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// Copyright 2015 by Russ Taylor, working for ReliaSolve.
// Based on the vrpn_Tng3.h header file.
// License: Standard VRPN.
//
// See the vrpn_streaming_arduino directory for a program that should be
// loaded onto the Arduino and be running for this device to connect to.
#pragma once
#include "vrpn_Analog.h" // for vrpn_Serial_Analog
#include "vrpn_Button.h" // for vrpn_Button_Filter
#include <string>
class VRPN_API vrpn_Streaming_Arduino: public vrpn_Serial_Analog,
public vrpn_Button_Filter
{
public:
vrpn_Streaming_Arduino(std::string name,
vrpn_Connection * c,
std::string port,
int numchannels = 1,
int baud = 115200);
~vrpn_Streaming_Arduino() {};
// Called once through each main loop iteration to handle
// updates.
virtual void mainloop (void);
protected:
int m_status;
int m_numchannels; // How many analog channels to open
std::string m_buffer; // Characters read from the device.
struct timeval m_timestamp; // Time of the last report from the device
virtual int get_report(void); // Try to read a report from the device
// send report iff changed
virtual void report_changes (vrpn_uint32 class_of_service = vrpn_CONNECTION_LOW_LATENCY);
// send report whether or not changed
virtual void report (vrpn_uint32 class_of_service = vrpn_CONNECTION_LOW_LATENCY);
// NOTE: class_of_service is only applied to vrpn_Analog
// values, not vrpn_Button or vrpn_Dial
void clear_values();
int reset();
private:
};
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