王思淼

@MickeyMiao

王思淼 no introduction.

C++
C#
C/C++
四川省/成都市
1872557359
SiMiao1106

Organizations

4 3
All Personal Contributions
Forks Pause/Closed

    Mobibom/CGJ2025

    CGJ2025比赛游戏仓库

    王思淼/temp

    王思淼/2D_Management_Builder

    一个2D的生存建造模拟经营类游戏

    Mobibom/GGJ-ARTDiCO-25

    A Game Project for ARTDiCO-25

    Mobibom/Documentation

    Centralized repository for all project documentation, including development guidelines, logs, and collaboration rules.

    王思淼/GAMES101-Assignments

    Assignments and solutions for GAMES101: Introduction to Computer Graphics, covering key topics such as transformations, rasterization, and ray tracing. Implemented in C++.

    王思淼/LearningNotes

    从本科开始到现在所有学习阶段的课程或自学内容的笔记 包含软件工程相关及计算机图形相关, 部分笔记已遗失

    王思淼/UnityShader-Essentials

    A Unity project repository for learning and practicing shaders based on "UnityShader入门精要" by 冯乐乐. This repository covers the fundamentals of Unity Shader development, including basic shader structures, lighting models, surface shaders, and more, with practical examples and implementations.

    Mobibom/TechScape

    TechScape is a technical demonstration project developed in Unity,

    王思淼/InfiniteVoxelCaveWorld

    This Windows project generates infinite voxel caves using chunk-based structures, noise functions for terrain, OpenGL for rendering, and optimizes with voxel face and frustum culling. It also employs multithreading to separate rendering from generation logic.

    王思淼/Foundations_of_Modelling_and_Rendering

    University of Leeds Foundations of Modelling and_Rendering Course Assignments

    王思淼/Bachelor_LearningNotes

    学习阶段的课程或自学笔记

    王思淼/Geometric-Processing

    University of Leeds Geometric Processing Course Assignment

    王思淼/OutlineShaderForUE

    A outline shader for Unreal Engine

    王思淼/Animation_and_Simulation

    University of Leeds Animation Simulation Course Assignments

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