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 <span id="projectnumber">1.2.0</span>
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<a href="#pub-methods">Public 成员函数</a> |
<a href="#pub-static-methods">静态 Public 成员函数</a> |
<a href="#pub-attribs">Public 属性</a> |
<a href="#pro-methods">Protected 成员函数</a> |
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<div class="title">GCtrlText类 参考</div> </div>
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<p>文字元素;<br/>
<a class="el" href="class_g_ctrl_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GCtrlText</a> 与 <a class="el" href="class_g_m_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GMText</a> 的区别在于: <a class="el" href="class_g_ctrl_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GCtrlText</a> 会主动将自己添加到 <a class="el" href="class_g_ctrl_form.html" title="窗体、窗口、window;GUI软件由若干个窗口组成, GCtrlForm 类代表窗口;窗口可以包含任意数目的控件 GMItem ;如果没有窗口,控件将无法显示。 ...">GCtrlForm</a> 中,而 <a class="el" href="class_g_m_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GMText</a> 则没有;因此开发者可以直接在 <a class="el" href="class_g_ctrl_form.html" title="窗体、窗口、window;GUI软件由若干个窗口组成, GCtrlForm 类代表窗口;窗口可以包含任意数目的控件 GMItem ;如果没有窗口,控件将无法显示。 ...">GCtrlForm</a> 中使用 <a class="el" href="class_g_ctrl_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GCtrlText</a> ;而 <a class="el" href="class_g_m_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GMText</a> 则可以用于拼装出自定义的UI控件。
<a href="class_g_ctrl_text.html#details">更多...</a></p>
<p><code>#include <gCtrlItem.h></code></p>
<p>继承自 <a class="el" href="class_g_m_text.html">GMText</a> .</p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public 成员函数</h2></td></tr>
<tr class="memitem:a2be44c353d9eca170075368d1bcb755a"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_ctrl_text.html#a2be44c353d9eca170075368d1bcb755a">GCtrlText</a> (<a class="el" href="class_g_ctrl_form.html">GCtrlForm</a> *<a class="el" href="class_g_m_item.html#a0fb06da793f5bde4e2c4cb294f6558c4">form</a>, <a class="el" href="class_g_m_item.html">GMItem</a> *<a class="el" href="class_g_object.html#a7ef28ababe03e654cd4edcebffd7950c">parent</a>=0, const char *<a class="el" href="class_g_object.html#afa1b539842f0d5fbc09ad52163b7323b">name</a>=0)</td></tr>
<tr class="memdesc:a2be44c353d9eca170075368d1bcb755a"><td class="mdescLeft"> </td><td class="mdescRight">构造一个空的 <a class="el" href="class_g_ctrl_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GCtrlText</a> 文字元素 <a href="#a2be44c353d9eca170075368d1bcb755a">更多...</a><br/></td></tr>
<tr class="separator:a2be44c353d9eca170075368d1bcb755a"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a9e8928430b6e6f54c08730bc8377d9c7"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_ctrl_text.html#a9e8928430b6e6f54c08730bc8377d9c7">GCtrlText</a> (const <a class="el" href="class_g_string.html">GString</a> &str, <a class="el" href="class_g_ctrl_form.html">GCtrlForm</a> *<a class="el" href="class_g_m_item.html#a0fb06da793f5bde4e2c4cb294f6558c4">form</a>, <a class="el" href="class_g_m_item.html">GMItem</a> *<a class="el" href="class_g_object.html#a7ef28ababe03e654cd4edcebffd7950c">parent</a>=0, const char *<a class="el" href="class_g_object.html#afa1b539842f0d5fbc09ad52163b7323b">name</a>=0)</td></tr>
<tr class="memdesc:a9e8928430b6e6f54c08730bc8377d9c7"><td class="mdescLeft"> </td><td class="mdescRight">使用开发者指定的字符串去构造一个 <a class="el" href="class_g_ctrl_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GCtrlText</a> 文字元素 <a href="#a9e8928430b6e6f54c08730bc8377d9c7">更多...</a><br/></td></tr>
<tr class="separator:a9e8928430b6e6f54c08730bc8377d9c7"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ac03a09c32cff9ef46a54941818a53ab1"><td class="memItemLeft" align="right" valign="top"><a class="el" href="g_ctrl_dll_sym_8h.html#aca98bf98711e4a9d473c86d0015d9303">DLL_LOCAL</a> bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_ctrl_text.html#ac03a09c32cff9ef46a54941818a53ab1">isComplex</a> ()</td></tr>
<tr class="separator:ac03a09c32cff9ef46a54941818a53ab1"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ae25ca33031cbe64c33095125a7605242"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_text.html#ae25ca33031cbe64c33095125a7605242">setText</a> (const <a class="el" href="class_g_string.html">GString</a> &str)</td></tr>
<tr class="memdesc:ae25ca33031cbe64c33095125a7605242"><td class="mdescLeft"> </td><td class="mdescRight">使用指定的文本内容 <a href="#ae25ca33031cbe64c33095125a7605242">更多...</a><br/></td></tr>
<tr class="separator:ae25ca33031cbe64c33095125a7605242"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ae2786da682f4d72b7e8e5cb20a8ded1a"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_text.html#ae2786da682f4d72b7e8e5cb20a8ded1a">setFont</a> (const <a class="el" href="class_g_font.html">GFont</a> &<a class="el" href="class_g_m_text.html#ae1c413fe580115275cbd12633a074d49">font</a>)</td></tr>
<tr class="memdesc:ae2786da682f4d72b7e8e5cb20a8ded1a"><td class="mdescLeft"> </td><td class="mdescRight">使用指定的字体和字号去显示文本 <a href="#ae2786da682f4d72b7e8e5cb20a8ded1a">更多...</a><br/></td></tr>
<tr class="separator:ae2786da682f4d72b7e8e5cb20a8ded1a"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a6a26d0c46168fea865a5a4d91d78355a"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_text.html#a6a26d0c46168fea865a5a4d91d78355a">setColor</a> (const <a class="el" href="class_g_color.html">GColor</a> &color)</td></tr>
<tr class="memdesc:a6a26d0c46168fea865a5a4d91d78355a"><td class="mdescLeft"> </td><td class="mdescRight">使用指定的颜色去显示文本 <a href="#a6a26d0c46168fea865a5a4d91d78355a">更多...</a><br/></td></tr>
<tr class="separator:a6a26d0c46168fea865a5a4d91d78355a"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:aadd6d147192c4c83cf3b45b28303aa3b"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_text.html#aadd6d147192c4c83cf3b45b28303aa3b">setTextFlags</a> (int nFlags)</td></tr>
<tr class="memdesc:aadd6d147192c4c83cf3b45b28303aa3b"><td class="mdescLeft"> </td><td class="mdescRight">设置排版格式。nFlags可由 <a class="el" href="namespace_giveda.html#a7bbc426ba1ac7844f2249165c2b5be75">Giveda::AlignmentFlag</a> 和 <a class="el" href="namespace_giveda.html#a4519f3cb39f0a840bed4452994844dc7">Giveda::TextFlag</a> 进行位操作(比如进行按位相或)得到。 <a href="#aadd6d147192c4c83cf3b45b28303aa3b">更多...</a><br/></td></tr>
<tr class="separator:aadd6d147192c4c83cf3b45b28303aa3b"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a2d52ddbe139d2e4848a50d013cef45b4"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_g_string.html">GString</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_text.html#a2d52ddbe139d2e4848a50d013cef45b4">text</a> ()</td></tr>
<tr class="memdesc:a2d52ddbe139d2e4848a50d013cef45b4"><td class="mdescLeft"> </td><td class="mdescRight">返回当前的文本内容 <a href="#a2d52ddbe139d2e4848a50d013cef45b4">更多...</a><br/></td></tr>
