High-performance game server framework built on .NET 10.0 with Actor model, hot-update, multi-protocol networking (TCP/UDP/WebSocket/HTTP/KCP), MongoDB integration, and cross-platform support. Source repository for GameFrameX NuGet packages.
GameFrameX - An all-in-one game framework for Unity providing comprehensive systems including asset management, event handling, UI, networking, audio, and more for indie game developers
GameFrameX是一款全面的集成式游戏开发框架,提供了从前端到后端的完整解决方案
Unity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local MCP (Model Context Protocol) Client. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server!
程序猿提高篇。Linux、redis、docker、maven、Git、mongodb、剑指offer(JAVA)等学习资料
Cocos Creator 游戏开发工具包,包含各种解决方案、实用组件和 Shader 效果,正在持续更新中...