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leveldb_helper.go 5.70 KB
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senthil 提交于 2019-07-16 12:00 . replace fmt.Sprintf to error.Errorf
/*
Copyright IBM Corp. All Rights Reserved.
SPDX-License-Identifier: Apache-2.0
*/
package leveldbhelper
import (
"fmt"
"sync"
"syscall"
"github.com/hyperledger/fabric/common/flogging"
"github.com/hyperledger/fabric/common/ledger/util"
"github.com/pkg/errors"
"github.com/syndtr/goleveldb/leveldb"
"github.com/syndtr/goleveldb/leveldb/iterator"
"github.com/syndtr/goleveldb/leveldb/opt"
goleveldbutil "github.com/syndtr/goleveldb/leveldb/util"
)
var logger = flogging.MustGetLogger("leveldbhelper")
type dbState int32
const (
closed dbState = iota
opened
)
// Conf configuration for `DB`
type Conf struct {
DBPath string
}
// DB - a wrapper on an actual store
type DB struct {
conf *Conf
db *leveldb.DB
dbState dbState
mux sync.Mutex
readOpts *opt.ReadOptions
writeOptsNoSync *opt.WriteOptions
writeOptsSync *opt.WriteOptions
}
// CreateDB constructs a `DB`
func CreateDB(conf *Conf) *DB {
readOpts := &opt.ReadOptions{}
writeOptsNoSync := &opt.WriteOptions{}
writeOptsSync := &opt.WriteOptions{}
writeOptsSync.Sync = true
return &DB{
conf: conf,
dbState: closed,
readOpts: readOpts,
writeOptsNoSync: writeOptsNoSync,
writeOptsSync: writeOptsSync}
}
// Open opens the underlying db
func (dbInst *DB) Open() {
dbInst.mux.Lock()
defer dbInst.mux.Unlock()
if dbInst.dbState == opened {
return
}
dbOpts := &opt.Options{}
dbPath := dbInst.conf.DBPath
var err error
var dirEmpty bool
if dirEmpty, err = util.CreateDirIfMissing(dbPath); err != nil {
panic(fmt.Sprintf("Error creating dir if missing: %s", err))
}
dbOpts.ErrorIfMissing = !dirEmpty
if dbInst.db, err = leveldb.OpenFile(dbPath, dbOpts); err != nil {
panic(fmt.Sprintf("Error opening leveldb: %s", err))
}
dbInst.dbState = opened
}
// Close closes the underlying db
func (dbInst *DB) Close() {
dbInst.mux.Lock()
defer dbInst.mux.Unlock()
if dbInst.dbState == closed {
return
}
if err := dbInst.db.Close(); err != nil {
logger.Errorf("Error closing leveldb: %s", err)
}
dbInst.dbState = closed
}
// Get returns the value for the given key
func (dbInst *DB) Get(key []byte) ([]byte, error) {
value, err := dbInst.db.Get(key, dbInst.readOpts)
if err == leveldb.ErrNotFound {
value = nil
err = nil
}
if err != nil {
logger.Errorf("Error retrieving leveldb key [%#v]: %s", key, err)
return nil, errors.Wrapf(err, "error retrieving leveldb key [%#v]", key)
}
return value, nil
}
// Put saves the key/value
func (dbInst *DB) Put(key []byte, value []byte, sync bool) error {
wo := dbInst.writeOptsNoSync
if sync {
wo = dbInst.writeOptsSync
}
err := dbInst.db.Put(key, value, wo)
if err != nil {
logger.Errorf("Error writing leveldb key [%#v]", key)
return errors.Wrapf(err, "error writing leveldb key [%#v]", key)
}
return nil
}
// Delete deletes the given key
func (dbInst *DB) Delete(key []byte, sync bool) error {
wo := dbInst.writeOptsNoSync
if sync {
wo = dbInst.writeOptsSync
}
err := dbInst.db.Delete(key, wo)
if err != nil {
logger.Errorf("Error deleting leveldb key [%#v]", key)
return errors.Wrapf(err, "error deleting leveldb key [%#v]", key)
}
return nil
}
// GetIterator returns an iterator over key-value store. The iterator should be released after the use.
// The resultset contains all the keys that are present in the db between the startKey (inclusive) and the endKey (exclusive).
// A nil startKey represents the first available key and a nil endKey represent a logical key after the last available key
func (dbInst *DB) GetIterator(startKey []byte, endKey []byte) iterator.Iterator {
return dbInst.db.NewIterator(&goleveldbutil.Range{Start: startKey, Limit: endKey}, dbInst.readOpts)
}
// WriteBatch writes a batch
func (dbInst *DB) WriteBatch(batch *leveldb.Batch, sync bool) error {
wo := dbInst.writeOptsNoSync
if sync {
wo = dbInst.writeOptsSync
}
if err := dbInst.db.Write(batch, wo); err != nil {
return errors.Wrap(err, "error writing batch to leveldb")
}
return nil
}
// FileLock encapsulate the DB that holds the file lock.
// As the FileLock to be used by a single process/goroutine,
// there is no need for the semaphore to synchronize the
// FileLock usage.
type FileLock struct {
db *leveldb.DB
filePath string
}
// NewFileLock returns a new file based lock manager.
func NewFileLock(filePath string) *FileLock {
return &FileLock{
filePath: filePath,
}
}
// Lock acquire a file lock. We achieve this by opening
// a db for the given filePath. Internally, leveldb acquires a
// file lock while opening a db. If the db is opened again by the same or
// another process, error would be returned. When the db is closed
// or the owner process dies, the lock would be released and hence
// the other process can open the db. We exploit this leveldb
// functionality to acquire and release file lock as the leveldb
// supports this for Windows, Solaris, and Unix.
func (f *FileLock) Lock() error {
dbOpts := &opt.Options{}
var err error
var dirEmpty bool
if dirEmpty, err = util.CreateDirIfMissing(f.filePath); err != nil {
panic(fmt.Sprintf("Error creating dir if missing: %s", err))
}
dbOpts.ErrorIfMissing = !dirEmpty
f.db, err = leveldb.OpenFile(f.filePath, dbOpts)
if err != nil && err == syscall.EAGAIN {
return errors.Errorf("lock is already acquired on file %s", f.filePath)
}
if err != nil {
panic(fmt.Sprintf("Error acquiring lock on file %s: %s", f.filePath, err))
}
return nil
}
// Unlock releases a previously acquired lock. We achieve this by closing
// the previously opened db. FileUnlock can be called multiple times.
func (f *FileLock) Unlock() {
if f.db == nil {
return
}
if err := f.db.Close(); err != nil {
logger.Warningf("unable to release the lock on file %s: %s", f.filePath, err)
return
}
f.db = nil
}
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