<tr class="separator:a2d52ddbe139d2e4848a50d013cef45b4"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a05c2189335696767a3bdea589e5bebd9"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_g_size.html">GSize</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_text.html#a05c2189335696767a3bdea589e5bebd9">getSingleLineSize</a> ()</td></tr>
<tr class="memdesc:a05c2189335696767a3bdea589e5bebd9"><td class="mdescLeft"> </td><td class="mdescRight">获取单行显示情况下的宽高 <a href="#a05c2189335696767a3bdea589e5bebd9">更多...</a><br/></td></tr>
<tr class="separator:a05c2189335696767a3bdea589e5bebd9"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ae1c413fe580115275cbd12633a074d49"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_g_font.html">GFont</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_text.html#ae1c413fe580115275cbd12633a074d49">font</a> ()</td></tr>
<tr class="memdesc:ae1c413fe580115275cbd12633a074d49"><td class="mdescLeft"> </td><td class="mdescRight">获取当前的字体 <a href="#ae1c413fe580115275cbd12633a074d49">更多...</a><br/></td></tr>
<tr class="separator:ae1c413fe580115275cbd12633a074d49"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a1e0fc134fdd57d694a711bf8c0a892f9"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a1e0fc134fdd57d694a711bf8c0a892f9">setX</a> (int <a class="el" href="class_g_m_item.html#a06f82238c8cff72233a83771ce923158">x</a>)</td></tr>
<tr class="memdesc:a1e0fc134fdd57d694a711bf8c0a892f9"><td class="mdescLeft"> </td><td class="mdescRight">设置此界面元素的x坐标 <a href="#a1e0fc134fdd57d694a711bf8c0a892f9">更多...</a><br/></td></tr>
<tr class="separator:a1e0fc134fdd57d694a711bf8c0a892f9"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ad94d41175efd16a4ac6db81b2fa601d7"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#ad94d41175efd16a4ac6db81b2fa601d7">setY</a> (int <a class="el" href="class_g_m_item.html#a7d2f7aaa3468ab7584b356e81464d433">y</a>)</td></tr>
<tr class="memdesc:ad94d41175efd16a4ac6db81b2fa601d7"><td class="mdescLeft"> </td><td class="mdescRight">设置此界面元素的y坐标 <a href="#ad94d41175efd16a4ac6db81b2fa601d7">更多...</a><br/></td></tr>
<tr class="separator:ad94d41175efd16a4ac6db81b2fa601d7"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a7043fb0d16e08278a1dfb255ca32b8be"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a7043fb0d16e08278a1dfb255ca32b8be">setZ</a> (int <a class="el" href="class_g_m_item.html#a615594a316ab8c6e2e9720761459411f">z</a>)</td></tr>
<tr class="memdesc:a7043fb0d16e08278a1dfb255ca32b8be"><td class="mdescLeft"> </td><td class="mdescRight">设置此界面元素的z坐标 <a href="#a7043fb0d16e08278a1dfb255ca32b8be">更多...</a><br/></td></tr>
<tr class="separator:a7043fb0d16e08278a1dfb255ca32b8be"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a5bfad260a640f71bef2b71c090f30b51"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a5bfad260a640f71bef2b71c090f30b51">setWidth</a> (int w)</td></tr>
<tr class="memdesc:a5bfad260a640f71bef2b71c090f30b51"><td class="mdescLeft"> </td><td class="mdescRight">设置此界面元素的宽度 <a href="#a5bfad260a640f71bef2b71c090f30b51">更多...</a><br/></td></tr>
<tr class="separator:a5bfad260a640f71bef2b71c090f30b51"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a1b475a3c4913554f23aeebf562d9ec38"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a1b475a3c4913554f23aeebf562d9ec38">setHeight</a> (int h)</td></tr>
<tr class="memdesc:a1b475a3c4913554f23aeebf562d9ec38"><td class="mdescLeft"> </td><td class="mdescRight">设置此界面元素的高度 <a href="#a1b475a3c4913554f23aeebf562d9ec38">更多...</a><br/></td></tr>
<tr class="separator:a1b475a3c4913554f23aeebf562d9ec38"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a06f82238c8cff72233a83771ce923158"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a06f82238c8cff72233a83771ce923158">x</a> () const </td></tr>
<tr class="memdesc:a06f82238c8cff72233a83771ce923158"><td class="mdescLeft"> </td><td class="mdescRight">获取此界面元素的x坐标 <a href="#a06f82238c8cff72233a83771ce923158">更多...</a><br/></td></tr>
<tr class="separator:a06f82238c8cff72233a83771ce923158"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a7d2f7aaa3468ab7584b356e81464d433"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a7d2f7aaa3468ab7584b356e81464d433">y</a> () const </td></tr>
<tr class="memdesc:a7d2f7aaa3468ab7584b356e81464d433"><td class="mdescLeft"> </td><td class="mdescRight">获取此界面元素的y坐标 <a href="#a7d2f7aaa3468ab7584b356e81464d433">更多...</a><br/></td></tr>
<tr class="separator:a7d2f7aaa3468ab7584b356e81464d433"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a615594a316ab8c6e2e9720761459411f"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a615594a316ab8c6e2e9720761459411f">z</a> () const </td></tr>
<tr class="memdesc:a615594a316ab8c6e2e9720761459411f"><td class="mdescLeft"> </td><td class="mdescRight">获取此界面元素的z坐标 <a href="#a615594a316ab8c6e2e9720761459411f">更多...</a><br/></td></tr>
<tr class="separator:a615594a316ab8c6e2e9720761459411f"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a8ea59079d86502ea2d7d80a1760c0826"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a8ea59079d86502ea2d7d80a1760c0826">width</a> () const </td></tr>
<tr class="memdesc:a8ea59079d86502ea2d7d80a1760c0826"><td class="mdescLeft"> </td><td class="mdescRight">获取此界面元素的宽度 <a href="#a8ea59079d86502ea2d7d80a1760c0826">更多...</a><br/></td></tr>
<tr class="separator:a8ea59079d86502ea2d7d80a1760c0826"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a802f121dca816ca5ae31b2379d5506a3"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a802f121dca816ca5ae31b2379d5506a3">height</a> () const </td></tr>
<tr class="memdesc:a802f121dca816ca5ae31b2379d5506a3"><td class="mdescLeft"> </td><td class="mdescRight">获取此界面元素的高度 <a href="#a802f121dca816ca5ae31b2379d5506a3">更多...</a><br/></td></tr>
<tr class="separator:a802f121dca816ca5ae31b2379d5506a3"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:aaa9c99e710e06fe0c5c2ab4a976645c4"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#aaa9c99e710e06fe0c5c2ab4a976645c4">right</a> () const </td></tr>
<tr class="memdesc:aaa9c99e710e06fe0c5c2ab4a976645c4"><td class="mdescLeft"> </td><td class="mdescRight">获取右边界的坐标 <a href="#aaa9c99e710e06fe0c5c2ab4a976645c4">更多...</a><br/></td></tr>
<tr class="separator:aaa9c99e710e06fe0c5c2ab4a976645c4"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a9d2a35519ffd56324acc867807b2b5a0"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a9d2a35519ffd56324acc867807b2b5a0">bottom</a> () const </td></tr>
<tr class="memdesc:a9d2a35519ffd56324acc867807b2b5a0"><td class="mdescLeft"> </td><td class="mdescRight">获取下边界的坐标 <a href="#a9d2a35519ffd56324acc867807b2b5a0">更多...</a><br/></td></tr>
