to the InactiveGpsis field.
func (o *StatusResponseData) SetInactiveGpsis(v []string) {
o.InactiveGpsis = v
}
// GetActiveUes returns the ActiveUes field value if set, zero value otherwise.
func (o *StatusResponseData) GetActiveUes() []ActiveUe {
if o == nil || IsNil(o.ActiveUes) {
var ret []ActiveUe
return ret
}
return o.ActiveUes
}
// GetActiveUesOk returns a tuple with the ActiveUes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *StatusResponseData) GetActiveUesOk() ([]ActiveUe, bool) {
if o == nil || IsNil(o.ActiveUes) {
return nil, false
}
return o.ActiveUes, true
}
// HasActiveUes returns a boolean if a field has been set.
func (o *StatusResponseData) HasActiveUes() bool {
if o != nil && !IsNil(o.ActiveUes) {
return true
}
return false
}
// SetActiveUes gets a reference to the given []ActiveUe and assigns it to the ActiveUes field.
func (o *StatusResponseData) SetActiveUes(v []ActiveUe) {
o.ActiveUes = v
}
func (o StatusResponseData) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o StatusResponseData) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.InactiveUes) {
toSerialize["inactiveUes"] = o.InactiveUes
}
if !IsNil(o.InactiveGpsis) {
toSerialize["inactiveGpsis"] = o.InactiveGpsis
}
if !IsNil(o.ActiveUes) {
toSerialize["activeUes"] = o.ActiveUes
}
return toSerialize, nil
}
type NullableStatusResponseData struct {
value *StatusResponseData
isSet bool
}
func (v NullableStatusResponseData) Get() *StatusResponseData {
return v.value
}
func (v *NullableStatusResponseData) Set(val *StatusResponseData) {
v.value = val
v.isSet = true
}
func (v NullableStatusResponseData) IsSet() bool {
return v.isSet
}
func (v *NullableStatusResponseData) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableStatusResponseData(val *StatusResponseData) *NullableStatusResponseData {
return &NullableStatusResponseData{value: val, isSet: true}
}
func (v NullableStatusResponseData) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableStatusResponseData) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
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