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ooo 提交于 2023-02-09 14:31 . 一些微调
\section{逢方必觑}
\setcounter{tuxxx}{3}%图编号从4开始
{\heiti 题解}:``方''是下棋时经常出现的棋形,如图一所示。图中白1叫``觑'',又称``点方''。为什么要叫它觑呢?就是斜睨着A位的断。它是``刺''的一种,但又不同于刺。图二中黑1叫刺,是比较激烈地要断,而觑则比较缓和些,目的是破坏棋形。\par
\begin{psgopartialboard*}{(1,1)(7,7)}
%1
\markpos{A}{e}{4}
\stone{black}{d}{3}
\stone{black}{d}{4}
\stone{black}{e}{5}
\stone{black}{f}{5}
\stone{white}{c}{3}
\stone{white}{c}{4}
\stone{white}{c}{5}
\stone{white}{d}{5}
\stone{white}{e}{6}
\stone{white}{f}{6}
\setcounter{gomove}{0}%步数编号从1开始
\pass*
\move{f}{3}%1
\end{psgopartialboard*}\par
\begin{psgopartialboard*}{(1,1)(7,7)}
%2
\stone{black}{c}{3}
\stone{black}{c}{4}
\stone{black}{d}{5}
\stone{black}{d}{6}
\stone{black}{d}{7}
\stone{white}{d}{4}
\stone{white}{e}{3}
\stone{white}{e}{5}
\stone{white}{e}{6}
\setcounter{gomove}{0}%步数编号从1开始
\move{f}{4}%1
\end{psgopartialboard*}\par
\begin{psgopartialboard*}{(1,1)(7,7)}
%3
\stone{black}{d}{3}
\stone{black}{d}{4}
\stone{black}{d}{5}
\stone{black}{e}{5}
\stone{black}{f}{5}
\stone{white}{c}{3}
\stone{white}{c}{4}
\stone{white}{c}{5}
\stone{white}{c}{6}
\stone{white}{d}{6}
\stone{white}{e}{6}
\stone{white}{f}{6}
\setcounter{gomove}{0}%步数编号从1开始
\pass*
\move{f}{3}%1
\end{psgopartialboard*}\par
觑,必须对有断而言,如果象图三那样,白1就不叫觑了。\par
{\heiti 理由}:``逢方必觑''是利用觑来破坏对方的棋形。\par
\begin{psgopartialboard*}{(1,1)(10,6)}
%4
\stone{black}{c}{2}
\stone{black}{d}{3}
\stone{black}{d}{4}
\stone{black}{d}{5}
\stone{black}{e}{5}
\stone{black}{f}{6}
\stone{black}{j}{3}
\stone{white}{d}{2}
\stone{white}{e}{2}
\stone{white}{e}{3}
\stone{white}{e}{4}
\stone{white}{f}{5}
\stone{white}{g}{5}
\setcounter{gomove}{0}%步数编号从1开始
\move{g}{3}%1
\move{g}{4}%2
\end{psgopartialboard*}\par
\tx (要点):黑1觑,白2护断,经1和2交换,白眼形就被破坏了。\par
\begin{psgopartialboard*}{(1,1)(10,6)}
%5
\stone{black}{c}{2}
\stone{black}{d}{3}
\stone{black}{d}{4}
\stone{black}{d}{5}
\stone{black}{e}{5}
\stone{black}{f}{6}
\stone{black}{j}{3}
\stone{white}{d}{2}
\stone{white}{e}{2}
\stone{white}{e}{3}
\stone{white}{e}{4}
\stone{white}{f}{5}
\stone{white}{g}{5}
\setcounter{gomove}{0}%步数编号从1开始
\pass*
\move{g}{3}%1
\end{psgopartialboard*}\par
\tx :黑如不觑,白在这里补,就得到了好形,用这两个图作对比,就可以明白逢方必觑的道理。白1术语称``补方'',仍然是补的要点。\par
\begin{psgopartialboard*}{(1,1)(10,6)}
%6
\stone{black}{c}{4}
\stone{black}{d}{2}
\stone{black}{d}{4}
\stone{black}{d}{6}
\stone{black}{e}{1}
\stone{black}{e}{2}
\stone{black}{e}{3}
\stone{black}{f}{2}
\stone{black}{k}{3}
\stone{white}{d}{3}
\stone{white}{e}{4}
\stone{white}{e}{5}
\stone{white}{f}{3}
\stone{white}{g}{3}
\setcounter{gomove}{0}%步数编号从1开始
\pass*