<tr class="separator:a9d2a35519ffd56324acc867807b2b5a0"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a4657a4fc1e16e8006dd5b1c82903938e"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_g_rect.html">GRect</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a4657a4fc1e16e8006dd5b1c82903938e">rect</a> () const </td></tr>
<tr class="memdesc:a4657a4fc1e16e8006dd5b1c82903938e"><td class="mdescLeft"> </td><td class="mdescRight">获取此界面元素所占用的矩形区域 <a href="#a4657a4fc1e16e8006dd5b1c82903938e">更多...</a><br/></td></tr>
<tr class="separator:a4657a4fc1e16e8006dd5b1c82903938e"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a090c5a05a501b82e11f76622269c8665"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a090c5a05a501b82e11f76622269c8665">setPosition</a> (int <a class="el" href="class_g_m_item.html#a06f82238c8cff72233a83771ce923158">x</a>, int <a class="el" href="class_g_m_item.html#a7d2f7aaa3468ab7584b356e81464d433">y</a>)</td></tr>
<tr class="memdesc:a090c5a05a501b82e11f76622269c8665"><td class="mdescLeft"> </td><td class="mdescRight">设置此界面元素的位置 <a href="#a090c5a05a501b82e11f76622269c8665">更多...</a><br/></td></tr>
<tr class="separator:a090c5a05a501b82e11f76622269c8665"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:aff898ca21f84856147985aa9b76cd345"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#aff898ca21f84856147985aa9b76cd345">setSize</a> (int w, int h)</td></tr>
<tr class="memdesc:aff898ca21f84856147985aa9b76cd345"><td class="mdescLeft"> </td><td class="mdescRight">设置此界面元素的大小 <a href="#aff898ca21f84856147985aa9b76cd345">更多...</a><br/></td></tr>
<tr class="separator:aff898ca21f84856147985aa9b76cd345"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ad2e0768da254f4f39e8971587c442bbf"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#ad2e0768da254f4f39e8971587c442bbf">setSize</a> (const <a class="el" href="class_g_size.html">GSize</a> &s)</td></tr>
<tr class="memdesc:ad2e0768da254f4f39e8971587c442bbf"><td class="mdescLeft"> </td><td class="mdescRight">设置此界面元素的大小 <a href="#ad2e0768da254f4f39e8971587c442bbf">更多...</a><br/></td></tr>
<tr class="separator:ad2e0768da254f4f39e8971587c442bbf"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ae9f7028ac36f8032fcede42e5dc58995"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#ae9f7028ac36f8032fcede42e5dc58995">setGeometry</a> (int <a class="el" href="class_g_m_item.html#a06f82238c8cff72233a83771ce923158">x</a>, int <a class="el" href="class_g_m_item.html#a7d2f7aaa3468ab7584b356e81464d433">y</a>, int w, int h)</td></tr>
<tr class="memdesc:ae9f7028ac36f8032fcede42e5dc58995"><td class="mdescLeft"> </td><td class="mdescRight">设置此界面元素所占用的矩形区域,位置及大小 <a href="#ae9f7028ac36f8032fcede42e5dc58995">更多...</a><br/></td></tr>
<tr class="separator:ae9f7028ac36f8032fcede42e5dc58995"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ad3c713c08ebacd17a15494d9d2604c1c"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#ad3c713c08ebacd17a15494d9d2604c1c">moveBy</a> (int <a class="el" href="class_g_m_item.html#a06f82238c8cff72233a83771ce923158">x</a>, int <a class="el" href="class_g_m_item.html#a7d2f7aaa3468ab7584b356e81464d433">y</a>)</td></tr>
<tr class="memdesc:ad3c713c08ebacd17a15494d9d2604c1c"><td class="mdescLeft"> </td><td class="mdescRight">移动此界面元素;将此界面元素沿X轴移动 x 像素,沿Y轴移动 y 像素 <a href="#ad3c713c08ebacd17a15494d9d2604c1c">更多...</a><br/></td></tr>
<tr class="separator:ad3c713c08ebacd17a15494d9d2604c1c"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:abef3cf9327a3388cbc5a85d2501a3f6d"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#abef3cf9327a3388cbc5a85d2501a3f6d">setPaletteBackgroundColor</a> (const <a class="el" href="class_g_color.html">GColor</a> &c)</td></tr>
<tr class="memdesc:abef3cf9327a3388cbc5a85d2501a3f6d"><td class="mdescLeft"> </td><td class="mdescRight">设置此界面元素的背景颜色 <a href="#abef3cf9327a3388cbc5a85d2501a3f6d">更多...</a><br/></td></tr>
<tr class="separator:abef3cf9327a3388cbc5a85d2501a3f6d"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a71bd2bb2e4dcdc393cd9a0387d28c2ce"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a71bd2bb2e4dcdc393cd9a0387d28c2ce">loadBackgroundPixmap</a> (const uint16_t imgID)</td></tr>
<tr class="memdesc:a71bd2bb2e4dcdc393cd9a0387d28c2ce"><td class="mdescLeft"> </td><td class="mdescRight">加载一个图片作为此界面元素的背景 <a href="#a71bd2bb2e4dcdc393cd9a0387d28c2ce">更多...</a><br/></td></tr>
<tr class="separator:a71bd2bb2e4dcdc393cd9a0387d28c2ce"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:adbbdb6a6cd13f49273a59a5bcc3b33d8"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#adbbdb6a6cd13f49273a59a5bcc3b33d8">isVisible</a> ()</td></tr>
<tr class="memdesc:adbbdb6a6cd13f49273a59a5bcc3b33d8"><td class="mdescLeft"> </td><td class="mdescRight">返回此界面元素当前是否可见;show() 之后可见, <a class="el" href="class_g_m_item.html#aadf709c543bb6f8efe3489d607a83444" title="隐藏此界面元素。相当于: ">hide()</a> 之后不可见 <a href="#adbbdb6a6cd13f49273a59a5bcc3b33d8">更多...</a><br/></td></tr>
<tr class="separator:adbbdb6a6cd13f49273a59a5bcc3b33d8"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a499c052b7fe4d9afa75a0ab84108c967"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a499c052b7fe4d9afa75a0ab84108c967">setVisible</a> (bool b)</td></tr>
<tr class="memdesc:a499c052b7fe4d9afa75a0ab84108c967"><td class="mdescLeft"> </td><td class="mdescRight">设置此界面元素是否可见;(用户改变此界面元素的可见属性之后,需要调用 <a class="el" href="class_g_m_item.html#aa61a9eeaaa08f4bc47e91a2ac66a1d3a" title="更新此界面元素所在的矩形区域;这个函数不会立刻进行重新绘制——而是发送一个绘制事件到事件循环中,后续,事件循环会分发、处理该绘制事件。这样能得到比调用 repaint() 更快的速度和更少的闪烁。 ...">update()</a> 或 repaint() ) <a href="#a499c052b7fe4d9afa75a0ab84108c967">更多...</a><br/></td></tr>
<tr class="separator:a499c052b7fe4d9afa75a0ab84108c967"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a8152ca65287c7335b33d8204c69ae466"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a8152ca65287c7335b33d8204c69ae466">show</a> ()</td></tr>
<tr class="memdesc:a8152ca65287c7335b33d8204c69ae466"><td class="mdescLeft"> </td><td class="mdescRight">显示此界面元素。相当于:<br/>
<a href="#a8152ca65287c7335b33d8204c69ae466">更多...</a><br/></td></tr>
<tr class="separator:a8152ca65287c7335b33d8204c69ae466"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:aadf709c543bb6f8efe3489d607a83444"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#aadf709c543bb6f8efe3489d607a83444">hide</a> ()</td></tr>
<tr class="memdesc:aadf709c543bb6f8efe3489d607a83444"><td class="mdescLeft"> </td><td class="mdescRight">隐藏此界面元素。相当于:<br/>
<a href="#aadf709c543bb6f8efe3489d607a83444">更多...</a><br/></td></tr>
<tr class="separator:aadf709c543bb6f8efe3489d607a83444"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ae1dc323b6ac9b7feec366547e5ed6119"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#ae1dc323b6ac9b7feec366547e5ed6119">isCtrlItem</a> ()</td></tr>
<tr class="memdesc:ae1dc323b6ac9b7feec366547e5ed6119"><td class="mdescLeft"> </td><td class="mdescRight">是否可以接收输入事件 <a href="#ae1dc323b6ac9b7feec366547e5ed6119">更多...</a><br/></td></tr>
