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ooo 提交于 2023-02-09 14:31 . 一些微调
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\section{断哪边\quad{}吃哪边}
\setcounter{tuxxx}{5}%图编号从6开始
{\heiti 题解}:断哪边、吃哪边,这句话本身很好懂,但它是专有所指的,代表作是图一。这是高目外靠定式,黑既可断里边又可断外边,白方总是吃住断的这个子,就叫断哪边、吃哪边。\par
\begin{psgopartialboard*}{(1,1)(7,6)}
%1
\stone{black}{d}{5}
\stone{black}{e}{3}
\stone{black}{e}{4}
\stone{white}{d}{3}
\stone{white}{e}{2}
\stone{white}{f}{3}
\end{psgopartialboard*}\par
这句话除图一外,很多相类似的情况都是适用的。\par
{\heiti 理由}:吃住断的子,通常总比不吃便宜。\par
\begin{psgopartialboard*}{(1,1)(7,7)}
%2
\stone{black}{d}{5}
\stone{black}{e}{3}
\stone{black}{e}{4}
\stone{white}{d}{3}
\stone{white}{e}{2}
\stone{white}{f}{3}
\setcounter{gomove}{0}%步数编号从1开始
\move{d}{2}%1
\move{c}{2}%2
\move{f}{2}%3
\move{d}{1}%4
\move{g}{3}%5
\end{psgopartialboard*}
\begin{psgopartialboard*}{(1,1)(7,7)}
%3
\stone{black}{d}{5}
\stone{black}{e}{3}
\stone{black}{e}{4}
\stone{white}{d}{3}
\stone{white}{e}{2}
\stone{white}{f}{3}
\setcounter{gomove}{0}%步数编号从1开始
\move{f}{2}%1
\move{g}{2}%2
\move{d}{2}%3
\move{f}{1}%4
\move{c}{3}%5
\move{f}{4}%6
\move{e}{6}%7
\end{psgopartialboard*}\par
{\heiti 图二、图三}(定式):这两个图黑断哪边,白就吃哪边,是两个常见定式,双方不吃亏。\par
\begin{psgopartialboard*}{(1,1)(7,7)}
%4
\stone{black}{d}{5}
\stone{black}{e}{3}
\stone{black}{e}{4}
\stone{white}{d}{3}
\stone{white}{e}{2}
\stone{white}{f}{3}
\setcounter{gomove}{0}%步数编号从1开始
\move{d}{2}%1
\move{f}{2}%2
\move{c}{3}%3
\move{f}{4}%4
\move{e}{6}%5
\end{psgopartialboard*}
\begin{psgopartialboard*}{(1,1)(7,7)}
%5
\stone{black}{d}{5}
\stone{black}{e}{3}
\stone{black}{e}{4}
\stone{white}{d}{3}
\stone{white}{e}{2}
\stone{white}{f}{3}
\setcounter{gomove}{0}%步数编号从1开始
\move{f}{2}%1
\move{c}{2}%2
\move{e}{1}%3
\move{d}{2}%4
\move{g}{3}%5
\end{psgopartialboard*}\par
{\heiti 图四、图五}(白亏):这两个图白偏不肯打吃断的这个子,结果白方图四不如图三,图五不如图二,由此可知在通常情况下断哪边、吃哪边是常识。\par
{\heiti 运用}:说到运用有两种,一种是初级的,即对方来断时,自己应对;另一种较高级些,即选择时机去断,使对方不能吃你断的这个子,从中得点便宜,叫做``次序好''。\par
\begin{psgopartialboard*}{(1,1)(9,10)}
%6
\stone{black}{c}{4}
\stone{black}{d}{4}
\stone{black}{d}{10}
\stone{black}{e}{3}
\stone{black}{e}{4}
\stone{black}{j}{4}
\stone{white}{c}{3}
\stone{white}{d}{3}
\stone{white}{e}{2}
\stone{white}{f}{3}
\stone{white}{f}{4}
\end{psgopartialboard*}\par
\tx (习题):这是星二间高夹走出来的形,黑应当怎样下呢?白又应当怎样应?\par
