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/*
* flags.h
*
* Created on: 14.04.2011
* Author: Mike Shatohin (brunql)
* Project: Lightpack
*
* Lightpack is a content-appropriate ambient lighting system for any computer
*
* Copyright (c) 2011 Mike Shatohin, mikeshatohin [at] gmail.com
*
* Lightpack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* Lightpack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef FLAGS_H_INCLUDED
#define FLAGS_H_INCLUDED
#include <util/atomic.h>
extern volatile uint8_t g_Flags;
typedef enum FLAGS
{
Flag_HaveNewColors = (1 << 0),
Flag_LedsOffAll = (1 << 1),
Flag_TimerOptionsChanged = (1 << 2),
Flag_ChangingColors = (1 << 3),
} Flag_t;
static inline void _FlagSet(Flag_t flag)
{
ATOMIC_BLOCK( ATOMIC_RESTORESTATE ){
g_Flags |= flag;
}
}
static inline void _FlagClear(Flag_t flag)
{
ATOMIC_BLOCK( ATOMIC_RESTORESTATE ){
g_Flags &= (uint8_t) ~ flag;
}
}
static inline uint8_t _Flag(Flag_t flag)
{
uint8_t result;
ATOMIC_BLOCK( ATOMIC_RESTORESTATE ){
result = (g_Flags & flag);
}
return result;
}
static inline uint8_t _FlagProcess(Flag_t flag)
{
uint8_t result = _Flag(flag);
_FlagClear(flag);
return result;
}
#endif /* FLAGS_H_INCLUDED */
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