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model_resource_item.go 4.53 KB
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MrCoder 提交于 2023-12-22 15:27 . update
/*
Nudr_DataRepository API OpenAPI file
Unified Data Repository Service. © 2023, 3GPP Organizational Partners (ARIB, ATIS, CCSA, ETSI, TSDSI, TTA, TTC). All rights reserved.
API version: 2.2.4
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package OpenAPI_Nudr_DR
import (
"encoding/json"
"fmt"
)
// checks if the ResourceItem type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ResourceItem{}
// ResourceItem Identifies a subscription to policy data change notification when the change occurs in a fragment (subset of resource data) of a given resource.
type ResourceItem struct {
// String providing an URI formatted according to RFC 3986.
MonResourceUri string `json:"monResourceUri"`
Items []string `json:"items"`
}
type _ResourceItem ResourceItem
// NewResourceItem instantiates a new ResourceItem object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewResourceItem(monResourceUri string, items []string) *ResourceItem {
this := ResourceItem{}
this.MonResourceUri = monResourceUri
this.Items = items
return &this
}
// NewResourceItemWithDefaults instantiates a new ResourceItem object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewResourceItemWithDefaults() *ResourceItem {
this := ResourceItem{}
return &this
}
// GetMonResourceUri returns the MonResourceUri field value
func (o *ResourceItem) GetMonResourceUri() string {
if o == nil {
var ret string
return ret
}
return o.MonResourceUri
}
// GetMonResourceUriOk returns a tuple with the MonResourceUri field value
// and a boolean to check if the value has been set.
func (o *ResourceItem) GetMonResourceUriOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.MonResourceUri, true
}
// SetMonResourceUri sets field value
func (o *ResourceItem) SetMonResourceUri(v string) {
o.MonResourceUri = v
}
// GetItems returns the Items field value
func (o *ResourceItem) GetItems() []string {
if o == nil {
var ret []string
return ret
}
return o.Items
}
// GetItemsOk returns a tuple with the Items field value
// and a boolean to check if the value has been set.
func (o *ResourceItem) GetItemsOk() ([]string, bool) {
if o == nil {
return nil, false
}
return o.Items, true
}
// SetItems sets field value
func (o *ResourceItem) SetItems(v []string) {
o.Items = v
}
func (o ResourceItem) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ResourceItem) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["monResourceUri"] = o.MonResourceUri
toSerialize["items"] = o.Items
return toSerialize, nil
}
func (o *ResourceItem) UnmarshalJSON(bytes []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"monResourceUri",
"items",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(bytes, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varResourceItem := _ResourceItem{}
err = json.Unmarshal(bytes, &varResourceItem)
if err != nil {
return err
}
*o = ResourceItem(varResourceItem)
return err
}
type NullableResourceItem struct {
value *ResourceItem
isSet bool
}
func (v NullableResourceItem) Get() *ResourceItem {
return v.value
}
func (v *NullableResourceItem) Set(val *ResourceItem) {
v.value = val
v.isSet = true
}
func (v NullableResourceItem) IsSet() bool {
return v.isSet
}
func (v *NullableResourceItem) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableResourceItem(val *ResourceItem) *NullableResourceItem {
return &NullableResourceItem{value: val, isSet: true}
}
func (v NullableResourceItem) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableResourceItem) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
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