This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.
High performance weather system for mobile platforms, containing fog / rain / snow / thunder & lightning / time of the day.
A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only intended specific objects. And its intensity and threshold can be controlled per-object. This bloom can be applied to objects with random moving shapes (like glittering water surface under the sun). On top of that, color grading is well integrated and costs little extra performance.