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// Time: O(klog*k) ~= O(k), k is the length of the positions
// Space: O(k)
// Using unordered_map.
class Solution {
public:
vector<int> numIslands2(int m, int n, vector<pair<int, int>>& positions) {
vector<int> numbers;
int number = 0;
const vector<pair<int, int>> directions{{0, -1}, {0, 1},
{-1, 0}, {1, 0}};
unordered_map<int, int> set;
for (const auto& position : positions) {
const auto& node = make_pair(position.first, position.second);
set[node_id(node, n)] = node_id(node, n);
++number;
for (const auto& d : directions) {
const auto& neighbor = make_pair(position.first + d.first,
position.second + d.second);
if (neighbor.first >= 0 && neighbor.first < m &&
neighbor.second >= 0 && neighbor.second < n &&
set.find(node_id(neighbor, n)) != set.end()) {
if (find_set(node_id(node, n), &set) !=
find_set(node_id(neighbor, n), &set)) {
// Merge different islands, amortised time: O(log*k) ~= O(1)
union_set(&set, node_id(node, n), node_id(neighbor, n));
--number;
}
}
}
numbers.emplace_back(number);
}
return numbers;
}
int node_id(const pair<int, int>& node, const int n) {
return node.first * n + node.second;
}
int find_set(int x, unordered_map<int, int> *set) {
if ((*set)[x] != x) {
(*set)[x] = find_set((*set)[x], set); // path compression.
}
return (*set)[x];
}
void union_set(unordered_map<int, int> *set, const int x, const int y) {
int x_root = find_set(x, set), y_root = find_set(y, set);
(*set)[min(x_root, y_root)] = max(x_root, y_root);
}
};
// Time: O(klog*k) ~= O(k), k is the length of the positions
// Space: O(m * n)
// Using vector.
class Solution2 {
public:
/**
* @param n an integer
* @param m an integer
* @param operators an array of point
* @return an integer array
*/
vector<int> numIslands2(int m, int n, vector<pair<int, int>>& positions) {
vector<int> numbers;
int number = 0;
const vector<pair<int, int>> directions{{0, -1}, {0, 1},
{-1, 0}, {1, 0}};
vector<int> set(m * n, -1);
for (const auto& position : positions) {
const auto& node = make_pair(position.first, position.second);
set[node_id(node, n)] = node_id(node, n);
++number;
for (const auto& d : directions) {
const auto& neighbor = make_pair(position.first + d.first,
position.second + d.second);
if (neighbor.first >= 0 && neighbor.first < m &&
neighbor.second >= 0 && neighbor.second < n &&
set[node_id(neighbor, n)] != -1) {
if (find_set(node_id(node, n), &set) !=
find_set(node_id(neighbor, n), &set)) {
// Merge different islands, amortised time: O(log*k) ~= O(1)
union_set(&set, node_id(node, n), node_id(neighbor, n));
--number;
}
}
}
numbers.emplace_back(number);
}
return numbers;
}
int node_id(const pair<int, int>& node, const int m) {
return node.first * m + node.second;
}
int find_set(int x, vector<int> *set) {
int parent = x;
while ((*set)[parent] != parent) {
parent = (*set)[parent];
}
while ((*set)[x] != x) {
int tmp = (*set)[x];
(*set)[x] = parent;
x = tmp;
}
return parent;
}
void union_set(vector<int> *set, const int x, const int y) {
int x_root = find_set(x, set), y_root = find_set(y, set);
(*set)[min(x_root, y_root)] = max(x_root, y_root);
}
};
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