\move{g}{5}%1
\end{psgopartialboard*}\par
\tx (补方):这是侵分无忧角形成的型,白1补方是要点。\par
\begin{psgopartialboard*}{(1,1)(10,6)}
%7
\stone{black}{c}{4}
\stone{black}{d}{2}
\stone{black}{d}{4}
\stone{black}{d}{6}
\stone{black}{e}{1}
\stone{black}{e}{2}
\stone{black}{e}{3}
\stone{black}{f}{2}
\stone{black}{k}{3}
\stone{white}{d}{3}
\stone{white}{e}{4}
\stone{white}{e}{5}
\stone{white}{f}{3}
\stone{white}{g}{3}
\setcounter{gomove}{0}%步数编号从1开始
\move{g}{5}%1
\end{psgopartialboard*}\par
\tx (白溃):白如不补,被黑在这里一击,白形即溃。\par
以上几个图中可以看出``点方''在布局及中盘的对杀中是相当用得着的。在运用中须做到:一、现成的方会觑,会补;二、制造出点方的型来,点方以后使对方形溃,前面说过的二子头必扳和逢方必觑有直接联系。\par
\begin{psgopartialboard*}{(1,1)(7,11)}
%8
\markpos{A}{c}{11}
\stone{black}{b}{5}
\stone{black}{b}{6}
\stone{black}{c}{3}
\stone{black}{c}{4}
\stone{black}{d}{3}
\stone{black}{e}{3}
\stone{black}{g}{3}
\stone{white}{c}{5}
\stone{white}{c}{6}
\stone{white}{c}{8}
\stone{white}{d}{4}
\stone{white}{e}{4}
\stone{white}{f}{4}
\stone[\marktr]{black}{g}{4}
\end{psgopartialboard*}\par
\tx (习题):本题是``雪崩''定式的一型。白脱先后黑走到了\stone[\marktr]{black},如果A位一带再有了黑子,对这团白棋怎样攻击呢?\par
\begin{psgopartialboard*}{(1,1)(7,11)}
%9
\markpos{A}{c}{11}
\stone{black}{b}{5}
\stone{black}{b}{6}
\stone{black}{c}{3}
\stone{black}{c}{4}
\stone{black}{d}{3}
\stone{black}{e}{3}
\stone{black}{g}{3}
\stone{black}{g}{4}
\stone{white}{c}{5}
\stone{white}{c}{6}
\stone{white}{c}{8}
\stone{white}{d}{4}
\stone{white}{e}{4}
\stone{white}{f}{4}
\setcounter{gomove}{0}%步数编号从1开始
\move{g}{6}%1
\move{e}{6}%2
\end{psgopartialboard*}\par
\tx (乏力):黑1跳,借攻白扩张右下方,虽不能算坏棋,但缺少攻击力。白2补后,棋形比较完整。\par
\begin{psgopartialboard*}{(1,1)(7,11)}
%10
\markpos{A}{c}{11}
\stone{black}{b}{5}
\stone{black}{b}{6}
\stone{black}{c}{3}
\stone{black}{c}{4}
\stone{black}{d}{3}
\stone{black}{e}{3}
\stone{black}{g}{3}
\stone{black}{g}{4}
\stone{white}{c}{5}
\stone{white}{c}{6}
\stone{white}{c}{8}
\stone{white}{d}{4}
\stone{white}{e}{4}
\stone{white}{f}{4}
\setcounter{gomove}{0}%步数编号从1开始
\move{e}{6}%1
\move{e}{8}%2
\move{g}{6}%3
\end{psgopartialboard*}\par
\tx (点方):黑1点方严厉,白2只能跳出,黑3再跳,白形被击溃。至此白已不能眷恋数子,须及早逃出。本型即使A位一带没有黑子,点方仍是要点。\par
\begin{psgopartialboard*}{(1,1)(7,11)}
%11
\stone{black}{b}{5}
\stone{black}{b}{6}
\stone{black}{c}{3}
\stone{black}{c}{4}
\stone{black}{d}{3}
\stone{black}{e}{3}
\stone{black}{g}{3}
\stone{black}{g}{4}
\stone{white}{c}{5}
\stone{white}{c}{6}
\stone{white}{c}{8}
\stone{white}{d}{4}
\stone{white}{e}{4}
\stone{white}{f}{4}
\setcounter{gomove}{0}%步数编号从1开始
\move{e}{6}%1
\move{d}{6}%2
\move{e}{8}%3
\end{psgopartialboard*}\par
\tx (白大恶):黑1点时,白如护断,黑3跳后,白即陷于困境.\par
\begin{psgopartialboard*}{(1,1)(7,9)}
%12
