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import random
# a python program for tic-tac-toe game
# module intro for introduction
# module show_board for values
# module playgame
def introduction():
print("Hello this a sample tic tac toe game")
print("It will rotate turns between players one and two")
print("While 3,3 would be the bottom right.")
print("Player 1 is X and Player 2 is O")
def draw_board(board):
print(" | |")
print(" " + board[7] + " | " + board[8] + " | " + board[9])
print(" | |")
print("-------------")
print(" | |")
print(" " + board[4] + " | " + board[5] + " | " + board[6])
print(" | |")
print("-------------")
print(" | |")
print(" " + board[1] + " | " + board[2] + " | " + board[3])
print(" | |")
def input_player_letter():
# Lets the player type witch letter they want to be.
# Returns a list with the player's letter as the first item, and the computer's letter as the second.
letter = ''
while not (letter =='X' or letter == 'O'):
print("Do you want to be X or O? ")
letter = input("> ").upper()
# the first element in the list is the player’s letter, the second is the computer's letter.
if letter == 'X':
return ['X', 'O']
else:
return ['O', 'X']
def frist_player():
guess = random.randint(0, 1)
if guess == 0:
return "Computer"
else:
return "Player"
def play_again():
print("Do you want to play again? (y/n)")
return input().lower().startswith('y')
def make_move(board, letter, move):
board[move] = letter
def is_winner(bo, le):
# Given a board and a player’s letter, this function returns True if that player has won.
# We use bo instead of board and le instead of letter so we don’t have to type as much.
return ((bo[7] == le and bo[8] == le and bo[9] == le) or
(bo[4] == le and bo[5] == le and bo[6] == le) or
(bo[1] == le and bo[2] == le and bo[3] == le) or
(bo[7] == le and bo[4] == le and bo[1] == le) or
(bo[8] == le and bo[5] == le and bo[2] == le) or
(bo[9] == le and bo[6] == le and bo[3] == le) or
(bo[7] == le and bo[5] == le and bo[3] == le) or
(bo[9] == le and bo[5] == le and bo[1] == le))
def get_board_copy(board):
dupe_board = []
for i in board:
dupe_board.append(i)
return dupe_board
def is_space_free(board, move):
return board[move] == ' '
def get_player_move(board):
# Let the player type in their move
move = ' '
while move not in '1 2 3 4 5 6 7 8 9'.split() or not is_space_free(board, int(move)):
print("What is your next move? (1-9)")
move = input()
return int(move)
def choose_random_move_from_list(board, moveslist):
possible_moves = []
for i in moveslist:
if is_space_free(board, i):
possible_moves.append(i)
if len(possible_moves) != 0:
return random.choice(possible_moves)
else:
return None
def get_computer_move(board, computer_letter):
if computer_letter == 'X':
player_letter = 'O'
else:
player_letter = 'X'
for i in range(1, 10):
copy = get_board_copy(board)
if is_space_free(copy, i):
make_move(copy, computer_letter, i)
if is_winner(copy, computer_letter):
return i
for i in range(1, 10):
copy = get_board_copy(board)
if is_space_free(copy, i):
make_move(copy, player_letter, i)
if is_winner(copy, player_letter):
return i
move = choose_random_move_from_list(board, [1, 3, 7, 9])
if move != None:
return move
if is_space_free(board, 5):
return 5
return choose_random_move_from_list(board, [2, 4, 6, 8])
def is_board_full(board):
for i in range(1, 10):
if is_space_free(board, i):
return False
return True
print("Welcome To Tic Tac Toe!")
while True:
the_board = [' '] * 10
player_letter, computer_letter = input_player_letter()
turn = frist_player()
print("The " + turn + " go frist.")
game_is_playing = True
while game_is_playing:
if turn == 'player':
#players turn
draw_board(the_board)
move = get_player_move(the_board)
make_move(the_board, player_letter, move)
if is_winner(the_board, player_letter):
draw_board(the_board)
print("Hoory! You have won the game!")
game_is_playing = False
else:
if is_board_full(the_board):
draw_board(the_board)
print("The game is tie!")
break
else:
turn = 'computer'
else:
#Computer's turn
move = get_computer_move(the_board, computer_letter)
make_move(the_board, computer_letter, move)
if is_winner(the_board, computer_letter):
draw_board(the_board)
print("The computer has beaten you! You Lose.")
game_is_playing = False
else:
if is_board_full(the_board):
draw_board(the_board)
print("The game is a tie!")
break
else:
turn = 'player'
if not play_again():
break
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