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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows10.0.19041.0</TargetFramework>
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
<RootNamespace>FFmpegDecodecVideo</RootNamespace>
<ApplicationManifest>app.manifest</ApplicationManifest>
<Platforms>x86;x64;arm64</Platforms>
<RuntimeIdentifiers>win10-x86;win10-x64;win10-arm64</RuntimeIdentifiers>
<PublishProfile>win10-$(Platform).pubxml</PublishProfile>
<UseWinUI>true</UseWinUI>
<EnableMsixTooling>true</EnableMsixTooling>
</PropertyGroup>
<ItemGroup>
<None Remove="Views\FFmpegDecodecAudio.xaml" />
<None Remove="Views\FFmpegDecodecVideo.xaml" />
</ItemGroup>
<ItemGroup>
<Content Include="Assets\SplashScreen.scale-200.png" />
<Content Include="Assets\LockScreenLogo.scale-200.png" />
<Content Include="Assets\Square150x150Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
<Content Include="Assets\StoreLogo.png" />
<Content Include="Assets\Wide310x150Logo.scale-200.png" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="CommunityToolkit.WinUI.UI.Controls" Version="7.1.2" />
<PackageReference Include="FFmpeg.AutoGen" Version="5.0.0" />
<PackageReference Include="Microsoft.Graphics.Win2D" Version="1.0.3.1" />
<PackageReference Include="Microsoft.Windows.CsWinRT" Version="1.6.4" />
<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.1.0" />
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.22000.194" />
<PackageReference Include="NAudio" Version="2.1.0" />
<Manifest Include="$(ApplicationManifest)" />
</ItemGroup>
<!--
Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging
Tools extension to be activated for this project even if the Windows App SDK Nuget
package has not yet been restored.
-->
<ItemGroup Condition="'$(DisableMsixProjectCapabilityAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
<ProjectCapability Include="Msix" />
</ItemGroup>
<ItemGroup>
<None Update="FFmpeg\bin\x64\avcodec-59.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="FFmpeg\bin\x64\avdevice-59.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="FFmpeg\bin\x64\avfilter-8.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="FFmpeg\bin\x64\avformat-59.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="FFmpeg\bin\x64\avutil-57.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="FFmpeg\bin\x64\postproc-56.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="FFmpeg\bin\x64\swresample-4.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="FFmpeg\bin\x64\swscale-6.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<Page Update="Views\FFmpegDecodecAudio.xaml">
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Update="Views\FFmpegDecodecVideo.xaml">
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<!--
Defining the "HasPackageAndPublishMenuAddedByProject" property here allows the Solution
Explorer "Package and Publish" context menu entry to be enabled for this project even if
the Windows App SDK Nuget package has not yet been restored.
-->
<PropertyGroup Condition="'$(DisableHasPackageAndPublishMenuAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
<HasPackageAndPublishMenu>true</HasPackageAndPublishMenu>
</PropertyGroup>
</Project>
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