<tr class="separator:ae1dc323b6ac9b7feec366547e5ed6119"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ac2aa8bf13a82170f107bc1bd3b4582ed"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#ac2aa8bf13a82170f107bc1bd3b4582ed">isContainerItem</a> ()</td></tr>
<tr class="separator:ac2aa8bf13a82170f107bc1bd3b4582ed"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a0fb06da793f5bde4e2c4cb294f6558c4"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_g_ctrl_form.html">GCtrlForm</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a0fb06da793f5bde4e2c4cb294f6558c4">form</a> ()</td></tr>
<tr class="memdesc:a0fb06da793f5bde4e2c4cb294f6558c4"><td class="mdescLeft"> </td><td class="mdescRight">获取此界面元素所在的窗体 <a href="#a0fb06da793f5bde4e2c4cb294f6558c4">更多...</a><br/></td></tr>
<tr class="separator:a0fb06da793f5bde4e2c4cb294f6558c4"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:aa61a9eeaaa08f4bc47e91a2ac66a1d3a"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#aa61a9eeaaa08f4bc47e91a2ac66a1d3a">update</a> ()</td></tr>
<tr class="memdesc:aa61a9eeaaa08f4bc47e91a2ac66a1d3a"><td class="mdescLeft"> </td><td class="mdescRight">更新此界面元素所在的矩形区域;这个函数不会立刻进行重新绘制——而是发送一个绘制事件到事件循环中,后续,事件循环会分发、处理该绘制事件。这样能得到比调用 repaint() 更快的速度和更少的闪烁。 <a href="#aa61a9eeaaa08f4bc47e91a2ac66a1d3a">更多...</a><br/></td></tr>
<tr class="separator:aa61a9eeaaa08f4bc47e91a2ac66a1d3a"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a6beda929f276e93a35224bd46c7375f8"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#a6beda929f276e93a35224bd46c7375f8">draw</a> ()</td></tr>
<tr class="separator:a6beda929f276e93a35224bd46c7375f8"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ab784117f5d0cdb52eb2ab0dc6b22ed83"><td class="memItemLeft" align="right" valign="top">QCtrlDefaultAppStyle * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_item.html#ab784117f5d0cdb52eb2ab0dc6b22ed83">getDefaultAppStyle</a> ()</td></tr>
<tr class="separator:ab784117f5d0cdb52eb2ab0dc6b22ed83"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:afa1b539842f0d5fbc09ad52163b7323b"><td class="memItemLeft" align="right" valign="top">const char * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_object.html#afa1b539842f0d5fbc09ad52163b7323b">name</a> () const </td></tr>
<tr class="memdesc:afa1b539842f0d5fbc09ad52163b7323b"><td class="mdescLeft"> </td><td class="mdescRight">获取对象名称 <a href="#afa1b539842f0d5fbc09ad52163b7323b">更多...</a><br/></td></tr>
<tr class="separator:afa1b539842f0d5fbc09ad52163b7323b"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a7ef28ababe03e654cd4edcebffd7950c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_g_object.html">GObject</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_object.html#a7ef28ababe03e654cd4edcebffd7950c">parent</a> () const </td></tr>
<tr class="memdesc:a7ef28ababe03e654cd4edcebffd7950c"><td class="mdescLeft"> </td><td class="mdescRight">获取对象的parent <a href="#a7ef28ababe03e654cd4edcebffd7950c">更多...</a><br/></td></tr>
<tr class="separator:a7ef28ababe03e654cd4edcebffd7950c"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:aafe1539cdd85a5fc2198baf8580a2f9e"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_object.html#aafe1539cdd85a5fc2198baf8580a2f9e">event</a> (<a class="el" href="class_g_event.html">GEvent</a> *)</td></tr>
<tr class="memdesc:aafe1539cdd85a5fc2198baf8580a2f9e"><td class="mdescLeft"> </td><td class="mdescRight">开发者可以在子类中覆盖此函数,处理自己需要的事件 <a href="#aafe1539cdd85a5fc2198baf8580a2f9e">更多...</a><br/></td></tr>
<tr class="separator:aafe1539cdd85a5fc2198baf8580a2f9e"><td class="memSeparator" colspan="2"> </td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-static-methods"></a>
静态 Public 成员函数</h2></td></tr>
<tr class="memitem:aca0ed736728ec72a656131539f668c3e"><td class="memTemplParams" colspan="2">template<class Receiver , typename... Args> </td></tr>
<tr class="memitem:aca0ed736728ec72a656131539f668c3e"><td class="memTemplItemLeft" align="right" valign="top">static int </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="class_g_object.html#aca0ed736728ec72a656131539f668c3e">connect</a> (<a class="el" href="class_g_object.html">GObject</a> *sender, <a class="el" href="class_g_signal.html">GSignal</a>< void(Args...)> &signal, Receiver *receiver, void(Receiver::*SlotFunc)(Args...))</td></tr>
<tr class="memdesc:aca0ed736728ec72a656131539f668c3e"><td class="mdescLeft"> </td><td class="mdescRight">将信号和槽建立连接。<br/>
Receiver代表接收者的类型 Args是槽函数/信号的参数列表。 <a href="#aca0ed736728ec72a656131539f668c3e">更多...</a><br/></td></tr>
<tr class="separator:aca0ed736728ec72a656131539f668c3e"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a26f70e9463996742b85cf1a1605bc6db"><td class="memTemplParams" colspan="2">template<class Receiver , typename... Args> </td></tr>
<tr class="memitem:a26f70e9463996742b85cf1a1605bc6db"><td class="memTemplItemLeft" align="right" valign="top">static int </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="class_g_object.html#a26f70e9463996742b85cf1a1605bc6db">disconnect</a> (<a class="el" href="class_g_object.html">GObject</a> *sender, <a class="el" href="class_g_signal.html">GSignal</a>< void(Args...)> &signal, Receiver *receiver, void(Receiver::*SlotFunc)(Args...))</td></tr>
<tr class="memdesc:a26f70e9463996742b85cf1a1605bc6db"><td class="mdescLeft"> </td><td class="mdescRight">将信号和槽断开连接。<br/>
Receiver代表接收者的类型 Args是槽函数/信号的参数列表。 <a href="#a26f70e9463996742b85cf1a1605bc6db">更多...</a><br/></td></tr>
<tr class="separator:a26f70e9463996742b85cf1a1605bc6db"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a0292d8a8d300394df2b977ce59a23bcb"><td class="memItemLeft" align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_object.html#a0292d8a8d300394df2b977ce59a23bcb">isObjectExist</a> (<a class="el" href="class_g_object.html">GObject</a> *obj)</td></tr>
<tr class="memdesc:a0292d8a8d300394df2b977ce59a23bcb"><td class="mdescLeft"> </td><td class="mdescRight">判断对象是否已经被析构掉了。 <a href="#a0292d8a8d300394df2b977ce59a23bcb">更多...</a><br/></td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public 属性</h2></td></tr>
<tr class="memitem:acdde379be11052e84e0eb8ac79bba37f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_g_signal.html">GSignal</a>< void(void)> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_object.html#acdde379be11052e84e0eb8ac79bba37f">sigDestroyed</a></td></tr>
<tr class="memdesc:acdde379be11052e84e0eb8ac79bba37f"><td class="mdescLeft"> </td><td class="mdescRight">当对象被析构时,会发射此信号 <a href="#acdde379be11052e84e0eb8ac79bba37f">更多...</a><br/></td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pro-methods"></a>
Protected 成员函数</h2></td></tr>
<tr class="memitem:a94061df8ca731b5e3fb26759e65d2975"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_text.html#a94061df8ca731b5e3fb26759e65d2975">paintEvent</a> ()</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pro-attribs"></a>
