Animations when entering Ability or Fraction made easy.
Add ohosplayer.har file in the entry libs folder & add the same in build.gradle file:
implementation files('libs/ohosplayer.har')
Make the Ability/Fraction/FractionAbility/AbilitySlice class which will implement the ohosplayer features.
Run the player and you will can create beautiful transitions for your views when entering Ability / Fraction. Put in your onStart() for Ability or onComponentAttached() for Fraction.**
Player.init().
animate(headerAction).
then().
animate(fabAction).
then().
animate(bottomAction).
play();
final PropertyAction fabAction = PropertyAction.newPropertyAction(activityMainPinkFab) .scaleX(0) .scaleY(0) .duration(750) .build(); final PropertyAction headerAction = PropertyAction.newPropertyAction(activityMainheaderLayout) .translationY(-100) .duration(550) .alpha(0.4f) .build(); final PropertyAction bottomAction = PropertyAction.newPropertyAction(activityMainMobileNumberLayout) .translationY(900) .duration(750) .alpha(0f) .build();
To make custom Action , just extend the BaseAction and implement the two abstract methods.
void init(final View view);
void animate(final View view);
Check the log to validate output
Add following har in entry libs folder: ohosplayer.har Add the following code to the gradle of the entry: implementation fileTree(dir: 'libs', include: ['.jar', '.har'])
Add the following code to the gradle of the entry: implementation files('libs/ohosplayer.har')
Copyright 2016 Georgi Eftimov
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
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