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model_app_descriptor_1.go 4.53 KB
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MrCoder 提交于 2023-12-22 15:27 +08:00 . update
/*
Nudr_DataRepository API OpenAPI file
Unified Data Repository Service. © 2023, 3GPP Organizational Partners (ARIB, ATIS, CCSA, ETSI, TSDSI, TTA, TTC). All rights reserved.
API version: 2.2.4
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package OpenAPI_Nudr_DR
import (
"encoding/json"
"fmt"
)
// checks if the AppDescriptor1 type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &AppDescriptor1{}
// AppDescriptor1 Represents an operation system and the corresponding applications.
type AppDescriptor1 struct {
// Represents the Operating System of the served UE.
OsId string `json:"osId"`
// Identifies applications that are running on the UE's operating system. Any string value can be used as a key of the map.
AppIds map[string]string `json:"appIds"`
}
type _AppDescriptor1 AppDescriptor1
// NewAppDescriptor1 instantiates a new AppDescriptor1 object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAppDescriptor1(osId string, appIds map[string]string) *AppDescriptor1 {
this := AppDescriptor1{}
this.OsId = osId
this.AppIds = appIds
return &this
}
// NewAppDescriptor1WithDefaults instantiates a new AppDescriptor1 object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAppDescriptor1WithDefaults() *AppDescriptor1 {
this := AppDescriptor1{}
return &this
}
// GetOsId returns the OsId field value
func (o *AppDescriptor1) GetOsId() string {
if o == nil {
var ret string
return ret
}
return o.OsId
}
// GetOsIdOk returns a tuple with the OsId field value
// and a boolean to check if the value has been set.
func (o *AppDescriptor1) GetOsIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.OsId, true
}
// SetOsId sets field value
func (o *AppDescriptor1) SetOsId(v string) {
o.OsId = v
}
// GetAppIds returns the AppIds field value
func (o *AppDescriptor1) GetAppIds() map[string]string {
if o == nil {
var ret map[string]string
return ret
}
return o.AppIds
}
// GetAppIdsOk returns a tuple with the AppIds field value
// and a boolean to check if the value has been set.
func (o *AppDescriptor1) GetAppIdsOk() (*map[string]string, bool) {
if o == nil {
return nil, false
}
return &o.AppIds, true
}
// SetAppIds sets field value
func (o *AppDescriptor1) SetAppIds(v map[string]string) {
o.AppIds = v
}
func (o AppDescriptor1) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o AppDescriptor1) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["osId"] = o.OsId
toSerialize["appIds"] = o.AppIds
return toSerialize, nil
}
func (o *AppDescriptor1) UnmarshalJSON(bytes []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"osId",
"appIds",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(bytes, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varAppDescriptor1 := _AppDescriptor1{}
err = json.Unmarshal(bytes, &varAppDescriptor1)
if err != nil {
return err
}
*o = AppDescriptor1(varAppDescriptor1)
return err
}
type NullableAppDescriptor1 struct {
value *AppDescriptor1
isSet bool
}
func (v NullableAppDescriptor1) Get() *AppDescriptor1 {
return v.value
}
func (v *NullableAppDescriptor1) Set(val *AppDescriptor1) {
v.value = val
v.isSet = true
}
func (v NullableAppDescriptor1) IsSet() bool {
return v.isSet
}
func (v *NullableAppDescriptor1) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAppDescriptor1(val *AppDescriptor1) *NullableAppDescriptor1 {
return &NullableAppDescriptor1{value: val, isSet: true}
}
func (v NullableAppDescriptor1) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAppDescriptor1) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
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