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model_point_altitude.go 4.73 KB
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MrCoder 提交于 2023-12-22 15:27 . update
/*
3gpp-pfd-management
API for PFD management. © 2023, 3GPP Organizational Partners (ARIB, ATIS, CCSA, ETSI, TSDSI, TTA, TTC). All rights reserved.
API version: 1.2.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package OpenAPI_PfdManagement
import (
"encoding/json"
"fmt"
)
// checks if the PointAltitude type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &PointAltitude{}
// PointAltitude Ellipsoid point with altitude.
type PointAltitude struct {
GADShape
Point GeographicalCoordinates `json:"point"`
// Indicates value of altitude.
Altitude float64 `json:"altitude"`
}
type _PointAltitude PointAltitude
// NewPointAltitude instantiates a new PointAltitude object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPointAltitude(point GeographicalCoordinates, altitude float64, shape SupportedGADShapes) *PointAltitude {
this := PointAltitude{}
this.Shape = shape
this.Point = point
this.Altitude = altitude
return &this
}
// NewPointAltitudeWithDefaults instantiates a new PointAltitude object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPointAltitudeWithDefaults() *PointAltitude {
this := PointAltitude{}
return &this
}
// GetPoint returns the Point field value
func (o *PointAltitude) GetPoint() GeographicalCoordinates {
if o == nil {
var ret GeographicalCoordinates
return ret
}
return o.Point
}
// GetPointOk returns a tuple with the Point field value
// and a boolean to check if the value has been set.
func (o *PointAltitude) GetPointOk() (*GeographicalCoordinates, bool) {
if o == nil {
return nil, false
}
return &o.Point, true
}
// SetPoint sets field value
func (o *PointAltitude) SetPoint(v GeographicalCoordinates) {
o.Point = v
}
// GetAltitude returns the Altitude field value
func (o *PointAltitude) GetAltitude() float64 {
if o == nil {
var ret float64
return ret
}
return o.Altitude
}
// GetAltitudeOk returns a tuple with the Altitude field value
// and a boolean to check if the value has been set.
func (o *PointAltitude) GetAltitudeOk() (*float64, bool) {
if o == nil {
return nil, false
}
return &o.Altitude, true
}
// SetAltitude sets field value
func (o *PointAltitude) SetAltitude(v float64) {
o.Altitude = v
}
func (o PointAltitude) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o PointAltitude) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
serializedGADShape, errGADShape := json.Marshal(o.GADShape)
if errGADShape != nil {
return map[string]interface{}{}, errGADShape
}
errGADShape = json.Unmarshal([]byte(serializedGADShape), &toSerialize)
if errGADShape != nil {
return map[string]interface{}{}, errGADShape
}
toSerialize["point"] = o.Point
toSerialize["altitude"] = o.Altitude
return toSerialize, nil
}
func (o *PointAltitude) UnmarshalJSON(bytes []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"point",
"altitude",
"shape",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(bytes, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varPointAltitude := _PointAltitude{}
err = json.Unmarshal(bytes, &varPointAltitude)
if err != nil {
return err
}
*o = PointAltitude(varPointAltitude)
return err
}
type NullablePointAltitude struct {
value *PointAltitude
isSet bool
}
func (v NullablePointAltitude) Get() *PointAltitude {
return v.value
}
func (v *NullablePointAltitude) Set(val *PointAltitude) {
v.value = val
v.isSet = true
}
func (v NullablePointAltitude) IsSet() bool {
return v.isSet
}
func (v *NullablePointAltitude) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePointAltitude(val *PointAltitude) *NullablePointAltitude {
return &NullablePointAltitude{value: val, isSet: true}
}
func (v NullablePointAltitude) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePointAltitude) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
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