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#SingleInstance force
#Persistent
#NoEnv
#IfWinActive, ahk_exe D2R.exe
Global LeftPotionSlots := 3
Global RightPotionSlots := 1
Global CurrentLeftPotionSlot := 0
Global CurrentRightPotionSlot := 0
Global NovaCD := 0
;CTA
$Z::
{
CTABuff("R", "J|K|Z|X", 350, -160000) ;CTA+冰甲+顶球
}
Return
;一键吨吨左侧N排药水
$1::
{
If (CurrentLeftPotionSlot = 0) {
CurrentLeftPotionSlot := 0 + LeftPotionSlots
}
SendInput % CurrentLeftPotionSlot
CurrentLeftPotionSlot -= 1
}
Return
;一键吨吨右侧N排药水
$4::
{
If (CurrentRightPotionSlot = 0) {
CurrentRightPotionSlot := 5 - RightPotionSlots
}
SendInput % CurrentRightPotionSlot
CurrentRightPotionSlot += 1
If (CurrentRightPotionSlot > 4) {
CurrentRightPotionSlot := 0
}
}
Return
;一键入盒
~E::
{
Sleep 150
SendInput {LButton}
}
Return
;辨识卷轴
$V::
{
MouseGetPos, xpos, ypos
MouseMove, 1340, 700, 0
SendInput {RButton}
Sleep 20
MouseMove, xpos, ypos, 0
}
Return
;FPS
$=::
{
SendInput {Enter}
Sleep 50
SendInput {Raw}/fps
Sleep 50
SendInput {Enter}
}
Return
;退出房间(1080P)
$F1::
{
BlockInput ON
SendInput {Esc}
MouseMove, 960, 475, 0
SendInput {LButton}
BlockInput OFF
SetTimer, CTACDBeep, OFF
}
Return
;新建地狱房间(1080P)
$F2::
{
BlockInput ON
MouseMove, 800, 970, 0
SendInput {LButton}
Sleep 100
MouseMove, 960, 585, 0
SendInput {LButton}
BlockInput OFF
SetTimer, CTACDBeep, OFF
}
Return
;小号进房A
$F3::
{
BlockInput ON
SendInput !{Tab}
Sleep 200
SendInput {Enter}
Sleep 150
MouseMove, 43, 860, 0
SendInput {LButton}
Sleep 150
MouseMove, 226, 267, 0
SendInput {LButton}
Sleep 150
MouseMove, 350, 300, 0
SendInput {RButton}
Sleep 200
MouseMove, 450, 450, 0
SendInput {LButton}
Sleep 150
SendInput !{Tab}
BlockInput OFF
}
Return
;小号进房B
$F4::
{
BlockInput ON
SendInput {Enter}
Sleep 150
MouseMove, 43, 860, 0
SendInput {LButton}
Sleep 150
MouseMove, 226, 267, 0
SendInput {LButton}
Sleep 150
MouseMove, 350, 300, 0
SendInput {RButton}
Sleep 200
MouseMove, 450, 450, 0
SendInput {LButton}
BlockInput OFF
}
Return
;小号进房C
$F5::
{
BlockInput ON
MouseMove, 1123, 968, 0
SendInput {LButton}
Sleep 500
MouseMove, 183, 763, 0
SendInput {LButton}
Sleep 150
MouseMove, 427, 150, 0
SendInput {LButton}
Sleep 150
MouseMove, 516, 187, 0
SendInput {RButton}
Sleep 200
MouseMove, 706, 361, 0
SendInput {LButton}
BlockInput OFF
}
Return
CTACDBeep:
ToolTip, `n #战争召唤# BUFF结束!!! `n `n, 580, 850
SetTimer, CTACDToolTip, 3000
SoundBeep, 300, 800
Return
CTACDToolTip:
SetTimer, CTACDToolTip, OFF
ToolTip
return
#IfWinActive
;函数:CTABuff (CD提醒)
CTABUFF(CTA, Skills, Delay, CTACD) {
SendInput % CTA
Sleep 250
Loop, Parse, % Skills, `|
{
SendInput % A_LoopField
Sleep % Delay
}
Sleep 50
SendInput % CTA
SetTimer, CTACDBeep, OFF
SetTimer, CTACDBeep, % CTACD
}
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