\begin{psgopartialboard*}{(1,1)(9,10)}
%7
\stone{black}{c}{4}
\stone{black}{d}{4}
\stone{black}{d}{10}
\stone{black}{e}{3}
\stone{black}{e}{4}
\stone{black}{j}{4}
\stone{white}{c}{3}
\stone{white}{d}{3}
\stone{white}{e}{2}
\stone{white}{f}{3}
\stone{white}{f}{4}
\setcounter{gomove}{0}%步数编号从1开始
\move{d}{2}%1
\move{c}{2}%2
\move{f}{2}%3
\move{d}{1}%4
\move{f}{5}%5
\move{g}{5}%6
\move{g}{4}%7
\move{g}{3}%8
\move{g}{2}%9
\move{h}{3}%10
\move{h}{4}%11
\move{j}{2}%12
\move{f}{6}%13
\end{psgopartialboard*}\par
\tx (定式):黑1里边断,白2打吃,都是正着。黑3打后到13是定式。其中黑9是重要次序,白10不可在11位提,但这些已是题外话了。\par
\begin{psgopartialboard*}{(1,1)(9,10)}
%8
\stone{black}{c}{4}
\stone{black}{d}{4}
\stone{black}{d}{10}
\stone{black}{e}{3}
\stone{black}{e}{4}
\stone{black}{j}{4}
\stone{white}{c}{3}
\stone{white}{d}{3}
\stone{white}{e}{2}
\stone{white}{f}{3}
\stone{white}{f}{4}
\setcounter{gomove}{0}%步数编号从1开始
\move{d}{2}%1
\move{f}{2}%2
\move{c}{2}%3
\end{psgopartialboard*}\par
\tx (误):黑1断,白2粘错着,黑3打后白吃亏。本图再一次说明了要诀的重要性。\par
\begin{psgopartialboard*}{(1,1)(9,10)}
%9
\stone{black}{c}{4}
\stone{black}{d}{4}
\stone{black}{d}{10}
\stone{black}{e}{3}
\stone{black}{e}{4}
\stone{black}{j}{4}
\stone{white}{c}{3}
\stone{white}{d}{3}
\stone{white}{e}{2}
\stone{white}{f}{3}
\stone{white}{f}{4}
\stone[\marktr]{black}{j}{4}
\setcounter{gomove}{0}%步数编号从1开始
\move{f}{2}%1
\move{g}{2}%2
\move{d}{2}%3
\move{f}{1}%4
\move{c}{2}%5
\end{psgopartialboard*}\par
\tx :现在黑1外断也是错着,双方走到5时,黑\stone[\marktr]{black}一子位置不好,犯攻坚之忌,白稍有利。\par
从本图可以看到``断哪边、吃哪边''对断的一方来说,在哪边断也是有讲究的。图一两边都可断,图六却只能断里边。\par
\begin{psgopartialboard*}{(1,1)(9,10)}
%10
\stone{black}{c}{4}
\stone{black}{d}{4}
\stone{black}{d}{10}
\stone{black}{e}{3}
\stone{black}{e}{4}
% \stone{black}{j}{4}
\stone{white}{c}{3}
\stone{white}{d}{3}
\stone{white}{e}{2}
\stone{white}{f}{3}
\stone{white}{f}{4}
\setcounter{gomove}{0}%步数编号从1开始
\pass*
\move{c}{3}%1
\move{c}{4}%2
\move{d}{3}%3
\move{e}{3}%4
\move{e}{2}%5
\move{f}{2}%6
\move{f}{3}%7
\move{e}{4}%8
\move{g}{2}%9
\move{d}{2}%10
\move{f}{1}%11
\move{c}{2}%12
\move{f}{4}%13
\end{psgopartialboard*}\par
\tx (对比):这是常见点三三之形,用它来一比,就知道图八白亏(少吃一子厚薄相差较大),图九黑亏(黑\stone[\marktr]{black}不是地方)。\par
\begin{psgopartialboard*}{(1,1)(9,9)}
%11
\stone{black}{c}{6}
\stone{black}{d}{5}
\stone{black}{d}{6}
\stone{black}{e}{3}