Protected 属性</h2></td></tr>
<tr class="memitem:a5c73333fe02d57e9be3b3d2119e52081"><td class="memItemLeft" align="right" valign="top">GMTextPrivate * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_g_m_text.html#a5c73333fe02d57e9be3b3d2119e52081">txtPriv</a></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">详细描述</h2>
<div class="textblock"><p>文字元素;<br/>
<a class="el" href="class_g_ctrl_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GCtrlText</a> 与 <a class="el" href="class_g_m_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GMText</a> 的区别在于: <a class="el" href="class_g_ctrl_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GCtrlText</a> 会主动将自己添加到 <a class="el" href="class_g_ctrl_form.html" title="窗体、窗口、window;GUI软件由若干个窗口组成, GCtrlForm 类代表窗口;窗口可以包含任意数目的控件 GMItem ;如果没有窗口,控件将无法显示。 ...">GCtrlForm</a> 中,而 <a class="el" href="class_g_m_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GMText</a> 则没有;因此开发者可以直接在 <a class="el" href="class_g_ctrl_form.html" title="窗体、窗口、window;GUI软件由若干个窗口组成, GCtrlForm 类代表窗口;窗口可以包含任意数目的控件 GMItem ;如果没有窗口,控件将无法显示。 ...">GCtrlForm</a> 中使用 <a class="el" href="class_g_ctrl_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GCtrlText</a> ;而 <a class="el" href="class_g_m_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GMText</a> 则可以用于拼装出自定义的UI控件。 </p>
</div><h2 class="groupheader">构造及析构函数说明</h2>
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<td class="memname">GCtrlText::GCtrlText </td>
<td>(</td>
<td class="paramtype"><a class="el" href="class_g_ctrl_form.html">GCtrlForm</a> * </td>
<td class="paramname"><em>form</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype"><a class="el" href="class_g_m_item.html">GMItem</a> * </td>
<td class="paramname"><em>parent</em> = <code>0</code>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">const char * </td>
<td class="paramname"><em>name</em> = <code>0</code> </td>
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<td>)</td>
<td></td><td></td>
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<p>构造一个空的 <a class="el" href="class_g_ctrl_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GCtrlText</a> 文字元素 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">form</td><td>... </td></tr>
<tr><td class="paramname">parent</td><td>... </td></tr>
<tr><td class="paramname">name</td><td>... </td></tr>
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</dd>
</dl>
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<td class="memname">GCtrlText::GCtrlText </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="class_g_string.html">GString</a> & </td>
<td class="paramname"><em>str</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype"><a class="el" href="class_g_ctrl_form.html">GCtrlForm</a> * </td>
<td class="paramname"><em>form</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype"><a class="el" href="class_g_m_item.html">GMItem</a> * </td>
<td class="paramname"><em>parent</em> = <code>0</code>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">const char * </td>
<td class="paramname"><em>name</em> = <code>0</code> </td>
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<td>)</td>
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<p>使用开发者指定的字符串去构造一个 <a class="el" href="class_g_ctrl_text.html" title="文字元素; GCtrlText 与 GMText 的区别在于: GCtrlText 会主动将自己添加到 GCtrlForm 中,而 GMText 则没有;因此开发者可以直接在 GCtrlForm 中使用...">GCtrlText</a> 文字元素 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">str</td><td>字符串 </td></tr>
<tr><td class="paramname">form</td><td>... </td></tr>
<tr><td class="paramname">parent</td><td>... </td></tr>
<tr><td class="paramname">name</td><td>... </td></tr>
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</dd>
</dl>
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<h2 class="groupheader">成员函数说明</h2>
<a class="anchor" id="a9d2a35519ffd56324acc867807b2b5a0"></a>
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<td class="memname">int GMItem::bottom </td>
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<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
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<p>获取下边界的坐标 </p>
<dl class="section return"><dt>返回</dt><dd>int </dd></dl>
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template<class Receiver , typename... Args> </div>
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<td class="memname">int GObject::connect </td>
<td>(</td>
<td class="paramtype"><a class="el" href="class_g_object.html">GObject</a> * </td>
<td class="paramname"><em>sender</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype"><a class="el" href="class_g_signal.html">GSignal</a>< void(Args...)> & </td>
<td class="paramname"><em>signal</em>, </td>
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<td></td>
<td class="paramtype">Receiver * </td>
<td class="paramname"><em>receiver</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">void(Receiver::*)(Args...) </td>
<td class="paramname"><em>SlotFunc</em> </td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
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<span class="mlabels"><span class="mlabel">static</span><span class="mlabel">inherited</span></span> </td>
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<p>将信号和槽建立连接。<br/>
Receiver代表接收者的类型 Args是槽函数/信号的参数列表。 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">sender</td><td>指向发射者的指针 </td></tr>
<tr><td class="paramname">signal</td><td>指向信号的引用。 </td></tr>
<tr><td class="paramname">receiver</td><td>指向接收者的指针 </td></tr>
<tr><td class="paramname">SlotFunc</td><td>指向槽函数的指针</td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>0代表成功;非0代表失败 </dd></dl>
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template<class Receiver , typename... Args> </div>
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<td class="memname">int GObject::disconnect </td>
<td>(</td>
<td class="paramtype"><a class="el" href="class_g_object.html">GObject</a> * </td>
<td class="paramname"><em>sender</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype"><a class="el" href="class_g_signal.html">GSignal</a>< void(Args...)> & </td>
<td class="paramname"><em>signal</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">Receiver * </td>
<td class="paramname"><em>receiver</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">void(Receiver::*)(Args...) </td>
<td class="paramname"><em>SlotFunc</em> </td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
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<span class="mlabels"><span class="mlabel">static</span><span class="mlabel">inherited</span></span> </td>
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<p>将信号和槽断开连接。<br/>
