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#include <iostream>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <fstream>
#include <vector>
#include <map>
#include <sstream>
#include <new>
#include <cmath>
using namespace std;
#define nCharacters 3755
#define characterWidth 112
#define characterHeight 112
#define maskWidth 120
#define maskHeight 120
class OfflineGridUBytePicture {
public:
int label; //for character recognition
short int width;
short int height;
vector<unsigned char> bitmap; //row major order
OfflineGridUBytePicture(int width, int height, int label_) :
width(width), height(height) {
label = label_;
bitmap.resize(height * width);
}
~OfflineGridUBytePicture() {
}
};
struct gntCharacterHeader {
unsigned int sampleSize;
unsigned short label;
unsigned short width;
unsigned short height;
};
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