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大春哥/threejs练习

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dcg001 提交于 2019-10-19 20:15 +08:00 . 第二天练习-相机-画线
<!DOCTYPE html>
<html>
<head>
<title>My first three.js app</title>
<style>
body {
margin: 0;
}
canvas {
width: 100%;
height: 100%
}
</style>
</head>
<body>
<script src="js/three.js"></script>
<script>
// 创建创建
var scene = new THREE.Scene();
// 创建透视相机
var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
// 创建渲染器
var renderer = new THREE.WebGLRenderer();
// 设置渲染器的尺寸
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
// 设置光源
var geometry = new THREE.Geometry();
var material = new THREE.LineBasicMaterial({
vertexColors: true,
Linewidth: 20
});
var red = new THREE.Color(0xff0000),
green = new THREE.Color(0x00ff00),
blue = new THREE.Color(0x0000ff);
// 线的材质可以由2点的颜色决定
Createline(0, 0, 0, 10, 0, 0, red);
Createline(0, 0, 0, 0, 10, 0, green);
Createline(0, 0, 0, 0, 0, 10, blue);
// 立方体
// 创建几何体
var geometry = new THREE.BoxGeometry(3, 3, 3);
// 创建材质
var material = new THREE.MeshBasicMaterial({
color: 0xcccccc
});
// 集合 mesh 网络
var cube = new THREE.Mesh(geometry, material);
cube.position.x = 1.5;
cube.position.y = 1.5;
cube.position.z = 1.5;
// scene.add(cube);
addEdges(geometry);
camera.position.z = 0;
camera.position.x += 5;
// camera.position.y += 15;
// 动画
var animate = function () {
requestAnimationFrame(animate);
camera.position.z += 0.1;
renderer.render(scene, camera);
};
animate();
function Createline(x1, y1, z1, x2, y2, z2, color) {
var p1 = new THREE.Vector3(x1, y1, z1);
var p2 = new THREE.Vector3(x2, y2, z2);
geometry.vertices.push(p1);
geometry.vertices.push(p2);
geometry.colors.push(color, color);
var line = new THREE.Line(geometry, material, THREE.LinePieces);
scene.add(line);
}
// 赋值边线
function addEdges(geometry) {
var edges = new THREE.EdgesGeometry(geometry);
var line = new THREE.LineSegments(edges, new THREE.LineBasicMaterial({
color: 0x00ff00,
linewidth: 3
}));
line.position.x = 1.5;
line.position.y = 1.5;
line.position.z = 1.5;
scene.add(line);
}
</script>
</body>
</html>
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threejs_exercise
threejs练习
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