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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SuperSocket.ProtoBase;
using SuperSocket.SocketBase;
using SuperSocket.SocketBase.Command;
using SuperSocket.SocketBase.Protocol;
namespace SuperSocket.QuickStart.CustomProtocol
{
/// <summary>
/// It's a protocol like that:
/// +-------+---+-------------------------------+
/// |request| l | |
/// | name | e | request body |
/// | (4) | n | |
/// | |(2)| |
/// +-------+---+-------------------------------+
/// request name: the name of the request, 4 chars, used for matching the processing command
/// len: the lenght of request data, two bytes, 0x00 0x02 = 2, 0x01 0x01 = 257
/// request data: the body of the request
/// </summary>
class CustomProtocolServer : AppServer<CustomProtocolSession, BufferedPackageInfo>
{
public CustomProtocolServer()
: base(new DefaultReceiveFilterFactory<MyReceiveFilter, BufferedPackageInfo>())
{
}
}
}
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