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人月神话 / gods

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iterator.go 4.35 KB
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人月神话 提交于 2020-11-23 12:11 . add module
// Copyright (c) 2015, Emir Pasic. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package redblacktree
import "gitee.com/lhjw9810/gods/containers"
func assertIteratorImplementation() {
var _ containers.ReverseIteratorWithKey = (*Iterator)(nil)
}
// Iterator holding the iterator's state
type Iterator struct {
tree *Tree
node *Node
position position
}
type position byte
const (
begin, between, end position = 0, 1, 2
)
// Iterator returns a stateful iterator whose elements are key/value pairs.
func (tree *Tree) Iterator() Iterator {
return Iterator{tree: tree, node: nil, position: begin}
}
// IteratorAt returns a stateful iterator whose elements are key/value pairs that is initialised at a particular node.
func (tree *Tree) IteratorAt(node *Node) Iterator {
return Iterator{tree: tree, node: node, position: between}
}
// Next moves the iterator to the next element and returns true if there was a next element in the container.
// If Next() returns true, then next element's key and value can be retrieved by Key() and Value().
// If Next() was called for the first time, then it will point the iterator to the first element if it exists.
// Modifies the state of the iterator.
func (iterator *Iterator) Next() bool {
if iterator.position == end {
goto end
}
if iterator.position == begin {
left := iterator.tree.Left()
if left == nil {
goto end
}
iterator.node = left
goto between
}
if iterator.node.Right != nil {
iterator.node = iterator.node.Right
for iterator.node.Left != nil {
iterator.node = iterator.node.Left
}
goto between
}
if iterator.node.Parent != nil {
node := iterator.node
for iterator.node.Parent != nil {
iterator.node = iterator.node.Parent
if iterator.tree.Comparator(node.Key, iterator.node.Key) <= 0 {
goto between
}
}
}
end:
iterator.node = nil
iterator.position = end
return false
between:
iterator.position = between
return true
}
// Prev moves the iterator to the previous element and returns true if there was a previous element in the container.
// If Prev() returns true, then previous element's key and value can be retrieved by Key() and Value().
// Modifies the state of the iterator.
func (iterator *Iterator) Prev() bool {
if iterator.position == begin {
goto begin
}
if iterator.position == end {
right := iterator.tree.Right()
if right == nil {
goto begin
}
iterator.node = right
goto between
}
if iterator.node.Left != nil {
iterator.node = iterator.node.Left
for iterator.node.Right != nil {
iterator.node = iterator.node.Right
}
goto between
}
if iterator.node.Parent != nil {
node := iterator.node
for iterator.node.Parent != nil {
iterator.node = iterator.node.Parent
if iterator.tree.Comparator(node.Key, iterator.node.Key) >= 0 {
goto between
}
}
}
begin:
iterator.node = nil
iterator.position = begin
return false
between:
iterator.position = between
return true
}
// Value returns the current element's value.
// Does not modify the state of the iterator.
func (iterator *Iterator) Value() interface{} {
return iterator.node.Value
}
// Key returns the current element's key.
// Does not modify the state of the iterator.
func (iterator *Iterator) Key() interface{} {
return iterator.node.Key
}
// Begin resets the iterator to its initial state (one-before-first)
// Call Next() to fetch the first element if any.
func (iterator *Iterator) Begin() {
iterator.node = nil
iterator.position = begin
}
// End moves the iterator past the last element (one-past-the-end).
// Call Prev() to fetch the last element if any.
func (iterator *Iterator) End() {
iterator.node = nil
iterator.position = end
}
// First moves the iterator to the first element and returns true if there was a first element in the container.
// If First() returns true, then first element's key and value can be retrieved by Key() and Value().
// Modifies the state of the iterator
func (iterator *Iterator) First() bool {
iterator.Begin()
return iterator.Next()
}
// Last moves the iterator to the last element and returns true if there was a last element in the container.
// If Last() returns true, then last element's key and value can be retrieved by Key() and Value().
// Modifies the state of the iterator.
func (iterator *Iterator) Last() bool {
iterator.End()
return iterator.Prev()
}
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