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model_local3d_point_uncertainty_ellipsoid.go 7.42 KB
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MrCoder 提交于 2023-12-22 15:27 . update
/*
SS_LocationAreaInfoRetrieval
API for SEAL Location Area Info Retrieval. © 2022, 3GPP Organizational Partners (ARIB, ATIS, CCSA, ETSI, TSDSI, TTA, TTC). All rights reserved.
API version: 1.0.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package OpenAPI_SS_LocationAreaInfoRetrieval
import (
"encoding/json"
"fmt"
)
// checks if the Local3dPointUncertaintyEllipsoid type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Local3dPointUncertaintyEllipsoid{}
// Local3dPointUncertaintyEllipsoid Local 3D point with uncertainty ellipsoid
type Local3dPointUncertaintyEllipsoid struct {
GADShape
LocalOrigin LocalOrigin `json:"localOrigin"`
Point RelativeCartesianLocation `json:"point"`
UncertaintyEllipsoid UncertaintyEllipsoid `json:"uncertaintyEllipsoid"`
// Indicates value of confidence.
Confidence int32 `json:"confidence"`
}
type _Local3dPointUncertaintyEllipsoid Local3dPointUncertaintyEllipsoid
// NewLocal3dPointUncertaintyEllipsoid instantiates a new Local3dPointUncertaintyEllipsoid object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewLocal3dPointUncertaintyEllipsoid(localOrigin LocalOrigin, point RelativeCartesianLocation, uncertaintyEllipsoid UncertaintyEllipsoid, confidence int32, shape SupportedGADShapes) *Local3dPointUncertaintyEllipsoid {
this := Local3dPointUncertaintyEllipsoid{}
this.Shape = shape
this.LocalOrigin = localOrigin
this.Point = point
this.UncertaintyEllipsoid = uncertaintyEllipsoid
this.Confidence = confidence
return &this
}
// NewLocal3dPointUncertaintyEllipsoidWithDefaults instantiates a new Local3dPointUncertaintyEllipsoid object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewLocal3dPointUncertaintyEllipsoidWithDefaults() *Local3dPointUncertaintyEllipsoid {
this := Local3dPointUncertaintyEllipsoid{}
return &this
}
// GetLocalOrigin returns the LocalOrigin field value
func (o *Local3dPointUncertaintyEllipsoid) GetLocalOrigin() LocalOrigin {
if o == nil {
var ret LocalOrigin
return ret
}
return o.LocalOrigin
}
// GetLocalOriginOk returns a tuple with the LocalOrigin field value
// and a boolean to check if the value has been set.
func (o *Local3dPointUncertaintyEllipsoid) GetLocalOriginOk() (*LocalOrigin, bool) {
if o == nil {
return nil, false
}
return &o.LocalOrigin, true
}
// SetLocalOrigin sets field value
func (o *Local3dPointUncertaintyEllipsoid) SetLocalOrigin(v LocalOrigin) {
o.LocalOrigin = v
}
// GetPoint returns the Point field value
func (o *Local3dPointUncertaintyEllipsoid) GetPoint() RelativeCartesianLocation {
if o == nil {
var ret RelativeCartesianLocation
return ret
}
return o.Point
}
// GetPointOk returns a tuple with the Point field value
// and a boolean to check if the value has been set.
func (o *Local3dPointUncertaintyEllipsoid) GetPointOk() (*RelativeCartesianLocation, bool) {
if o == nil {
return nil, false
}
return &o.Point, true
}
// SetPoint sets field value
func (o *Local3dPointUncertaintyEllipsoid) SetPoint(v RelativeCartesianLocation) {
o.Point = v
}
// GetUncertaintyEllipsoid returns the UncertaintyEllipsoid field value
func (o *Local3dPointUncertaintyEllipsoid) GetUncertaintyEllipsoid() UncertaintyEllipsoid {
if o == nil {
var ret UncertaintyEllipsoid
return ret
}
return o.UncertaintyEllipsoid
}
// GetUncertaintyEllipsoidOk returns a tuple with the UncertaintyEllipsoid field value
// and a boolean to check if the value has been set.
func (o *Local3dPointUncertaintyEllipsoid) GetUncertaintyEllipsoidOk() (*UncertaintyEllipsoid, bool) {
if o == nil {
return nil, false
}
return &o.UncertaintyEllipsoid, true
}
// SetUncertaintyEllipsoid sets field value
func (o *Local3dPointUncertaintyEllipsoid) SetUncertaintyEllipsoid(v UncertaintyEllipsoid) {
o.UncertaintyEllipsoid = v
}
// GetConfidence returns the Confidence field value
func (o *Local3dPointUncertaintyEllipsoid) GetConfidence() int32 {
if o == nil {
var ret int32
return ret
}
return o.Confidence
}
// GetConfidenceOk returns a tuple with the Confidence field value
// and a boolean to check if the value has been set.
func (o *Local3dPointUncertaintyEllipsoid) GetConfidenceOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Confidence, true
}
// SetConfidence sets field value
func (o *Local3dPointUncertaintyEllipsoid) SetConfidence(v int32) {
o.Confidence = v
}
func (o Local3dPointUncertaintyEllipsoid) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Local3dPointUncertaintyEllipsoid) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
serializedGADShape, errGADShape := json.Marshal(o.GADShape)
if errGADShape != nil {
return map[string]interface{}{}, errGADShape
}
errGADShape = json.Unmarshal([]byte(serializedGADShape), &toSerialize)
if errGADShape != nil {
return map[string]interface{}{}, errGADShape
}
toSerialize["localOrigin"] = o.LocalOrigin
toSerialize["point"] = o.Point
toSerialize["uncertaintyEllipsoid"] = o.UncertaintyEllipsoid
toSerialize["confidence"] = o.Confidence
return toSerialize, nil
}
func (o *Local3dPointUncertaintyEllipsoid) UnmarshalJSON(bytes []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"localOrigin",
"point",
"uncertaintyEllipsoid",
"confidence",
"shape",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(bytes, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varLocal3dPointUncertaintyEllipsoid := _Local3dPointUncertaintyEllipsoid{}
err = json.Unmarshal(bytes, &varLocal3dPointUncertaintyEllipsoid)
if err != nil {
return err
}
*o = Local3dPointUncertaintyEllipsoid(varLocal3dPointUncertaintyEllipsoid)
return err
}
type NullableLocal3dPointUncertaintyEllipsoid struct {
value *Local3dPointUncertaintyEllipsoid
isSet bool
}
func (v NullableLocal3dPointUncertaintyEllipsoid) Get() *Local3dPointUncertaintyEllipsoid {
return v.value
}
func (v *NullableLocal3dPointUncertaintyEllipsoid) Set(val *Local3dPointUncertaintyEllipsoid) {
v.value = val
v.isSet = true
}
func (v NullableLocal3dPointUncertaintyEllipsoid) IsSet() bool {
return v.isSet
}
func (v *NullableLocal3dPointUncertaintyEllipsoid) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableLocal3dPointUncertaintyEllipsoid(val *Local3dPointUncertaintyEllipsoid) *NullableLocal3dPointUncertaintyEllipsoid {
return &NullableLocal3dPointUncertaintyEllipsoid{value: val, isSet: true}
}
func (v NullableLocal3dPointUncertaintyEllipsoid) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableLocal3dPointUncertaintyEllipsoid) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
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