Receiver代表接收者的类型 Args是槽函数/信号的参数列表。 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">sender</td><td>指向发射者的指针 </td></tr>
<tr><td class="paramname">signal</td><td>指向信号的引用。 </td></tr>
<tr><td class="paramname">receiver</td><td>指向接收者的指针 </td></tr>
<tr><td class="paramname">SlotFunc</td><td>指向槽函数的指针</td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>0代表成功;非0代表失败 </dd></dl>
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<td class="memname">virtual void GMItem::draw </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
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<span class="mlabels"><span class="mlabel">virtual</span><span class="mlabel">inherited</span></span> </td>
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<td class="memname">virtual bool GObject::event </td>
<td>(</td>
<td class="paramtype"><a class="el" href="class_g_event.html">GEvent</a> * </td>
<td class="paramname"></td><td>)</td>
<td></td>
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<span class="mlabels"><span class="mlabel">virtual</span><span class="mlabel">inherited</span></span> </td>
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<p>开发者可以在子类中覆盖此函数,处理自己需要的事件 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">...</td><td></td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>bool </dd></dl>
<p>被 <a class="el" href="class_g_tcp_socket.html#a301d16eec79b36b1980f0d61947436f0">GTcpSocket</a>, <a class="el" href="class_g_timer.html#a33b3aacbc681e77e39dda1f3fc86537a">GTimer</a>, <a class="el" href="class_g_udp_socket.html#a263983d7bc772761ecd7c314ca6e4e54">GUdpSocket</a> , 以及 <a class="el" href="class_g_tcp_server.html#ab1f77167f5e49d831c8e5d2b281c052c">GTcpServer</a> 重载.</p>
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<td class="memname"><a class="el" href="class_g_font.html">GFont</a> GMText::font </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
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<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
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<p>获取当前的字体 </p>
<dl class="section return"><dt>返回</dt><dd><a class="el" href="class_g_font.html" title="字体、字号等信息。 ">GFont</a> </dd></dl>
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<td class="memname"><a class="el" href="class_g_ctrl_form.html">GCtrlForm</a>* GMItem::form </td>
<td>(</td>
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<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
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<p>获取此界面元素所在的窗体 </p>
<dl class="section return"><dt>返回</dt><dd>GCtrlForm* </dd></dl>
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<td class="memname">QCtrlDefaultAppStyle* GMItem::getDefaultAppStyle </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
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</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
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<td class="memname"><a class="el" href="class_g_size.html">GSize</a> GMText::getSingleLineSize </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
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<p>获取单行显示情况下的宽高 </p>
<dl class="section return"><dt>返回</dt><dd><a class="el" href="class_g_size.html" title="GSize 尺寸大小。对二维平面上的尺寸大小进行各种数学运算。 ">GSize</a> </dd></dl>
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<td class="memname">int GMItem::height </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const</td>
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<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
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<p>获取此界面元素的高度 </p>
<dl class="section return"><dt>返回</dt><dd>int </dd></dl>
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<td class="memname">virtual void GMItem::hide </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
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</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span><span class="mlabel">inherited</span></span> </td>
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</table>
</div><div class="memdoc">
<p>隐藏此界面元素。相当于:<br/>
</p>
<pre>
setVisible (false);
<a class="el" href="class_g_m_item.html#aa61a9eeaaa08f4bc47e91a2ac66a1d3a" title="更新此界面元素所在的矩形区域;这个函数不会立刻进行重新绘制——而是发送一个绘制事件到事件循环中,后续,事件循环会分发、处理该绘制事件。这样能得到比调用 repaint() 更快的速度和更少的闪烁。 ...">update()</a>;
</pre><dl class="section return"><dt>返回</dt><dd>void </dd></dl>
<p>被 <a class="el" href="class_g_m_ctrl_item.html#a0e0834518655b8561c0c09423dab9360">GMCtrlItem</a> 重载.</p>
</div>
</div>
<a class="anchor" id="ac03a09c32cff9ef46a54941818a53ab1"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname"><a class="el" href="g_ctrl_dll_sym_8h.html#aca98bf98711e4a9d473c86d0015d9303">DLL_LOCAL</a> bool GCtrlText::isComplex </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>重载 <a class="el" href="class_g_m_item.html#add0badddeb6239c6fcc2e8efa5c639ea">GMItem</a> .</p>
</div>
</div>
<a class="anchor" id="ac2aa8bf13a82170f107bc1bd3b4582ed"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">virtual bool GMItem::isContainerItem </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>被 <a class="el" href="class_g_m_container_item.html#afce0e4841a52d99ba41adcc0da6695bf">GMContainerItem</a> 重载.</p>
</div>
</div>
<a class="anchor" id="ae1dc323b6ac9b7feec366547e5ed6119"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">virtual bool GMItem::isCtrlItem </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>是否可以接收输入事件 </p>
<dl class="section return"><dt>返回</dt><dd>bool </dd></dl>
<p>被 <a class="el" href="class_g_m_ctrl_item.html#a3fd66a4038ab83ed2a2366a2c8ef3ac4">GMCtrlItem</a> 重载.</p>
</div>
</div>
<a class="anchor" id="a0292d8a8d300394df2b977ce59a23bcb"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">static bool GObject::isObjectExist </td>
<td>(</td>
<td class="paramtype"><a class="el" href="class_g_object.html">GObject</a> * </td>
<td class="paramname"><em>obj</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">static</span><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>判断对象是否已经被析构掉了。 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">obj</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>bool true表示对象健在,false表示对象已经被析构掉了 </dd></dl>
</div>
</div>
<a class="anchor" id="adbbdb6a6cd13f49273a59a5bcc3b33d8"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">bool GMItem::isVisible </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>返回此界面元素当前是否可见;show() 之后可见, <a class="el" href="class_g_m_item.html#aadf709c543bb6f8efe3489d607a83444" title="隐藏此界面元素。相当于: ">hide()</a> 之后不可见 </p>
<dl class="section return"><dt>返回</dt><dd>bool </dd></dl>
</div>
</div>
<a class="anchor" id="a71bd2bb2e4dcdc393cd9a0387d28c2ce"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMItem::loadBackgroundPixmap </td>
