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// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// + build ignore
package main
import (
"encoding/json"
"flag"
"gitee.com/libbylg/rc/rcproxy/rcproxy"
"github.com/gorilla/mux"
"github.com/gorilla/websocket"
"html/template"
"io/ioutil"
"log"
"net"
"net/http"
)
var addr = flag.String("addr", "localhost:8089", "http service address")
var upgrader = websocket.Upgrader{} // use default options
var globalRCProxy = rcproxy.NewRCProxy()
func echo(w http.ResponseWriter, r *http.Request) {
c, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Print("upgrade:", err)
return
}
defer c.Close()
for {
mt, message, err := c.ReadMessage()
if err != nil {
log.Println("read:", err)
break
}
log.Printf("recv: %s", message)
err = c.WriteMessage(mt, message)
if err != nil {
log.Println("write:", err)
break
}
}
}
func home(w http.ResponseWriter, r *http.Request) {
homeTemplate.Execute(w, "ws://"+r.Host+"/echo")
}
func shellrWebSocket(w http.ResponseWriter, r *http.Request) {
shellName := ""
if r.Method == "GET" {
params := mux.Vars(r)
shellName = params["SHELLNAME"]
}
log.Printf("Client [%s] connected:", shellName)
// 先升级为 websocket
c, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Print("upgrade:", err)
return
}
//mt, message, err := c.ReadMessage()
//if err != nil {
// log.Println("read:", err)
// break
//}
// 如果是首次注册
globalRCProxy.RegisterShellr(rcproxy.NewShellr(shellName, c))
}
func runnerRemoteCall(w http.ResponseWriter, r *http.Request) {
if r.Method == "POST" {
params := mux.Vars(r)
shellName := params["SHELLNAME"]
// 先通过URL中的参数找到 Shellr 对象
shellr, err := globalRCProxy.Find(shellName)
if err != nil {
return
}
// 读取所有的消息内容
text, err := ioutil.ReadAll(r.Body)
if err != nil {
return
}
str := string(text)
log.Printf("Call: %s/%s: %s\n", r.Host, r.RequestURI, str)
// 丢给找到的 shellr 对象处理
repText, err := shellr.Call(text)
if err != nil {
return
}
// 返回结果回写给调用端
w.Write(repText)
}
}
func shellrList(w http.ResponseWriter, r *http.Request) {
shellrs := make(map[string]string)
globalRCProxy.EnumShellr(func(name string, addr net.Addr) int {
shellrs[name] = addr.String()
return 0
})
w.Header()
text, _ := json.Marshal(shellrs)
w.Write(text)
}
func main() {
flag.Parse()
log.SetFlags(0)
// Shellr 侧连接入口(Shellr 需要使用 WebSocket)
router := mux.NewRouter()
router.HandleFunc("/shell/{SHELLNAME:[A-Za-z0-9.@_-]+}", shellrWebSocket)
router.HandleFunc("/shell", shellrList).Methods("GET")
// Runner 侧请求入口(Runner 侧不使用 WebSocket)
router.HandleFunc("/runner/{SHELLNAME:[A-Za-z0-9.@_-]+}", runnerRemoteCall).Methods("POST")
router.HandleFunc("/echo", echo)
router.HandleFunc("/", home)
http.Handle("/", router)
log.Fatal(http.ListenAndServe(*addr, nil))
}
var homeTemplate = template.Must(template.New("").Parse(`
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<script>
window.addEventListener("load", function(evt) {
var output = document.getElementById("output");
var input = document.getElementById("input");
var ws;
var print = function(message) {
var d = document.createElement("div");
d.textContent = message;
output.appendChild(d);
output.scroll(0, output.scrollHeight);
};
document.getElementById("open").onclick = function(evt) {
if (ws) {
return false;
}
addr = document.getElementById("addr").value
print("ADDRESS:" + addr)
ws = new WebSocket(addr);
ws.onopen = function(evt) {
print("OPEN");
}
ws.onclose = function(evt) {
print("CLOSE");
ws = null;
}
ws.onmessage = function(evt) {
print("RESPONSE: " + evt.data);
}
ws.onerror = function(evt) {
print("ERROR: " + evt.data);
}
return false;
};
document.getElementById("send").onclick = function(evt) {
if (!ws) {
return false;
}
print("SEND: " + input.value);
ws.send(input.value);
return false;
};
document.getElementById("close").onclick = function(evt) {
if (!ws) {
return false;
}
ws.close();
return false;
};
});
</script>
</head>
<body>
<table>
<tr><td valign="top" width="50%">
<p>Click "Open" to create a connection to the server,
"Send" to send a message to the server and "Close" to close the connection.
You can change the message and send multiple times.
<p>
<form>
<input id="addr" type="text" value="ws://localhost:8089/echo">
<button id="open">Open</button>
<button id="close">Close</button>
<p>
<input id="input" type="text" value="Hello world!">
<button id="send">Send</button>
</form>
</td><td valign="top" width="50%">
<div id="output" style="max-height: 70vh;overflow-y: scroll;"></div>
</td></tr></table>
</body>
</html>
`))
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