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LITIENGINE is a free and open source Java 2D Game Engine. It provides all the infrastructure to create tile based 2D games with plain java, be it a platformer or a top-down adventure.
The library is distributed over the Maven Central Repository and you can grab the necessary .jar-file(s) from there by using your favorite build automation tool or manually download the library.
repositories {
mavenCentral()
}
dependencies {
compile 'de.gurkenlabs:litiengine:0.5.0'
}
<dependency>
<groupId>de.gurkenlabs</groupId>
<artifactId>litiengine</artifactId>
<version>0.5.0</version>
</dependency>
More Installation Instructions
The LITIENGINE documentation pages containing in-depth guides for LITIengine are currently in deployment. We're looking forward to your contributions!
We are aware that there is currently a lack of documentation, but we're planning to document the most important parts of the library and use-cases with the first beta release to ensure that features don't get deprecated before they're even used.
If you are searching for a particular method or class within the API or just want to further explore the engine's possiblities, the Javadocs are a good place to start.
Visit the official LITIENGINE forum for troubleshooting or to learn about the LITIENGINE community. If you encounter bugs or want to request fancy new features, you can also open an issue in our Issue Tracker.
If you want to cite parts of the LITIengie in your academic work, you can use the following Digital Object Identifier:
Gurkenlabs is an indie game development project by two brothers from Bavaria:
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