<td>(</td>
<td class="paramtype">const uint16_t </td>
<td class="paramname"><em>imgID</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>加载一个图片作为此界面元素的背景 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">imgID</td><td>图片的数字ID </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="ad3c713c08ebacd17a15494d9d2604c1c"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMItem::moveBy </td>
<td>(</td>
<td class="paramtype">int </td>
<td class="paramname"><em>x</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">int </td>
<td class="paramname"><em>y</em> </td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>移动此界面元素;将此界面元素沿X轴移动 x 像素,沿Y轴移动 y 像素 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">x</td><td>... </td></tr>
<tr><td class="paramname">y</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="afa1b539842f0d5fbc09ad52163b7323b"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">const char* GObject::name </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const</td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>获取对象名称 </p>
<dl class="section return"><dt>返回</dt><dd>const char* </dd></dl>
</div>
</div>
<a class="anchor" id="a94061df8ca731b5e3fb26759e65d2975"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">virtual void GMText::paintEvent </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>重载 <a class="el" href="class_g_m_item.html#a3ed297b54331a3cb9849e80253e72751">GMItem</a> .</p>
<p>被 <a class="el" href="class_g_m_scroll_text.html#a620ecffea1bb35862ec749db386e7256">GMScrollText</a> 重载.</p>
</div>
</div>
<a class="anchor" id="a7ef28ababe03e654cd4edcebffd7950c"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname"><a class="el" href="class_g_object.html">GObject</a>* GObject::parent </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const</td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>获取对象的parent </p>
<dl class="section return"><dt>返回</dt><dd>GObject* </dd></dl>
</div>
</div>
<a class="anchor" id="a4657a4fc1e16e8006dd5b1c82903938e"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname"><a class="el" href="class_g_rect.html">GRect</a> GMItem::rect </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const</td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>获取此界面元素所占用的矩形区域 </p>
<dl class="section return"><dt>返回</dt><dd><a class="el" href="class_g_rect.html" title="GRect 代表二维平面中的一个矩形区域。对二维平面上的一个矩形区域进行各种数学运算。 ">GRect</a> </dd></dl>
</div>
</div>
<a class="anchor" id="aaa9c99e710e06fe0c5c2ab4a976645c4"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">int GMItem::right </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const</td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>获取右边界的坐标 </p>
<dl class="section return"><dt>返回</dt><dd>int </dd></dl>
</div>
</div>
<a class="anchor" id="a6a26d0c46168fea865a5a4d91d78355a"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMText::setColor </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="class_g_color.html">GColor</a> & </td>
<td class="paramname"><em>color</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>使用指定的颜色去显示文本 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">color</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="ae2786da682f4d72b7e8e5cb20a8ded1a"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMText::setFont </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="class_g_font.html">GFont</a> & </td>
<td class="paramname"><em>font</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>使用指定的字体和字号去显示文本 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">font</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="ae9f7028ac36f8032fcede42e5dc58995"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMItem::setGeometry </td>
<td>(</td>
<td class="paramtype">int </td>
<td class="paramname"><em>x</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">int </td>
<td class="paramname"><em>y</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">int </td>
<td class="paramname"><em>w</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">int </td>
<td class="paramname"><em>h</em> </td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>设置此界面元素所占用的矩形区域,位置及大小 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">x</td><td>... </td></tr>
<tr><td class="paramname">y</td><td>... </td></tr>
<tr><td class="paramname">w</td><td>... </td></tr>
<tr><td class="paramname">h</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="a1b475a3c4913554f23aeebf562d9ec38"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMItem::setHeight </td>
<td>(</td>
<td class="paramtype">int </td>
<td class="paramname"><em>h</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>设置此界面元素的高度 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">h</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="abef3cf9327a3388cbc5a85d2501a3f6d"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMItem::setPaletteBackgroundColor </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="class_g_color.html">GColor</a> & </td>
<td class="paramname"><em>c</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>设置此界面元素的背景颜色 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">c</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="a090c5a05a501b82e11f76622269c8665"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMItem::setPosition </td>
<td>(</td>
<td class="paramtype">int </td>
<td class="paramname"><em>x</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">int </td>
<td class="paramname"><em>y</em> </td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>设置此界面元素的位置 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">x</td><td>... </td></tr>
<tr><td class="paramname">y</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="aff898ca21f84856147985aa9b76cd345"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMItem::setSize </td>
<td>(</td>
<td class="paramtype">int </td>
<td class="paramname"><em>w</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">int </td>
<td class="paramname"><em>h</em> </td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>设置此界面元素的大小 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">w</td><td>... </td></tr>
<tr><td class="paramname">h</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="ad2e0768da254f4f39e8971587c442bbf"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMItem::setSize </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="class_g_size.html">GSize</a> & </td>
<td class="paramname"><em>s</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>设置此界面元素的大小 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">s</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="ae25ca33031cbe64c33095125a7605242"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMText::setText </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="class_g_string.html">GString</a> & </td>
