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/*
* Copyright 2012-2019 the original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Package cache provides object caching in memory.
package cache
import (
"context"
"sync"
"time"
)
var (
Cache Shardable
Engine Driver
)
func init() {
Cache = NewStorage(1, SimpleHash)
Engine = &engine{}
}
// A Shardable cache can improve the performance of concurrency.
type Shardable interface {
Sharding(key string) *sync.Map
}
type LoadType int
const (
LoadNone LoadType = iota
LoadOnCtx
LoadCache
LoadSource
)
// ResultLoader returns a wrapper for the source value of the key.
type ResultLoader func(ctx context.Context, key string) (Result, error)
// Driver loads value from m, if there is no cached value, call the loader
// to get value, and then stores it into m.
type Driver interface {
Load(ctx context.Context, m *sync.Map, key string, loader ResultLoader, arg OptionArg) (loadType LoadType, result Result, err error)
}
// Has returns whether the key exists.
func Has(key string) bool {
v, ok := Cache.Sharding(key).Load(key)
if ok && v != nil {
return !v.(*cacheItem).expired()
}
return false
}
type OptionArg struct {
ExpireAfterWrite time.Duration
}
type Option func(*OptionArg)
// ExpireAfterWrite sets the expiration time of the cache value after write.
func ExpireAfterWrite(v time.Duration) Option {
return func(arg *OptionArg) {
arg.ExpireAfterWrite = v
}
}
// Loader gets value from a background, such as Redis, MySQL, etc.
type Loader func(ctx context.Context, key string) (interface{}, error)
// Load loads value from cache, if there is no cached value, call the loader
// to get value, and then stores it.
func Load(ctx context.Context, key string, loader Loader, opts ...Option) (loadType LoadType, result Result, _ error) {
arg := OptionArg{}
for _, opt := range opts {
opt(&arg)
}
l := func(ctx context.Context, key string) (Result, error) {
v, err := loader(ctx, key)
if err != nil {
return nil, err
}
return NewValueResult(v), nil
}
m := Cache.Sharding(key)
return Engine.Load(ctx, m, key, l, arg)
}
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