\stone{white}{b}{6}
\stone{white}{c}{4}
\stone{white}{c}{5}
\stone{white}{c}{7}
\stone[\marktr]{black}{d}{7}
\stone[\marktr]{white}{c}{8}
\setcounter{gomove}{0}%步数编号从1开始
\move{b}{7}%1
\move{b}{8}%2
\move{b}{5}%3
\move{a}{7}%4
\move{c}{3}%5
\move{b}{4}%6
\end{psgopartialboard*}\par
\tx (例):本图是早期定式,也是有断哪边、吃哪边的情况。其中\stone[\marktr]{black}\stone[\marktr]{white}不先交换就冲断,结果也是一样。\par
举本图一例,说明类似这样的图是很多的,他们的关键是左右两方的利用价值相仿佛,所以要吃住断的子。这个条件便是要诀成立的先决条件。\par
现在来看使你不能吃断的这个子而从中得点便宜的好次序。\par
\begin{psgopartialboard*}{(1,1)(12,7)}
%12
\stone{black}{c}{5}
\stone{black}{e}{4}
\stone{black}{f}{4}
\stone{black}{g}{4}
\stone{black}{h}{4}
\stone{black}{j}{5}
\stone{white}{d}{3}
\stone{white}{e}{3}
\stone{white}{g}{3}
\stone{white}{h}{3}
\stone{white}{j}{4}
\stone{white}{k}{5}
\end{psgopartialboard*}\par
\tx (习题):这也是目外飞压走出来的型,这时轮黑下,该怎样下呢?\par
\begin{psgopartialboard*}{(1,1)(12,9)}
%13
\markpos{A}{f}{3}
\markpos{B}{f}{2}
\stone{black}{c}{5}
\stone{black}{e}{4}
\stone{black}{f}{4}
\stone{black}{g}{4}
\stone{black}{h}{4}
\stone{black}{j}{5}
\stone{white}{d}{3}
\stone{white}{e}{3}
\stone{white}{g}{3}
\stone{white}{h}{3}
\stone{white}{j}{4}
\stone{white}{k}{5}
\setcounter{gomove}{0}%步数编号从1开始
\move{k}{4}%1
\move{j}{3}%2
\move{j}{6}%3
\move{k}{6}%4
\move{k}{7}%5
\move{m}{5}%6
\move{j}{8}%7
\end{psgopartialboard*}\par
\tx (粗):黑1打,再3退,方向虽然不错,局部这样走也是正着,但是次序还不完善,也就是过门不清楚,应得的便宜未能得到,我们在对局评注中常能看到``\(\times\times\)手粗''就是这个意思。这时黑A冲,白B挡后,就变成断哪边、吃哪边了。\par
\begin{psgopartialboard*}{(1,1)(12,9)}
%14
\stone{black}{c}{5}
\stone{black}{e}{4}
\stone{black}{f}{4}
\stone{black}{g}{4}
\stone{black}{h}{4}
\stone{black}{j}{5}
\stone{white}{d}{3}
\stone{white}{e}{3}
\stone{white}{g}{3}
\stone{white}{h}{3}
\stone{white}{j}{4}
\stone{white}{k}{5}
\setcounter{gomove}{0}%步数编号从1开始
\move{f}{3}%1
\move{f}{2}%2
\move{e}{2}%3
\move{g}{2}%4
\move{c}{3}%5
\move{d}{2}%6
\move{k}{4}%7
\move{j}{3}%8
\move{j}{6}%9
\move{k}{6}%10
\move{k}{7}%11
\move{m}{5}%12
\move{j}{8}%13
\end{psgopartialboard*}\par
\tx (好次序):现在1冲,再3断,利用它右边有被双打的缺陷,使白不敢在6位打,而在4粘。黑在角上得便宜后,再在7打,次序井然。懂得这样下的人就具有相当高的棋力了。评棋时就是``1冲、3断细''。这一手法就是利用了断哪边、吃哪边这一要诀的反义,在实战中这样的例子是随时可见的。\par
\begin{psgopartialboard*}{(1,1)(9,7)}
%15
\markpos{A}{f}{2}
\stone{black}{c}{2}
\stone{black}{c}{3}
\stone{black}{c}{4}
\stone{black}{c}{6}
\stone{black}{c}{7}