<td class="paramname"><em>str</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>使用指定的文本内容 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">str</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="aadd6d147192c4c83cf3b45b28303aa3b"></a>
<div class="memitem">
<div class="memproto">
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<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMText::setTextFlags </td>
<td>(</td>
<td class="paramtype">int </td>
<td class="paramname"><em>nFlags</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>设置排版格式。nFlags可由 <a class="el" href="namespace_giveda.html#a7bbc426ba1ac7844f2249165c2b5be75">Giveda::AlignmentFlag</a> 和 <a class="el" href="namespace_giveda.html#a4519f3cb39f0a840bed4452994844dc7">Giveda::TextFlag</a> 进行位操作(比如进行按位相或)得到。 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">nFlags</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="a499c052b7fe4d9afa75a0ab84108c967"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMItem::setVisible </td>
<td>(</td>
<td class="paramtype">bool </td>
<td class="paramname"><em>b</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>设置此界面元素是否可见;(用户改变此界面元素的可见属性之后,需要调用 <a class="el" href="class_g_m_item.html#aa61a9eeaaa08f4bc47e91a2ac66a1d3a" title="更新此界面元素所在的矩形区域;这个函数不会立刻进行重新绘制——而是发送一个绘制事件到事件循环中,后续,事件循环会分发、处理该绘制事件。这样能得到比调用 repaint() 更快的速度和更少的闪烁。 ...">update()</a> 或 repaint() ) </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">b</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="a5bfad260a640f71bef2b71c090f30b51"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMItem::setWidth </td>
<td>(</td>
<td class="paramtype">int </td>
<td class="paramname"><em>w</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>设置此界面元素的宽度 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">w</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="a1e0fc134fdd57d694a711bf8c0a892f9"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMItem::setX </td>
<td>(</td>
<td class="paramtype">int </td>
<td class="paramname"><em>x</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>设置此界面元素的x坐标 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">x</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="ad94d41175efd16a4ac6db81b2fa601d7"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMItem::setY </td>
<td>(</td>
<td class="paramtype">int </td>
<td class="paramname"><em>y</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>设置此界面元素的y坐标 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">y</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="a7043fb0d16e08278a1dfb255ca32b8be"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMItem::setZ </td>
<td>(</td>
<td class="paramtype">int </td>
<td class="paramname"><em>z</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>设置此界面元素的z坐标 </p>
<dl class="params"><dt>参数</dt><dd>
<table class="params">
<tr><td class="paramname">z</td><td>... </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="a8152ca65287c7335b33d8204c69ae466"></a>
<div class="memitem">
<div class="memproto">
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<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">virtual void GMItem::show </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>显示此界面元素。相当于:<br/>
</p>
<pre>
setVisible (true);
<a class="el" href="class_g_m_item.html#aa61a9eeaaa08f4bc47e91a2ac66a1d3a" title="更新此界面元素所在的矩形区域;这个函数不会立刻进行重新绘制——而是发送一个绘制事件到事件循环中,后续,事件循环会分发、处理该绘制事件。这样能得到比调用 repaint() 更快的速度和更少的闪烁。 ...">update()</a>;
</pre><dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="a2d52ddbe139d2e4848a50d013cef45b4"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname"><a class="el" href="class_g_string.html">GString</a> GMText::text </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>返回当前的文本内容 </p>
<dl class="section return"><dt>返回</dt><dd><a class="el" href="class_g_string.html" title="GString 字符串操作。对字符串进行各种运算处理。 ">GString</a> </dd></dl>
</div>
</div>
<a class="anchor" id="aa61a9eeaaa08f4bc47e91a2ac66a1d3a"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void GMItem::update </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>更新此界面元素所在的矩形区域;这个函数不会立刻进行重新绘制——而是发送一个绘制事件到事件循环中,后续,事件循环会分发、处理该绘制事件。这样能得到比调用 repaint() 更快的速度和更少的闪烁。 </p>
<dl class="section return"><dt>返回</dt><dd>void </dd></dl>
</div>
</div>
<a class="anchor" id="a8ea59079d86502ea2d7d80a1760c0826"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">int GMItem::width </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const</td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>获取此界面元素的宽度 </p>
<dl class="section return"><dt>返回</dt><dd>int </dd></dl>
</div>
</div>
<a class="anchor" id="a06f82238c8cff72233a83771ce923158"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">int GMItem::x </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const</td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>获取此界面元素的x坐标 </p>
<dl class="section return"><dt>返回</dt><dd>int </dd></dl>
</div>
</div>
<a class="anchor" id="a7d2f7aaa3468ab7584b356e81464d433"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">int GMItem::y </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const</td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>获取此界面元素的y坐标 </p>
<dl class="section return"><dt>返回</dt><dd>int </dd></dl>
</div>
</div>
<a class="anchor" id="a615594a316ab8c6e2e9720761459411f"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">int GMItem::z </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const</td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>获取此界面元素的z坐标 </p>
<dl class="section return"><dt>返回</dt><dd>int </dd></dl>
</div>
</div>
<h2 class="groupheader">类成员变量说明</h2>
<a class="anchor" id="acdde379be11052e84e0eb8ac79bba37f"></a>
<div class="memitem">
<div class="memproto">
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<td class="mlabels-left">
<table class="memname">
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<td class="memname"><a class="el" href="class_g_signal.html">GSignal</a><void(void)> GObject::sigDestroyed</td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>当对象被析构时,会发射此信号 </p>
</div>
</div>
<a class="anchor" id="a5c73333fe02d57e9be3b3d2119e52081"></a>
<div class="memitem">
<div class="memproto">
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<table class="memname">
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<td class="memname">GMTextPrivate* GMText::txtPriv</td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">inherited</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
</div>
</div>
<hr/>该类的文档由以下文件生成:<ul>
<li>API/<a class="el" href="g_ctrl_item_8h.html">gCtrlItem.h</a></li>
</ul>
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