\stone{black}{c}{5}
\stone{black}{c}{7}
\stone{black}{d}{4}
\stone{black}{e}{3}
\stone{black}{e}{4}
\stone{black}{f}{2}
\stone{white}{b}{4}
\stone{white}{c}{4}
\stone{white}{d}{2}
\stone{white}{d}{3}
\stone{white}{e}{2}
\end{psgopartialboard*}\par
\tx (习题):这是托大飞角形成的型,假设左边黑已厚实,黑应当怎样下?\par
\begin{psgopartialboard*}{(1,1)(7,9)}
%13
\stone{black}{c}{5}
\stone{black}{c}{7}
\stone{black}{d}{4}
\stone{black}{e}{3}
\stone{black}{e}{4}
\stone{black}{f}{2}
\stone{white}{b}{4}
\stone{white}{c}{4}
\stone{white}{d}{2}
\stone{white}{d}{3}
\stone{white}{e}{2}
\setcounter{gomove}{0}%步数编号从1开始
\move{b}{5}%1
\move{b}{2}%2
\end{psgopartialboard*}\par
\tx (平凡):黑1挡平凡,白角成九目,且干净利落。\par
\begin{psgopartialboard*}{(1,1)(7,9)}
%14
\markpos{A}{c}{3}
\markpos{B}{a}{2}
\stone{black}{c}{5}
\stone{black}{c}{7}
\stone{black}{d}{4}
\stone{black}{e}{3}
\stone{black}{e}{4}
\stone{black}{f}{2}
\stone{white}{b}{4}
\stone{white}{c}{4}
\stone{white}{d}{2}
\stone{white}{d}{3}
\stone{white}{e}{2}
\setcounter{gomove}{0}%步数编号从1开始
\move{b}{2}%1
\move{c}{2}%2
\move{b}{5}%3
\move{b}{1}%4
\end{psgopartialboard*}\par
\tx (要点):黑1点是要点,白2补时,黑3再挡,次序井然。到白4时白角不仅目数少了,而且将来黑在B立,还有点余味。\par
这类点方手段是常用的。图中白2如在3位曲,黑可A断,成转换。\par
\begin{psgopartialboard*}{(1,1)(8,7)}
%15
\stone{black}{c}{4}
\stone{black}{d}{5}
\stone{black}{g}{4}
\stone{black}{h}{4}
\stone{black}{h}{5}
\stone{white}{e}{3}
\stone{white}{f}{4}
\stone{white}{f}{5}
\stone{white}{g}{5}
\end{psgopartialboard*}\par
\tx (习题):这是一间高夹走出来的型。轮白走应当怎样下呢?\par
\begin{psgopartialboard*}{(1,1)(10,7)}
%16
\stone{black}{c}{4}
\stone{black}{d}{5}
\stone{black}{g}{4}
\stone{black}{h}{4}
\stone{black}{h}{5}
\stone{white}{e}{3}
\stone{white}{f}{4}
\stone{white}{f}{5}
\stone{white}{g}{5}
\setcounter{gomove}{0}%步数编号从1开始
\pass*
\move{h}{6}%1
\move{j}{6}%2
\move{j}{7}%3
\move{k}{6}%4
\move{k}{4}%5
\move{k}{5}%6
\move{d}{7}%7
\move{d}{3}%8
\move{h}{7}%9
\end{psgopartialboard*}\par
\tx :白1、3连扳,着法紧凑,接着就产生了5位的觑。黑4时,也有先在9位打的。下到黑8是定式。\par
\begin{psgopartialboard*}{(1,1)(12,8)}
%17
\markpos{A}{m}{4}
\markpos{B}{l}{4}
\stone{black}{c}{4}
\stone{black}{d}{3}
\stone{black}{d}{5}
\stone{black}{g}{4}
\stone{black}{h}{4}
\stone{black}{h}{5}
\stone{black}{h}{7}
\stone{black}{j}{6}
\stone{black}{k}{5}
\stone{black}{k}{6}
\stone{white}{d}{7}
\stone{white}{e}{3}
\stone{white}{f}{4}
\stone{white}{f}{5}
\stone{white}{g}{5}
\stone{white}{g}{6}
\stone{white}{h}{6}
\stone{white}{j}{7}
\stone{white}{j}{8}
\stone{white}{k}{4}
\setcounter{gomove}{0}%步数编号从1开始
\pass*
\move{g}{3}%1
\move{h}{3}%2
\move{d}{2}%3
\move{c}{2}%4
\move{h}{2}%5
\move{g}{2}%6
\move{f}{2}%7
\end{psgopartialboard*}\par