\stone{black}{d}{3}
\stone{black}{h}{3}
\stone{white}{d}{2}
\stone{white}{d}{4}
\stone{white}{d}{5}
\stone{white}{e}{3}
\stone{white}{e}{7}
\stone{white}{f}{4}
\setcounter{gomove}{0}%步数编号从1开始
\pass*
\move{c}{5}%1
\move{b}{5}%2
\move{b}{4}%3
\move{b}{6}%4
\move{b}{2}%5
\move{b}{3}%6
\move{c}{1}%7
\move{a}{4}%8
\end{psgopartialboard*}\par
\tx :这是二间高夹定式的一型,用它来说明几个问题。\par
一、白1冲,黑2挡,通常是不轻易走的,走是为了断。\par
二、白3总是内断的,因为外边利用价值大,所以黑总是在外粘。那末,这样断一手使对方不能吃,是否白方便宜了呢?不是,因为白1撞紧一气的损失加上黑方4粘后边上的好处,要比白在角上的利用来得大些,所以通常白不肯这样下。既然这样,列这个图还有什么意思呢?\par
三、在白攻击黑右下,使A成为先手时;在白整块被攻,需要在A位做眼时,这两种情况往往是会出现的,这时白1、3便成为好手,以下的着法往往得白5夹后,得到7渡的便宜。\par
从这个例子,我们进一步知道了,断首先要不让人吃掉你断的子,同时还要权衡得失,选好时机。\par
断哪边、吃哪边虽然简明易懂,但引伸出来的第二义要相当细心才能掌握,就是在左右份量不等时,断一手从中得利。这一条有它鲜明的特殊性,就是``时机''。这一点图十三以下各图已说明了,但还有一个特殊性,是``阶段'',即布局或中盘阶段这样走是吃亏的。在官子阶段却便宜了,这和``时机''有类似的地方。\par
\begin{psgopartialboard*}{(1,1)(7,8)}
%16
\markpos{A}{b}{2}
\stone{black}{b}{3}
\stone{black}{b}{4}
\stone{black}{c}{3}
\stone{black}{c}{6}
\stone{black}{d}{3}
\stone{black}{f}{3}
\stone{black}{g}{3}
\stone{white}{b}{5}
\stone{white}{c}{4}
\stone{white}{c}{5}
\stone{white}{d}{4}
\stone{white}{d}{6}
\stone{white}{e}{4}
\stone{white}{g}{5}
\setcounter{gomove}{0}%步数编号从1开始
\pass*
\move{e}{3}%1
\move{e}{2}%2
\move{d}{2}%3
\move{f}{2}%4
\move{a}{4}%5
\end{psgopartialboard*}
\begin{psgopartialboard*}{(1,1)(7,8)}
%17
\stone{black}{b}{3}
\stone{black}{b}{4}
\stone{black}{c}{3}
\stone{black}{c}{6}
\stone{black}{d}{3}
\stone{black}{e}{2}
\stone{black}{f}{2}
\stone{black}{f}{3}
\stone{black}{g}{3}
\stone{white}{b}{5}
\stone{white}{c}{4}
\stone{white}{c}{5}
\stone{white}{d}{2}
\stone{white}{d}{4}
\stone{white}{d}{6}
\stone{white}{e}{3}
\stone{white}{e}{4}
\stone{white}{g}{5}
\setcounter{gomove}{0}%步数编号从1开始
\move{a}{5}%1
\move{a}{6}%2
\move{a}{4}%3
\move{b}{6}%4
\end{psgopartialboard*}\par
\tx :在本图的情况下,白1冲、3断,虽然迫使黑在4位粘,但这样下,在布局或中盘时白棋反而吃亏了。白5扳,黑可不应,如果今后被黑走成图十七,白断之子一与黑粘交换是徒然受损。可是在官子阶段情况就不同了,黑不愿被白在A位先手收官,往往要应。白5在角上有先手四目之利,3位断成了好手。\par
\setcounter{tuxxx}{17}%图编号从18开始
\begin{psgoboard*}
%18
\markpos{A}{b}{4}
\setcounter{gomove}{0}%步数编号从1开始
\move{r}{16}%1
\move{d}{17}%2
\move{q}{3}%3
\move{c}{3}%4
\move{p}{17}%5
\move{q}{5}%6
\move{r}{5}%7
\move{r}{6}%8
\move{r}{4}%9
\move{q}{7}%10
\move{o}{3}%11
\move{r}{11}%12
\move{c}{15}%13
\move{c}{12}%14
\move{f}{15}%15
