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此仓库是为了提升国内下载速度的镜像仓库,每日同步一次。 原始仓库: https://github.com/openscenegraph/OpenSceneGraph
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_EXPORT_
#define OSG_EXPORT_ 1
#include<osg/Config>
// disable VisualStudio warnings
#if defined(_MSC_VER) && defined(OSG_DISABLE_MSVC_WARNINGS)
#pragma warning( disable : 4244 )
#pragma warning( disable : 4251 )
#pragma warning( disable : 4275 )
#pragma warning( disable : 4512 )
#pragma warning( disable : 4267 )
#pragma warning( disable : 4702 )
#pragma warning( disable : 4511 )
#endif
#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined( __BCPLUSPLUS__) || defined( __MWERKS__)
# if defined( OSG_LIBRARY_STATIC )
# define OSG_EXPORT
# elif defined( OSG_LIBRARY )
# define OSG_EXPORT __declspec(dllexport)
# else
# define OSG_EXPORT __declspec(dllimport)
# endif
#else
# define OSG_EXPORT
#endif
// set up define for whether member templates are supported by VisualStudio compilers.
#ifdef _MSC_VER
# if (_MSC_VER >= 1300)
# define __STL_MEMBER_TEMPLATES
# endif
#endif
/* Define NULL pointer value */
#ifndef NULL
#ifdef __cplusplus
#define NULL 0
#else
#define NULL ((void *)0)
#endif
#endif
// helper macro's for quieten unused variable warnings
#define OSG_UNUSED(VAR) (void)(VAR)
#define OSG_UNUSED2(VAR1, VAR2) (void)(VAR1); (void)(VAR2);
#define OSG_UNUSED3(VAR1, VAR2, VAR3) (void)(VAR1); (void)(VAR2); (void)(VAR2);
#define OSG_UNUSED4(VAR1, VAR2, VAR3, VAR4) (void)(VAR1); (void)(VAR2); (void)(VAR3); (void)(VAR4);
#define OSG_UNUSED5(VAR1, VAR2, VAR3, VAR4, VAR5) (void)(VAR1); (void)(VAR2); (void)(VAR3); (void)(VAR4); (void)(VAR5);
/**
\namespace osg
The core osg library provides the basic scene graph classes such as Nodes,
State and Drawables, and maths and general helper classes.
*/
#endif
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