\tx (点方的意义):图十六中,现采用黑先打的形,以后如白先动手,在A跳,黑方受攻,白便宜是很容易看出来的。但如果被黑先下手在B扳,怎样呢?\par
这样也是白方比不点方被黑先在方处补一手稍好。因为点方后多了利用,如白有1至7的做劫,白如胜劫,黑边及角均要受到侵削。由本图可知,点方不光是猛攻时用,有时只是为了使对方棋形稍不完整。\par
\begin{psgopartialboard*}{(1,1)(19,8)}
%18
\stone{black}{c}{4}
\stone{black}{d}{6}
\stone{black}{h}{4}
\stone{black}{j}{5}
\stone{black}{j}{6}
\stone{black}{m}{3}
\stone{black}{q}{4}
\stone{black}{r}{7}
\stone{white}{c}{2}
\stone{white}{e}{3}
\stone{white}{f}{4}
\stone{white}{k}{3}
\stone{white}{k}{5}
\stone{white}{k}{6}
\stone{white}{o}{3}
\setcounter{gomove}{0}%步数编号从1开始
\move{k}{7}%1
\move{l}{7}%2
\move{l}{8}%3
\move{m}{7}%4
\move{m}{5}%5
\end{psgopartialboard*}\par
\tx (联系):本图取材于大平修三对藤泽秀行的对局。在``二子头必扳''一节已介绍。黑5点方有力,由此可知``二子头必扳''和``逢方必觑''是相辅相成的。二子头扳后就导致逢方必觑,不知道前者,就不容易见到后者,不懂得后者,前者也乏力了。\par
{\heiti 例外}:逢方必觑是针对局部而言,有时因全局关系而不适用。\par
\begin{psgoboard*}
%19
\markpos{A}{e}{6}
\setcounter{gomove}{0}%步数编号从1开始
\move{q}{16}%1
\move{r}{4}%2
\move{d}{16}%3
\move{c}{4}%4
\move{e}{4}%5
\move{e}{3}%6
\move{d}{4}%7
\move{d}{3}%8
\move{c}{5}%9
\move{b}{5}%10
\move{c}{6}%11
\move{b}{3}%12
\move{f}{4}%13
\move{b}{6}%14
\move{p}{4}%15
\move{c}{7}%16
\move{r}{3}%17
\move{g}{3}%18
\move{c}{13}%19
\move{j}{17}%20
\move{q}{4}%21
\move{r}{5}%22
\move{s}{3}%23
\move{m}{4}%24
\move{r}{8}%25
\move{g}{4}%26
\move{n}{17}%27
\move{f}{17}%28
\move{f}{16}%29
\move{e}{18}%30
\move{e}{17}%31
\move{f}{18}%32
\move{c}{17}%33
\move{d}{11}%34
\move{r}{15}%35
\move{g}{16}%36
\end{psgoboard*}\par
\tx (名局):这是吴清源执黑对木谷实镰仓十局第六局。走到33时,白方如在A位点是可以吃掉这团黑棋的,但谱中却走了34位,这是因为在A位吃5子不够大,倒并不是A位不严厉。由此可知点方是局部的要点,``逢方必觑''也是就局部而言。至于根据全盘情况,该不该觑,是另外一个问题了。\par
\begin{psgopartialboard*}{(1,1)(14,9)}
%20
\stone{black}{b}{4}
\stone{black}{b}{5}
\stone{black}{c}{8}
\stone{black}{g}{4}
\stone{black}{h}{7}
\stone{black}{j}{7}
\stone{black}{k}{4}
\stone{black}{k}{5}
\stone{black}{k}{6}
\stone{black}{l}{3}
\stone{black}{l}{4}
\stone{white}{b}{3}
\stone{white}{c}{4}
\stone{white}{d}{4}
\stone{white}{f}{3}
\stone{white}{g}{3}
\stone{white}{j}{3}
\stone{white}{j}{4}
\stone{white}{j}{8}
\stone{white}{k}{7}
\stone{white}{l}{7}
\stone{white}{m}{4}
\stone{white}{m}{6}
\stone{white}{n}{3}
\setcounter{gomove}{0}%步数编号从1开始
\pass*
\move{h}{5}%1
\move{h}{6}%2
\move{h}{8}%3
\move{f}{7}%4
\end{psgopartialboard*}\par
\tx (凑着):白1逢方必觑攻击黑一块,但却是凑着。黑2补后再4跳,反而加快了逃走的步伐,所以白1应直接3位压,黑便不能跳。\par
为什么出现这一例外呢?原来本图的主要矛盾不是白破眼而是黑向前逃,点方只能起到破坏棋形的作用。故点方适得其反。\par
{\heiti 小结}:``逢方必觑''在布局、中盘和官子阶段均适用,和``二子头必扳''一样,是培养局部感觉的。\par
\clearpage
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棋理与要诀_过惕生沈果荪
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