\move{g}{17}%16
\move{c}{5}%17
\move{c}{7}%18
\move{e}{4}%19
\move{d}{5}%20
\move{d}{4}%21
\move{c}{4}%22
\move{d}{6}%23
\move{b}{5}%24
\move{e}{5}%25
\move{c}{6}%26
\move{r}{13}%27
\move{d}{7}%28
\move{j}{4}%29
\move{p}{11}%30
\move{e}{12}%31
\move{f}{6}%32
\move{e}{6}%33
\move{e}{7}%34
\move{f}{7}%35
\move{g}{6}%36
\move{g}{4}%37
\move{e}{11}%38
\move{b}{6}%39
%\move{d}{5}%40 =20
\pass
\move{f}{11}%41
\move{d}{11}%42
%\move{c}{5}%43 =17
\pass
\move{b}{7}%44
\end{psgoboard*}\par
\stone[\marklb{40}]{white}=\stone[\marklb{20}]{white} \quad \stone[\marklb{43}]{black}=\stone[\marklb{17}]{black}\par
\tx (异同):这是林海峰九段对桥本昌二九段在1979年的对局。白38时,黑39断,虽然20位还存在一个劫,但因为这个劫黑方极轻,叫做``看花劫'',所以39断时几乎和冲断一样。41找劫等于普通行棋。白44补后,将来黑A打,角上稍有利用。通过本图我们可以明白两点:一是有``看花劫''时断也生效,二是断后并不是要得多大便宜,稍有一点利用即可。断的时机是细功夫。\par
{\heiti 引伸}\par
懂得了断哪边、吃哪边的含义后,就能引伸出一个与它相反的第二义来,叫做``空中被断皆须接''。\par
断哪边、吃哪边是在空旷的地方,双方各得一边。如果在一方的空里,情况就不同了。既是属于自己的地域,当然不愿意轻易让对方取得利益。那么,对方断的作用也只是想利用一下。既然只想利用一下,自然十分注意断的方向。前面说过断时要让对方不敢吃方好,因而在都懂棋理、熟习要诀的对手对局中,必然出现``空中被断皆须接''的情况。\par
\begin{psgopartialboard*}{(1,1)(8,9)}
%19
\markpos{A}{c}{2}
\stone{black}{c}{4}
\stone{black}{c}{5}
\stone{black}{d}{3}
\stone{black}{e}{2}
\stone{black}{f}{3}
\stone{black}{g}{3}
\stone{white}{c}{6}
\stone{white}{d}{5}
\stone{white}{d}{7}
\stone{white}{e}{3}
\stone{white}{e}{4}
\stone{white}{g}{5}
\setcounter{gomove}{0}%步数编号从1开始
\pass*
\move{f}{2}%1
\move{d}{2}%2
\move{h}{3}%3
\move{g}{2}%4
\end{psgopartialboard*}\par
\tx (接):白1断,黑2接正着。这时显然角上重要,因此白1绝不愿意在2位断,送黑在A位吃白一子。\par
\begin{psgopartialboard*}{(1,1)(8,9)}
%20
\stone{black}{c}{4}
\stone{black}{c}{5}
\stone{black}{d}{3}
\stone{black}{e}{2}
\stone{black}{f}{3}
\stone{black}{g}{3}
\stone{white}{c}{6}
\stone{white}{d}{5}
\stone{white}{d}{7}
\stone{white}{e}{3}
\stone{white}{e}{4}
\stone{white}{g}{5}
\setcounter{gomove}{0}%步数编号从1开始
\pass*
\move{d}{2}%1
\move{f}{2}%2
\move{c}{2}%3
\move{b}{6}%4
\move{b}{7}%5
\move{b}{3}%6
\move{b}{2}%7
\move{a}{2}%8
\move{b}{5}%9
\move{c}{3}%10
\end{psgopartialboard*}\par
\tx (仍接):现在外边重要了,白1自然要在里边断,必然导致黑2外接。到黑10,白在上边得到好处,是正变。\par
从以上两图就可明白``空中被断皆须接''的意思。\par
{\heiti 小结}:``断哪边、吃哪边''在布局及中盘时常用,官子时往往要用引伸出来的反义。\par
\clearpage
1
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zalois
qiliyuyaojue
棋理与要诀_过惕生沈果荪
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