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// Package unidecode implements a unicode transliterator
// which replaces non-ASCII characters with their ASCII
// approximations.
package unidecode
import (
"sync"
"unicode"
)
const pooledCapacity = 64
var (
slicePool sync.Pool
decodingOnce sync.Once
)
// Unidecode implements a unicode transliterator, which
// replaces non-ASCII characters with their ASCII
// counterparts.
// Given an unicode encoded string, returns
// another string with non-ASCII characters replaced
// with their closest ASCII counterparts.
// e.g. Unicode("áéíóú") => "aeiou"
func Unidecode(s string) string {
decodingOnce.Do(decodeTransliterations)
l := len(s)
var r []rune
if l > pooledCapacity {
r = make([]rune, 0, len(s))
} else {
if x := slicePool.Get(); x != nil {
r = x.([]rune)[:0]
} else {
r = make([]rune, 0, pooledCapacity)
}
}
for _, c := range s {
if c <= unicode.MaxASCII {
r = append(r, c)
continue
}
if c > unicode.MaxRune || c > transCount {
/* Ignore reserved chars */
continue
}
if d := transliterations[c]; d != nil {
r = append(r, d...)
}
}
res := string(r)
if l <= pooledCapacity {
slicePool.Put(r)
}
return res
}
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