A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
This repository contains the source codes for the paper "AtlasNet: A Papier-Mâché Approach to Learning 3D Surface Generation ". The network is able to synthesize a mesh (point cloud + connectivity) from a low-resolution point cloud, or from an image.
Example project to draw 1million grass instances on mobile
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.
Official PyTorch implementation of "I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Image", ECCV 2020
(Unity3D热更新) provide a way to hot update Unity app on Android, support code&resources, not need lua js or IL runtime etc..., will not disturb your project development; just loading the new version apk file to achieve.
开放式跨端跨框架解决方案,支持使用 React/Vue/Nerv 等框架来开发微信/京东/百度/支付宝/字节跳动/ QQ 小程序/H5 等应用。 https://taro.zone/
Affine transformation virtual 3D object using a finger gesture-based interactive system in the virtual environment.
组件可视化拖拽,页面搭建,源码生成工具,自由拖拽嵌套,可实现任何真实开发中的复杂页面,所见即所得,可完美还原UI设计,多平台展示支持,项目于2020.2.22开源,喜欢的点颗星支持鼓励一下!visual drag and drop, free nesting, real-time preview of components, real-time tracking, WYSIWYG, perfect UI design restoration, source code Generated
A UI library by WeChat official design team, includes the most useful widgets/modules.
PLDroidPlayer 是七牛推出的一款免费的适用于 Android 平台的播放器 SDK,采用全自研的跨平台播放内核,拥有丰富的功能和优异的性能,可高度定制化和二次开发。