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/*
* Copyright 2012-2019 the original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package code
import (
"fmt"
"runtime"
"sync"
)
var frameMap sync.Map
func fileLine() (string, int) {
rpc := make([]uintptr, 1)
runtime.Callers(3, rpc[:])
pc := rpc[0]
if v, ok := frameMap.Load(pc); ok {
e := v.(*runtime.Frame)
return e.File, e.Line
}
frame, _ := runtime.CallersFrames(rpc).Next()
frameMap.Store(pc, &frame)
return frame.File, frame.Line
}
// File returns the file name of the call point.
func File() string {
file, _ := fileLine()
return file
}
// Line returns the file line of the call point.
func Line() int {
_, line := fileLine()
return line
}
// FileLine returns the file name and line of the call point.
// In reality code.FileLine costs less time than debug.Stack.
func FileLine() string {
file, line := fileLine()
return fmt.Sprintf("%s:%d", file, line)
}
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