27 Star 286 Fork 135

cygsd / Chess

加入 Gitee
与超过 1200万 开发者一起发现、参与优秀开源项目,私有仓库也完全免费 :)
免费加入
克隆/下载
Settings.Designer.cs 6.18 KB
一键复制 编辑 原始数据 按行查看 历史
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace Chess {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.3.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
/// <summary>
/// 主窗口背景色
/// </summary>
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Configuration.SettingsDescriptionAttribute("主窗口背景色")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("山水之间.jpeg")]
public string mainBKImage {
get {
return ((string)(this["mainBKImage"]));
}
set {
this["mainBKImage"] = value;
}
}
/// <summary>
/// 每一步都箭头提示
/// </summary>
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Configuration.SettingsDescriptionAttribute("每一步都箭头提示")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool stepArrow {
get {
return ((bool)(this["stepArrow"]));
}
set {
this["stepArrow"] = value;
}
}
/// <summary>
/// 提示箭头显示的最大数量
/// </summary>
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Configuration.SettingsDescriptionAttribute("提示箭头显示的最大数量")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("5")]
public int ArrowsMaxNum {
get {
return ((int)(this["ArrowsMaxNum"]));
}
set {
this["ArrowsMaxNum"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("500")]
public int MoveDelayTime {
get {
return ((int)(this["MoveDelayTime"]));
}
set {
this["MoveDelayTime"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool ArrowVisable {
get {
return ((bool)(this["ArrowVisable"]));
}
set {
this["ArrowVisable"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool EnableSound {
get {
return ((bool)(this["EnableSound"]));
}
set {
this["EnableSound"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool EnablePathPoint {
get {
return ((bool)(this["EnablePathPoint"]));
}
set {
this["EnablePathPoint"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("2")]
public int ThemsIndex {
get {
return ((int)(this["ThemsIndex"]));
}
set {
this["ThemsIndex"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool ArrowsMemo {
get {
return ((bool)(this["ArrowsMemo"]));
}
set {
this["ArrowsMemo"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool CurrentSide {
get {
return ((bool)(this["CurrentSide"]));
}
set {
this["CurrentSide"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("0")]
public int CanJuIndex {
get {
return ((int)(this["CanJuIndex"]));
}
set {
this["CanJuIndex"] = value;
}
}
}
}
C#
1
https://gitee.com/cygsd/Chess.git
git@gitee.com:cygsd/Chess.git
cygsd
Chess
Chess
Chess

搜索帮助