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MxDbImage.html 3.43 KB
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吴德雄 提交于 1年前 . deploy
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>MxDbImage 示例</title>
<link rel="stylesheet" href="../index.css">
</head>
<script src="../three.js"></script>
<script type="module">
import Mx from "../mxdraw.esm.js"
import GUI from "../lil-gui.module.js"
Mx.loadCoreCode().then(() => {
Mx.MxFun.setIniset({
// 启用对象选择功能.
EnableIntelliSelect: true,
// 选择类型
IntelliSelectType: 1,
// 是否开启多个选择
multipleSelect: false,
});
// 创建控件对象
Mx.MxFun.createMxObject({
canvasId: "mxcad", // canvas元素的id
useWebsocket: false,
callback: (mxDrawObject, { canvas, canvasParent }) => {
},
});
const pt1 = new THREE.Vector3(-10,0,0)
const image = new Mx.MxDbImage();
const w = Mx.MxFun.screenCoordLong2Doc(60);
const h = Mx.MxFun.screenCoordLong2Doc(40);
image.setPoint1(pt1);
const pt2 = new THREE.Vector3(pt1.x + w, pt1.y + h, pt1.z);
image.setPoint2(pt2);
image.setImagePath("../../img/dlyx_icon.png");
Mx.MxFun.getCurrentDraw().addMxEntity(image);
})
function draw_image() {
// 实例化取点对象
const getPoint = new Mx.MrxDbgUiPrPoint();
// 鼠标第一次点击
getPoint.go((status) => {
if (status != 0) {
return
}
// 当前鼠标位置
const pt1 = getPoint.value()
// 实例化矩形对象rect
const image = new Mx.MxDbImage();
// 60,40,是图片的宽高,单位是屏幕像素.
const w = Mx.MxFun.screenCoordLong2Doc(60);
const h = Mx.MxFun.screenCoordLong2Doc(40);
// 设置点位置
image.setPoint1(pt1);
const pt2 = new THREE.Vector3(pt1.x + w, pt1.y + h, pt1.z);
image.setPoint2(pt2);
// 设置图片路径
image.setImagePath("../../img/dlyx_icon.png");
// 获取控件对象并将图片对象image添加到画布中
Mx.MxFun.getCurrentDraw().addMxEntity(image);
// GUI
const gui = new GUI();
const params = {
setImagePath: "../../img/dlyx_icon.png",
}
const setPoint1 = gui.addFolder('pt1')
const setPoint2 = gui.addFolder('pt2')
setPoint1.add(image.pt1, 'x')
setPoint1.add(image.pt1, 'y');
setPoint1.add(image.pt1, 'z');
setPoint2.add(image.pt2, 'x');
setPoint2.add(image.pt2, 'y');
setPoint2.add(image.pt2, 'z');
gui.add(params, 'setImagePath', ['../../img/dlyx_icon.png', '../../img/kpt_icon.png', '../../img/wmxs_icon.png']).onChange((src) => {
image.setImagePath(src)
})
gui.onFinishChange((event) => {
image.setNeedUpdateDisplay(true)
})
})
}
const gui = new GUI();
const myObject = {
executeTheCommand: () => draw_image()
}
gui.add(myObject, 'executeTheCommand').name('绘制图片')
</script>
<body>
<div class="mxdiv">
<canvas id="mxcad"></canvas>
</div>
</body>
</html>
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